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Undertest (sprite animation test)


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7 minutes ago, EthanForeverAlone said:

More like Understale.

What?

if your talking about the edges, then the black lines on the corner of the screen misled me.

27 minutes ago, Twotorule said:

If you're trying to make it look like the game, I would turn off Cast Shadows and SSAO, and also turn the brightness to 100% (For day)

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1 hour ago, Jake_28 said:

What?

if your talking about the edges, then the black lines on the corner of the screen misled me.

He's probably talking about how it's old.



but still, turn off shadows/don't render in HQ, cover the background (grass, sky) with a black surface, or just add bits to the sprite background to make it seem bigger.

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20 minutes ago, Sonicxryan said:

He's probably talking about how it's old.



but still, turn off shadows/don't render in HQ, cover the background (grass, sky) with a black surface, or just add bits to the sprite background to make it seem bigger.

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