Jump to content
Message added by TopicLocker3000

This topic was automatically locked after 6 months of inactivity. If you are the topic owner, please contact a moderator to have it unlocked.

Recommended Posts

aye, well done.
the animation is quite fluid and each character has a realistic reaction to what's going on. however, i believe either some knockback on the top character or a bit of friction between the two swords just so they can pause would be a bit more visually appealing. there's more to a sword fight than just realism, after all

Link to post
Share on other sites

I don't think someone could throw another person on the ground by the tip of a sword, or at least with the effort he shows. Maybe if at the end, the guy still standing holds the sword with two hands and instead of looking forward again, goes with the momentum and ends up looking to the right, it could look better. Also, the guy falling suddenly changes directions while in mid-air, even though not doing anything that would result in that. Overall though: Great job, it's fluid, has realistic reactions, and looks just good.

Edited by Kapslock
Link to post
Share on other sites

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...