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Ability to import assets from zip files again


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I'm not sure now if this was vanilla Mine-imator or the Community Build, but a previous version of the program allowed us to import assets/objects that were compressed in .zip files. This was a really convenient feature, as it was able to keep my rigs folder clean and neat. Now, since the object file extension has changed from .object to .miobject, I can't compress the assets into a .zip file; instead, I have all the assets in a folder and I need to find the .miobject file within all the files to import the object.

Before: Screenshot_24.jpg After: Screenshot_23.jpg

Now when I try to import .zip files, I get this error: unknown.png

 

Please take my suggestion into consideration! Thanks for reading.

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