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3 minutes ago, TheGoldenPickaxe21 said:

There are buttons, but no matter what I do, they stay unresponsive and stay faded

Make 2 different keyframes for a character, the first with the character in a different place than the other. Then select the first keyframe. the buttons should be clickable now.

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39 minutes ago, TheGoldenPickaxe21 said:

Can I return mine-imator to a previous version? the new one doesnt have a walk or run option

It actually does, I don't know if any of you people here on the forums found these pre-made presets in Mine-imator.

Here are the steps to get the presets:

1. Click into the Mine-imator folder

2. Click on the Data folder inside the Mine-imator folder

3. Click on the Loop folder inside the Data folder

4. Behold! The default (and very basic)  pre-made Mine-imator presets!

Edited by Creeperz Animations
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10 minutes ago, TheGoldenPickaxe21 said:

i know but still when i know something i wanna know it mistakes happen

It's hard to accidentally think there's a new feature in a program you made when there isn't, especially considering you're probably logging down the features you create.

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