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Unplugging Mic Crashes Program


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Alright, everytime I unplug my Blue Snowball Microphone, (The original one, not the iCE one.) Program crashes and I lose everything. Is there anyway to fix this or prevent this? It would be very helpful since this stresses me out as to my older brother.

Here's the log upon restarting:

 

___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
10:09:50 PM version: 1.0.6
10:09:50 PM gm_version: 1.4.1749
10:09:50 PM build date: 3/12/2016 8:10:39 AM
10:09:50 PM YYC: yes
10:09:50 PM working_directory: C:\Users\****\Mine-imator\
10:09:50 PM file_directory: C:\Users\****\AppData\Roaming\Mine_imator\
10:09:50 PM OS: Windows
10:09:50 PM os_version: 393218
10:09:50 PM os_is_network_connected: yes
10:09:50 PM os_get_language: en
10:09:50 PM os_get_region: US
10:09:50 PM USERDOMAIN: ****
10:09:50 PM USERNAME: ****
10:09:50 PM USERPROFILE: C:\Users\****
10:09:51 PM APPDATA: C:\Users\****\AppData\Roaming
10:09:51 PM NUMBER_OF_PROCESSORS: 4
10:09:51 PM PROCESSOR_ARCHITECTURE: x86
10:09:51 PM PROCESSOR_IDENTFIER: 
10:09:51 PM PROCESSOR_LEVEL: 21
10:09:51 PM PROCESSOR_REVISION: 3001
10:09:51 PM video_adapter_0_name: AMD Radeon(TM) R6 Graphics
10:09:51 PM video_adapter_0_driver_version_high: 524305
10:09:51 PM video_adapter_0_device_name: \\.\DISPLAY1
10:09:51 PM video_adapter_0_driver_version_low: 656627
10:09:51 PM Old log found
10:09:51 PM Library init
10:09:51 PM Data\file.dll
10:09:51 PM Data\movie.dll
10:09:51 PM Movie init
10:09:51 PM Data\window.dll
10:09:51 PM Data\texture.dll
10:09:51 PM Texture init
10:09:52 PM open_url: http://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/
10:09:52 PM open_url: C:\Users\****\AppData\Roaming\Mine_imator\log_previous.txt
10:09:52 PM working_directory: C:\Users\****\Mine-imator\
10:09:52 PM Trying to save files
10:09:52 PM surface_save OK
10:09:52 PM texture_create OK
10:09:52 PM file_delete_lib OK
10:09:52 PM Shader init
10:09:52 PM shaders_are_supported: yes
10:09:52 PM shader_high_ssao_blur compiled: yes
10:09:52 PM shader_high_ssao compiled: yes
10:09:52 PM shader_high_ssao_depth_normal compiled: yes
10:09:52 PM shader_high_light_apply compiled: yes
10:09:52 PM shader_high_light_night compiled: yes
10:09:52 PM shader_high_light_point compiled: yes
10:09:52 PM shader_high_light_spot compiled: yes
10:09:52 PM shader_high_light_sun compiled: yes
10:09:52 PM shader_high_fog_apply compiled: yes
10:09:52 PM shader_high_fog compiled: yes
10:09:52 PM shader_high_dof compiled: yes
10:09:52 PM shader_high_aa compiled: yes
10:09:52 PM shader_replace compiled: yes
10:09:52 PM shader_draw_texture compiled: yes
10:09:52 PM shader_depth compiled: yes
10:09:52 PM shader_color_fog_lights compiled: yes
10:09:52 PM shader_color_fog compiled: yes
10:09:52 PM shader_blend_fog compiled: yes
10:09:52 PM shader_blend compiled: yes
10:09:52 PM shader_border compiled: yes
10:09:52 PM Create vertex format
10:09:52 PM Render init
10:09:52 PM Ground model init
10:09:52 PM Character models init
10:09:52 PM Windows init
10:09:52 PM Lists init
10:09:52 PM Load language file: C:\Users\TylerLogin\Mine-imator\Data\Languages\english.txt
10:09:52 PM Make transitions
10:09:53 PM Transitions OK
10:09:53 PM Globals init
10:09:53 PM Opening pack from folder: C:\Users\TylerLogin\Mine-imator\Data\Textures\
10:09:53 PM mob_texture
10:09:53 PM block_texture
10:09:55 PM colormap_grass_texture
10:09:55 PM colormap_foliage_texture
10:09:55 PM item_texture
10:09:55 PM particles_texture
10:09:55 PM block_preview_texture
10:09:55 PM sun_texture
10:09:55 PM moonphases_texture
10:09:55 PM moon_texture
10:09:55 PM clouds_texture
10:09:55 PM Pack opened
10:09:55 PM Found key_file: C:\Users\****\Mine-imator\Data\key.file
10:09:56 PM Loading settings: C:\Users\****\Mine-imator\Data\settings.file
10:09:56 PM load_format: 4
10:09:56 PM Loading recent: C:\Users\****\Mine-imator\Data\recent.file
10:09:56 PM Loading closed alerts: C:\Users\****\Mine-imator\Data\alerts.file
10:09:56 PM Startup OK
10:09:56 PM Resetting project
10:09:56 PM Destroying instances
10:09:56 PM Project resetted
10:09:56 PM Show popup: startup
10:09:56 PM HTTP: [{"id":8,"title":"Mine-imator Discord Channel","text":"Join now and chat with fellow animators in real time!","icon":"","button":"alertviewbutton","buttonurl":"https:\/\/discord.gg\/GxFp6xv","saveclose":1}]
