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When I Put Rigs (.mani) it always crash, help me.

___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
2:14:51 PM mineimator_version: 1.1.2
2:14:51 PM gm_runtime: 2.1.2.172
2:14:51 PM YYC: yes
2:14:51 PM working_directory: C:\Users\rose\Mine-imator\
2:14:51 PM file_directory: C:\Users\rose\AppData\Roaming\Mine_imator\
2:14:51 PM OS: Windows
2:14:51 PM os_version: 655360
2:14:51 PM os_is_network_connected: yes
2:14:51 PM os_get_language: en
2:14:51 PM os_get_region: PH
2:14:51 PM USERDOMAIN: LAPTOP-3PV65CGS
2:14:51 PM USERNAME: rose
2:14:51 PM USERPROFILE: C:\Users\rose
2:14:51 PM APPDATA: C:\Users\rose\AppData\Roaming
2:14:51 PM NUMBER_OF_PROCESSORS: 4
2:14:51 PM PROCESSOR_ARCHITECTURE: x86
2:14:51 PM PROCESSOR_IDENTFIER: 
2:14:51 PM PROCESSOR_LEVEL: 6
2:14:51 PM PROCESSOR_REVISION: 8e09
2:14:51 PM video_adapter_subsysid: 286199845
2:14:51 PM udid: 3b6baf69-683a-40a5-b57e-168863f46048
2:14:51 PM video_adapter_vendorid: 32902
2:14:51 PM video_d3d11_context: 06271664
2:14:51 PM video_d3d11_device: 0626EC3C
2:14:51 PM video_adapter_deviceid: 22806
2:14:51 PM video_adapter_sharedsystemmemory: 2078394368
2:14:51 PM video_adapter_revision: 2
2:14:51 PM video_adapter_description: Intel(R) HD Graphics 620
2:14:51 PM video_adapter_dedicatedsystemmemory: 0
2:14:51 PM video_adapter_dedicatedvideomemory: 134217728
2:14:51 PM Old log found
2:14:51 PM External library init
2:14:51 PM External library: Data\file.dll
2:14:51 PM External library: Data\movie.dll
2:14:51 PM External library: movie init
2:14:51 PM No texture library found, using sprite textures
2:14:51 PM External library: Data\window.dll
2:14:53 PM working_directory: C:\Users\rose\Mine-imator\
2:14:53 PM Trying to save files
2:14:53 PM surface_save OK
2:14:53 PM texture_create OK
2:14:53 PM file_delete_lib OK
2:14:53 PM Create vertex format
2:14:53 PM Shader init
2:14:53 PM shaders_are_supported: yes
2:14:53 PM shader_high_ssao_depth_normal compiled: yes
2:14:53 PM shader_high_ssao_blur compiled: yes
2:14:53 PM shader_high_ssao compiled: yes
2:14:53 PM shader_high_light_sun compiled: yes
2:14:53 PM shader_high_light_spot compiled: yes
2:14:53 PM shader_high_light_point compiled: yes
2:14:53 PM shader_high_light_night compiled: yes
2:14:53 PM shader_high_light_apply compiled: yes
2:14:53 PM shader_high_fog_apply compiled: yes
2:14:53 PM shader_high_fog compiled: yes
2:14:53 PM shader_high_dof compiled: yes
2:14:53 PM shader_high_aa compiled: yes
2:14:53 PM shader_replace compiled: yes
2:14:53 PM shader_draw_texture compiled: yes
2:14:53 PM shader_depth_point compiled: yes
2:14:53 PM shader_depth compiled: yes
2:14:53 PM shader_color_fog_lights compiled: yes
2:14:53 PM shader_color_fog compiled: yes
2:14:53 PM shader_color_camera compiled: yes
2:14:53 PM shader_border compiled: yes
2:14:53 PM shader_blend compiled: yes
2:14:53 PM shader_alpha_test compiled: yes
2:14:53 PM shader_alpha_fix compiled: yes
2:14:53 PM Make transitions
2:14:53 PM Transitions OK
2:14:53 PM Loading language file: C:\Users\rose\Mine-imator\Data\Languages\english.milanguage
2:14:54 PM Windows startup
2:14:54 PM Found key_file: C:\Users\rose\Mine-imator\Data\key.midata
2:14:54 PM Loading settings: C:\Users\rose\Mine-imator\Data\settings.midata
2:14:54 PM load_format: 25
2:14:54 PM Render init
2:14:54 PM Loading Minecraft assets version: 1.12.2
2:14:54 PM Archive already unzipped, re-using: C:\Users\rose\AppData\Roaming\Mine_imator\Minecraft\1.12.2\assets\minecraft\
2:14:54 PM Model textures: load
2:14:55 PM Model textures: done
2:14:55 PM Block textures: load static
2:14:55 PM Block textures: load animated
2:14:55 PM Block textures, blocksize: 16
2:14:55 PM Block textures: static block surface
2:14:55 PM Block textures: static block preview
2:14:55 PM Block textures: animated block surfaces
2:14:55 PM Block textures: animated frames
2:14:56 PM Block textures: animated block preview
2:14:56 PM Block textures: find static block depths
2:14:56 PM Block textures: find animated block depths
2:14:56 PM Block textures: done
2:14:56 PM Item textures: load
2:14:56 PM Item textures: surface
2:14:56 PM Item textures: done
2:14:59 PM Saving block previews: C:\Users\rose\Mine-imator\Data\blockpreview.midata
2:14:59 PM Loaded assets successfully
2:14:59 PM Ground vbuffer init
2:14:59 PM Resetting project
2:14:59 PM Destroying instances
2:14:59 PM Project resetted
2:14:59 PM Show popup: startup
2:14:59 PM Using the latest assets
2:15:04 PM Opening project: C:\Users\rose\Mine-imator\Projects\Youtube\Youtube.miproject
2:15:04 PM load_format: 26
2:15:04 PM Resetting project
2:15:04 PM Destroying instances
2:15:04 PM Project resetted
2:15:04 PM save_folder: C:\Users\rose\Mine-imator\Projects\Youtube
2:15:04 PM load_folder: C:\Users\rose\Mine-imator\Projects\Youtube
2:15:04 PM Project loaded
2:15:04 PM Saving settings: C:\Users\rose\Mine-imator\Data\settings.midata
2:15:32 PM Action: asset_load
2:15:32 PM Opening legacy asset: C:\Users\rose\Desktop\Games\JJ Files\Zuexs' CasmicStudios ASR v2.0\Zuexs' CasmicStudios ASR v2.0.mani
2:15:32 PM load_format: 4
2:15:32 PM save_folder: C:\Users\rose\Mine-imator\Projects\Youtube
2:15:32 PM load_folder: C:\Users\rose\Desktop\Games\JJ Files\Zuexs' CasmicStudios ASR v2.0
2:15:32 PM Asset loaded

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