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Dev update #12 part 1: 2017 in a nutshell and flexible Steves


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The new bending is great it looks great for story mode rigs/upcoming models!

 

Though the middle of the arm when bending looks a bit weird instead of fully flat but I’m’a guess this is just a prototype of some sort, well done david ?

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7 hours ago, Niam1.4 said:

Great work! I suggest add new features like Custom bending point.

It's currently possible, but you can't do it directly by Mine-imator. You can use Modelbench in the future, now the only solution is messing up the project file in Notepad.

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I have another question I forgot to ask earlier: will bending with scaling work properly in the upcoming version?

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On 12/20/2017 at 8:33 PM, Nicolasev said:

yeah

but the arm bending seems weird so idk if I will like it, if I don't, would it be possible to go back to the old version only for the arms/legs ? And if not it's fine.

Yes, you can go to downloads and download the latest and newest versions.

On 12/23/2017 at 12:41 PM, PikaGamerPro said:

OMG YESSSSSSSSSSSSSSSS Does this also include wrists?
 

I don't think so. Im rly mad about the arm bending and no wrists.

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