10:12:10 PM Opening project: C:\Users\****\Mine-imator\Projects\MessingAround\MessingAround.mproj
10:12:10 PM load_folder: C:\Users\****\Mine-imator\Projects\MessingAround
10:12:10 PM load_format: 13
10:12:10 PM Resetting project
10:12:10 PM Destroying instances
10:12:10 PM Project resetted
10:12:10 PM save_folder: C:\Users\****\Mine-imator\Projects\MessingAround
10:12:10 PM load_iid_offset: 0
10:12:10 PM Templates: 0
10:12:10 PM Timelines: 0
10:12:10 PM Resources: 0
10:12:10 PM Get template iids
10:12:10 PM Get particle type iids
10:12:10 PM Get keyframe iids
10:12:10 PM Get timeline iids
10:12:10 PM Build trees
10:12:10 PM Reset read positions
10:12:10 PM Update program
10:12:10 PM Project loaded
10:12:24 PM Show popup: downloadskin
10:12:31 PM Add resource: downloadskin
10:12:31 PM filename: mrmaximusmc.png
10:12:31 PM filename_out: mrmaximusmc.png
10:12:31 PM load_folder: C:\Users\****\Mine-imator\Skins
10:12:31 PM save_folder: C:\Users\****\Mine-imator\Projects\MessingAround
10:12:31 PM Action Load resource: action_bench_char_skin, C:\Users\****\Mine-imator\Skins\mrmaximusmc.png
10:12:32 PM Action: action_bench_create
10:12:32 PM Created: char
10:12:34 PM Action: action_tl_select
10:12:36 PM Action: action_tl_frame_rot
10:12:37 PM Action: action_tl_select
10:12:38 PM Action: action_tl_frame_rot
10:12:42 PM Action: action_tl_deselect_all
10:12:43 PM Action: action_tl_select
10:12:44 PM Action: action_tl_frame_rot
10:12:45 PM Action: action_tl_deselect_all
10:12:46 PM Action: action_tl_deselect_all
10:12:47 PM Action: action_tl_select
10:12:48 PM Action: action_tl_select
10:12:49 PM Action: action_tl_frame_bend_angle
10:12:50 PM Action: action_tl_select
10:12:52 PM Action: action_tl_frame_rot
10:12:57 PM Action: action_tl_select
10:12:58 PM Action: action_tl_frame_rot
10:13:01 PM Action: action_tl_frame_rot
10:13:03 PM Action: action_tl_select
10:13:04 PM Action: action_tl_frame_rot
10:13:05 PM Action: action_tl_frame_bend_angle
10:13:08 PM Action: action_tl_frame_rot
10:13:11 PM Action: action_tl_frame_bend_angle
10:13:16 PM Action: action_tl_frame_rot
10:13:20 PM Action: action_tl_frame_bend_angle
10:13:21 PM Undo: tl_value_set
10:13:21 PM Undo: tl_value_set
10:13:22 PM Undo: tl_value_set
10:13:22 PM Undo: tl_value_set
10:13:22 PM Undo: tl_value_set
10:13:22 PM Undo: tl_value_set
10:13:25 PM Action: action_tl_select
10:13:27 PM Action: action_tl_frame_rot
10:13:28 PM Action: action_tl_deselect_all
10:13:39 PM Add resource: itemsheet
10:13:39 PM filename: f9Qp6Q0.png
10:13:39 PM filename_out: f9Qp6Q0.png
10:13:39 PM load_folder: C:\Users\****\Desktop
10:13:39 PM save_folder: C:\Users\****\Mine-imator\Projects\MessingAround
10:13:39 PM Action Load resource: action_bench_item_tex, C:\Users\****\Desktop\f9Qp6Q0.png
10:13:57 PM Action: action_bench_create
10:13:57 PM Created: item
10:13:58 PM Action: action_tl_select
10:14:01 PM Action: action_tl_parent
10:14:03 PM Action: action_tl_frame_rot
10:14:05 PM Action: action_tl_frame_rot
10:14:10 PM Action: action_tl_frame_pos
10:14:12 PM Action: action_tl_frame_pos
10:14:18 PM Action: action_tl_frame_rot
10:14:21 PM Action: action_tl_deselect_all
10:14:24 PM Action: action_tl_select
10:14:25 PM Action: action_tl_select
10:14:26 PM Action: action_tl_frame_bend_angle
10:14:30 PM Action: action_tl_deselect_all
10:14:33 PM Action: action_tl_select
10:14:35 PM Action: action_tl_select
10:14:35 PM Action: action_tl_deselect_all
10:14:37 PM Action: action_tl_select
10:14:37 PM Action: action_tl_select
10:14:38 PM Action: action_tl_frame_bend_angle
10:14:41 PM Action: action_tl_select
10:14:42 PM Action: action_tl_frame_rot
10:14:43 PM Action: action_tl_deselect_all
10:14:44 PM Action: action_tl_select
10:14:45 PM Action: action_tl_select
10:14:47 PM Action: action_tl_frame_rot
10:14:51 PM Action: action_tl_deselect_all
10:14:56 PM Action: action_tl_select
10:14:57 PM Action: action_tl_select
10:14:59 PM Action: action_tl_frame_bend_angle
10:15:00 PM Action: action_tl_frame_rot
10:15:01 PM Action: action_tl_deselect_all
 

Obviously never happened before and I have no idea what to do.

 

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Just now, Dr. Cuto said:

Don't unplug it while it is on

I usually talk to my friends on Discord and sometimes the mic glitches out and they cannot hear me until I unplug my microphone, and then I may forget about the mic conflict and have to re-do everything over again.

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