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Mine-imator crashes when I try to open a project


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Mine-imator somehow crashed when I tried to open a project. here's what I got from this.

 

 

############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object app:

REAL argument is unset
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_test (line 7)
called from - gml_Script_render_world_tl (line 113)
called from - gml_Script_render_world (line 36)
called from - gml_Script_render_low (line 26)
called from - gml_Script_view_update_surface (line 25)
called from - gml_Script_view_update (line 9)
called from - gml_Script_view_draw (line 296)
called from - gml_Script_view_area_draw (line 9)
called from - gml_Script_panel_area_draw (line 51)
called from - gml_Script_window_draw (line 20)
called from - gml_Script_app_event_draw (line 7)
called from - gml_Object_app_Draw_0 (line 0)

 

 

Any help on fixing this?
 

 

 

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Processor: Intel(R) Core(TM) i5-6400 CPU @ 2.70 GHz 

RAM: 12.0 GB

System type: 64-bit Operating System, x64 based processor

Video card: NVIDIA GeForce GTX 1070

 

I don't even know if it's a problem with my specs...I just randomly walked into my room and my computer restarted, and mine-imator just didn't work for some reason...

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Here is the crash log I got though from this.

 

___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
1:47:10 PM mineimator_version: 1.1.2
1:47:10 PM gm_runtime: 2.1.2.172
1:47:10 PM YYC: yes
1:47:10 PM working_directory: D:\Mine-imator\
1:47:10 PM file_directory: C:\Users\User\AppData\Roaming\Mine_imator\
1:47:10 PM OS: Windows
1:47:10 PM os_version: 655360
1:47:10 PM os_is_network_connected: yes
1:47:10 PM os_get_language: en
1:47:10 PM os_get_region: CA
1:47:10 PM USERDOMAIN: DESKTOP-JR3E49M
1:47:10 PM USERNAME: User
1:47:10 PM USERPROFILE: C:\Users\User
1:47:10 PM APPDATA: C:\Users\User\AppData\Roaming
1:47:10 PM NUMBER_OF_PROCESSORS: 4
1:47:10 PM PROCESSOR_ARCHITECTURE: x86
1:47:10 PM PROCESSOR_IDENTFIER: 
1:47:10 PM PROCESSOR_LEVEL: 6
1:47:10 PM PROCESSOR_REVISION: 5e03
1:47:10 PM video_adapter_subsysid: 2266763331
1:47:10 PM udid: e0bd24d8-3ab2-4a9a-9fe7-980aff415277
1:47:10 PM video_adapter_vendorid: 4318
1:47:10 PM video_d3d11_context: 05F02754
1:47:10 PM video_d3d11_device: 05F01134
1:47:10 PM video_adapter_deviceid: 7041
1:47:10 PM video_adapter_sharedsystemmemory: 1073676288
1:47:10 PM video_adapter_revision: 161
1:47:10 PM video_adapter_description: NVIDIA GeForce GTX 1070
1:47:10 PM video_adapter_dedicatedsystemmemory: 0
1:47:10 PM video_adapter_dedicatedvideomemory: 3221225472
1:47:10 PM Old log found
1:47:10 PM External library init
1:47:10 PM External library: Data\file.dll
1:47:10 PM External library: Data\movie.dll
1:47:10 PM External library: movie init
1:47:10 PM No texture library found, using sprite textures
1:47:10 PM External library: Data\window.dll
1:47:11 PM working_directory: D:\Mine-imator\
1:47:11 PM Trying to save files
1:47:11 PM surface_save OK
1:47:11 PM texture_create OK
1:47:11 PM file_delete_lib OK
1:47:11 PM Create vertex format
1:47:11 PM Shader init
1:47:11 PM shaders_are_supported: yes
1:47:11 PM shader_high_ssao_depth_normal compiled: yes
1:47:11 PM shader_high_ssao_blur compiled: yes
1:47:11 PM shader_high_ssao compiled: yes
1:47:11 PM shader_high_light_sun compiled: yes
1:47:11 PM shader_high_light_spot compiled: yes
1:47:11 PM shader_high_light_point compiled: yes
1:47:11 PM shader_high_light_night compiled: yes
1:47:11 PM shader_high_light_apply compiled: yes
1:47:11 PM shader_high_fog_apply compiled: yes
1:47:11 PM shader_high_fog compiled: yes
1:47:11 PM shader_high_dof compiled: yes
1:47:11 PM shader_high_aa compiled: yes
1:47:11 PM shader_replace compiled: yes
1:47:11 PM shader_draw_texture compiled: yes
1:47:11 PM shader_depth_point compiled: yes
1:47:11 PM shader_depth compiled: yes
1:47:11 PM shader_color_fog_lights compiled: yes
1:47:11 PM shader_color_fog compiled: yes
1:47:11 PM shader_color_camera compiled: yes
1:47:11 PM shader_border compiled: yes
1:47:11 PM shader_blend compiled: yes
1:47:11 PM shader_alpha_test compiled: yes
1:47:11 PM shader_alpha_fix compiled: yes
1:47:11 PM Make transitions
1:47:11 PM Transitions OK
1:47:11 PM Loading language file: D:\Mine-imator\Data\Languages\english.milanguage
1:47:11 PM Windows startup
1:47:11 PM Found key_file: D:\Mine-imator\Data\key.midata
1:47:11 PM Loading settings: D:\Mine-imator\Data\settings.midata
1:47:11 PM load_format: 25
1:47:11 PM Render init
1:47:11 PM Loading Minecraft assets version: 1.12.2
1:47:11 PM Archive already unzipped, re-using: C:\Users\User\AppData\Roaming\Mine_imator\Minecraft\1.12.2\assets\minecraft\
1:47:11 PM Model textures: load
1:47:11 PM Model textures: done
1:47:12 PM Block textures: load static
1:47:12 PM Block textures: load animated
1:47:12 PM Block textures, blocksize: 16
1:47:12 PM Block textures: static block surface
1:47:12 PM Block textures: static block preview
1:47:12 PM Block textures: animated block surfaces
1:47:12 PM Block textures: animated frames
1:47:12 PM Block textures: animated block preview
1:47:12 PM Block textures: find static block depths
1:47:12 PM Block textures: find animated block depths
1:47:12 PM Block textures: done
1:47:12 PM Item textures: load
1:47:12 PM Item textures: surface
1:47:12 PM Item textures: done
1:47:14 PM Saving block previews: D:\Mine-imator\Data\blockpreview.midata
1:47:14 PM Loaded assets successfully
1:47:14 PM Ground vbuffer init
1:47:14 PM Resetting project
1:47:14 PM Destroying instances
1:47:14 PM Project resetted
1:47:14 PM Show popup: startup
1:47:14 PM Using the latest assets
1:47:18 PM Opening project: D:\Mine-imator\Projects\test2\The Search For The Stolen Emeralds Part 2.miproject
1:47:18 PM load_format: 26
1:47:18 PM Resetting project
1:47:18 PM Destroying instances
1:47:18 PM Project resetted
1:47:18 PM save_folder: D:\Mine-imator\Projects\test2
1:47:18 PM load_folder: D:\Mine-imator\Projects\test2
1:47:20 PM Project loaded
 

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