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Hi.

 

I find it quite annoying that when I export an animation, it is in an .avi format. Because I am normally a Mac user (I move my finished animations from my Dad's Windows computer onto my Mac for use on iMovie) I need to convert it to a .mov format for use in iMovie because it doesn't support .avi. (Why can't Microsoft and Apple be friends...?)

 

Anyway, I have to go through all the trouble of putting it through the converter and I end up with low-quality video (I have an extremely tight budget so I can only get the really bad freeware converters). I hate low-quality video, and I know that my viewers would hate that too. I would be so happy if the developer (the mighty David) added a feature where we could export the animation into Mac-friendly formats, if that is at all possible. I would be even happier if we had a Mac version of Mine-imator to use. (Though I heard of plans for this)

 

Thanks, and I hope you can help me in this predicament I currently find myself in!

 

Randomcrafter11,

co-founder of Filmcraftables and Master of Potatoes

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Do you think you can also make a .blend file option? That would be GREAT!

If your talking about an extension for blender, then I somewhat really doubt that.

First off.

Your gonna need an open source of somekind. For an API to use and code into a script of somekind to use.

Secondly.

Mine-Imator Models and Blender models are COMPLETELY Different.

Models in blender contain weighting, Limbs, Modeling features etc.

While Mine-Imator does not.

 

Disregard this if you meant nothing to do with blender.

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