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Mine-imator stone Block Generation bug


PJMQ
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Question

The Issue

Whenever I attempt to load a portion of a world in Mine-imator, it changes some of the Stone blocks to either Oak Saplings, Wooden Planks, or Grass/Dirt blocks. I have no idea why it does this since there are no such blocks in the part of the world whenever I import it. Has anyone else experienced this bug and do you know how to fix it?

 

 

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26 minutes ago, jakubg1 said:

Make sure the filters in the importer are disabled.

Can you post the screenshot of the importer before importing, and a screenshot where the bug is visible?

I don't think filters have to do anything with this, he said stone blocks becomes oak saplings, ect

 

 

Edited by OrdilloTv
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First, don't make the font too small. Spent 15 minutes trying to figure out what the hell the problem was.

Second, check your texture file. It might be a 1.8 instead of 1.12. 

The placement of the texture might've been moved, when the update happened (Unless you're using a different version of Mine-imator with the 1.12 block sheet).

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Like Che3syPlayz said, in MI 1.1.2, item sheets were changed. So you may have to change the placement of the blocks on the block sheet file. You can also import a texture pack to fix the problem. It's pretty annoying for some stuff that the block sheet don't generate from the resource pack like it used to work... :/

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