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MineImator Crashes for no Reason in a middle of a project


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well , i was working on a project of "ressurecting superman" but DIS happened>

2:37:41 PM mineimator_version: 1.1.0
2:37:41 PM gm_runtime: 2.1.2.172
2:37:41 PM YYC: yes
2:37:41 PM working_directory: H:\Mine Animator PC oficial\Mine-imator\Mine-imator\
2:37:41 PM file_directory: C:\Users\Hollman Rivera\AppData\Roaming\Mine_imator\
2:37:41 PM OS: Windows
2:37:41 PM os_version: 655360
2:37:41 PM os_is_network_connected: yes
2:37:41 PM os_get_language: en
2:37:41 PM os_get_region: US
2:37:41 PM USERDOMAIN: LCARS2015
2:37:41 PM USERNAME: Hollman Rivera
2:37:41 PM USERPROFILE: C:\Users\Hollman Rivera
2:37:41 PM APPDATA: C:\Users\Hollman Rivera\AppData\Roaming
2:37:41 PM NUMBER_OF_PROCESSORS: 8
2:37:41 PM PROCESSOR_ARCHITECTURE: x86
2:37:41 PM PROCESSOR_IDENTFIER: 
2:37:41 PM PROCESSOR_LEVEL: 6
2:37:41 PM PROCESSOR_REVISION: 1a05
2:37:41 PM video_adapter_subsysid: 660944962
2:37:41 PM udid: ede757c7-44f9-4c56-a877-52b5ec2ca8da
2:37:41 PM video_adapter_vendorid: 4318
2:37:41 PM video_d3d11_context: 05E9A0B4
2:37:41 PM video_d3d11_device: 05E8A96C
2:37:41 PM video_adapter_deviceid: 4487
2:37:41 PM video_adapter_sharedsystemmemory: 2179203072
2:37:41 PM video_adapter_revision: 161
2:37:41 PM video_adapter_description: NVIDIA GeForce GTX 760
2:37:41 PM video_adapter_dedicatedsystemmemory: 0
2:37:41 PM video_adapter_dedicatedvideomemory: 2115698688
2:37:41 PM Old log found
2:37:41 PM Library startup
2:37:41 PM Data\file.dll
2:37:41 PM Data\movie.dll
2:37:41 PM Movie init
2:37:41 PM Data\texture.dll
2:37:41 PM Data\window.dll
2:37:43 PM working_directory: H:\Mine Animator PC oficial\Mine-imator\Mine-imator\
2:37:43 PM Trying to save files
2:37:43 PM surface_save OK
2:37:43 PM texture_create OK
2:37:43 PM file_delete_lib OK
2:37:43 PM Create vertex format
2:37:43 PM Shader init
2:37:43 PM shaders_are_supported: yes
2:37:43 PM shader_high_ssao_depth_normal compiled: yes
2:37:43 PM shader_high_ssao_blur compiled: yes
2:37:43 PM shader_high_ssao compiled: yes
2:37:43 PM shader_high_light_sun compiled: yes
2:37:43 PM shader_high_light_spot compiled: yes
2:37:43 PM shader_high_light_point compiled: yes
2:37:43 PM shader_high_light_night compiled: yes
2:37:43 PM shader_high_light_apply compiled: yes
2:37:43 PM shader_high_fog_apply compiled: yes
2:37:43 PM shader_high_fog compiled: yes
2:37:43 PM shader_high_dof compiled: yes
2:37:43 PM shader_high_aa compiled: yes
2:37:43 PM shader_replace compiled: yes
2:37:43 PM shader_draw_texture compiled: yes
2:37:43 PM shader_depth_point compiled: yes
2:37:43 PM shader_depth compiled: yes
2:37:43 PM shader_color_fog_lights compiled: yes
2:37:43 PM shader_color_fog compiled: yes
2:37:43 PM shader_color_camera compiled: yes
2:37:43 PM shader_border compiled: yes
2:37:43 PM shader_blend compiled: yes
2:37:43 PM shader_alpha_test compiled: yes
2:37:43 PM shader_alpha_fix compiled: yes
2:37:43 PM Make transitions
2:37:43 PM Transitions OK
2:37:43 PM Loading language file: H:\Mine Animator PC oficial\Mine-imator\Mine-imator\Data\Languages\english.milanguage
2:37:43 PM Windows startup
2:37:43 PM Found key_file: H:\Mine Animator PC oficial\Mine-imator\Mine-imator\Data\key.midata
2:37:43 PM Loading settings: H:\Mine Animator PC oficial\Mine-imator\Mine-imator\Data\settings.midata
2:37:43 PM load_format: 25
2:37:44 PM Render init
2:37:44 PM Loading Minecraft assets version: 1.12.2
2:37:45 PM blocksize: 16
2:37:46 PM Show alert: Mine-imator 1.1.2!, Get the latest bugfixes!, 81
2:37:49 PM Saving block previews: H:\Mine Animator PC oficial\Mine-imator\Mine-imator\Data\blockpreview.midata
2:37:49 PM Loaded assets successfully
2:37:49 PM Ground vbuffer init
2:37:49 PM Resetting project
2:37:49 PM Destroying instances
2:37:49 PM Project resetted
2:37:49 PM Show popup: startup
2:37:49 PM Using the latest assets
2:37:51 PM Opening project: H:\Mine Animator PC oficial\Mine-imator\Mine-imator\Projects\Reviving Superman\Reviving Superman.miproject
2:37:51 PM load_format: 26
2:37:51 PM Resetting project
2:37:51 PM Destroying instances
2:37:51 PM Project resetted
2:37:51 PM save_folder: H:\Mine Animator PC oficial\Mine-imator\Mine-imator\Projects\Reviving Superman
2:37:51 PM load_folder: H:\Mine Animator PC oficial\Mine-imator\Mine-imator\Projects\Reviving Superman
2:37:51 PM Project loaded
2:37:52 PM Saving settings: H:\Mine Animator PC oficial\Mine-imator\Mine-imator\Data\settings.midata
2:37:54 PM Action: action_tl_deselect_all
 

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