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Animation revision from last year


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It was a year since I made my first animation, so I made a revision of my animation skills for see the improvement. Almost all of the animations are tests, so please don't post criticism about flatlands and bland lighting.

Note some of the animations were published on Discord before.

  1. Some animation in which I'm walking and the skeleton shoots me. Credits to @BAC0NB0Y (walking cycle) and @Zorka221 (dying). It was my first animation ever and only one that's over 10 second long.
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  2. My intro.
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  3. Jumping on the slimeblock.
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  4. My walking cycle. Maybe I'll release it?
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  5. Bus door closing. Note that's the only animation that was rendered in 60 FPS.
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  6. Camera movement test.
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  7. Turning while walking test.
    Spoiler

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Any thoughts?

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7 hours ago, Creeperz Animations said:

Fix the walking animation, your arm is suppose to swing in the opposite direction of the leg that's on the same side.

Oops! I'll fix that.

7 hours ago, Creeperz Animations said:

The bus door closing looks weird, why did the doors move forward?

Instead of describing it, I've found a video on YouTube where the doors are closing like in the animation:

Spoiler

 


 

 

8 hours ago, Swift said:

Looks nice.

5 hours ago, hiendiep55 said:

Nice and also your intro are better than everyone else generics minecraft intros

Thank you!

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2 hours ago, Creeperz Animations said:

Ok the bus door, I understand that but, the little bounce at the end made it look like the door was broken, if you remove the bounce maybe it'll look better.

Thank you for feedback, I fixed it and looks much better:

Spoiler

giphy.gif

 

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On 11/30/2017 at 6:22 AM, jakubg1 said:

Thank you for feedback, I fixed it and looks much better:

  Reveal hidden contents

giphy.gif

 

Definitely an improvement, but they still look a bit off and broken. Unless that was your intention,  maybe make them both come into place at the same time, instead of one after the other.

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11 hours ago, Red said:

Definitely an improvement, but they still look a bit off and broken. Unless that was your intention,  maybe make them both come into place at the same time, instead of one after the other.

I did that style of closing on purpose. But, if you want, I can change it.

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On 11/30/2017 at 4:14 AM, jakubg1 said:

It was a year since I made my first animation, so I made a revision of my animation skills for see the improvement. Almost all of the animations are tests, so please don't post criticism about flatlands and bland lighting.

Note some of the animations were published on Discord before.

  1. Some animation in which I'm walking and the skeleton shoots me. Credits to @BAC0NB0Y (walking cycle) and @Zorka221 (dying). It was my first animation ever and only one that's over 10 second long.
      Hide contents

    giphy.gif

     

  2. My intro.
      Reveal hidden contents

    giphy.gif

     

  3. Jumping on the slimeblock.
      Reveal hidden contents

    giphy.gif

     

  4. My walking cycle. Maybe I'll release it?
      Reveal hidden contents

    giphy.gif

     

  5. Bus door closing. Note that's the only animation that was rendered in 60 FPS.
      Reveal hidden contents

    giphy.gif

     

  6. Camera movement test.
      Reveal hidden contents

    giphy.gif

     

  7. Turning while walking test.
      Reveal hidden contents

    giphy.gif

Any thoughts?

Lmao, that my old dead animation keyframes... i was very shitty at animating that xD

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