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Managing Metadata Textures from resource-packs


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I'm not a programmer so I'm not certain how hard this would be to make happen..

But I would like to suggest adding an option slider for resource packs with blocks that have multiple textures.

Example of metadata:

In the recent 1.1.0 version A similar change was added for Mobs and their secondary textures, Such as being able to choose between different horse textures when added a mob model. So what I would suggest is a similar system for blocks which have multiple textures, Maybe have a system that scans the .zip for extra textures and then adds them as options via a dropdown menu/slider.

 

Edited by Nate133
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