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Crash upon importing skin


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I tried to make a fanmade rig for KicksBrickster, and upon downloadin the skin Mine-Imator crashed on me.

Here's the log:

___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
6:58:16 PM version: 1.0.6 ( 'Community Build')
6:58:16 PM gm_version: 1.4.1749
6:58:16 PM build date: 11/5/2016 5:08:37 PM
6:58:16 PM YYC: yes
6:58:16 PM working_directory: D:\MINE-IMATOR_FANMOD\
6:58:16 PM file_directory: C:\Users\Nakoju.Wolf.Okamiki\AppData\Roaming\Mine_imator__Community_Build_\
6:58:16 PM OS: Windows
6:58:16 PM os_version: 393218
6:58:16 PM os_is_network_connected: yes
6:58:16 PM os_get_language: en
6:58:16 PM os_get_region: US
6:58:16 PM USERDOMAIN: Okamiki
6:58:16 PM USERNAME: Nakoju.Wolf
6:58:16 PM USERPROFILE: C:\Users\NakojuWolf.Okamiki
6:58:16 PM APPDATA: C:\Users\Nakoju.Wolf\AppData\Roaming
6:58:16 PM NUMBER_OF_PROCESSORS: 8
6:58:16 PM PROCESSOR_ARCHITECTURE: x86
6:58:16 PM PROCESSOR_IDENTFIER: 
6:58:16 PM PROCESSOR_LEVEL: 6
6:58:16 PM PROCESSOR_REVISION: 3e04
6:58:16 PM video_adapter_0_name: NVIDIA GeForce GTX 660
6:58:16 PM video_adapter_0_driver_version_high: 1376277
6:58:16 PM video_adapter_0_device_name: \\.\DISPLAY1
6:58:16 PM video_adapter_0_driver_version_low: 859601
6:58:16 PM Old log found
6:58:16 PM Library init
6:58:16 PM Data\file.dll
6:58:16 PM Data\movie.dll
6:58:16 PM Movie init
6:58:16 PM Data\window.dll
6:58:16 PM Data\texture.dll
6:58:16 PM Texture init
6:58:17 PM working_directory: D:\MINE-IMATOR_FANMOD\
6:58:17 PM Trying to save files
6:58:17 PM surface_save OK
6:58:17 PM texture_create OK
6:58:17 PM file_delete_lib OK
6:58:17 PM Shader init
6:58:17 PM shaders_are_supported: yes
6:58:17 PM shader_high_ssao_blur compiled: yes
6:58:17 PM shader_high_ssao compiled: yes
6:58:17 PM shader_high_ssao_depth_normal compiled: yes
6:58:17 PM shader_high_light_apply compiled: yes
6:58:17 PM shader_high_light_night compiled: yes
6:58:17 PM shader_high_light_point compiled: yes
6:58:17 PM shader_high_light_spot compiled: yes
6:58:17 PM shader_high_light_sun compiled: yes
6:58:17 PM shader_high_fog_apply compiled: yes
6:58:17 PM shader_high_fog compiled: yes
6:58:17 PM shader_high_dof compiled: yes
6:58:17 PM shader_high_aa compiled: yes
6:58:17 PM shader_replace compiled: yes
6:58:17 PM shader_draw_texture compiled: yes
6:58:17 PM shader_depth compiled: yes
6:58:17 PM shader_color_fog_lights compiled: yes
6:58:17 PM shader_color_fog compiled: yes
6:58:17 PM shader_blend_fog compiled: yes
6:58:17 PM shader_blend compiled: yes
6:58:17 PM shader_border compiled: yes
6:58:17 PM Create vertex format
6:58:17 PM Render init
6:58:17 PM Ground model init
6:58:17 PM Character models init
6:58:17 PM Windows init
6:58:17 PM Lists init
6:58:17 PM Load language file: D:\MINE-IMATOR_FANMOD\Data\Languages\english.txt
6:58:17 PM Make transitions
6:58:17 PM Transitions OK
6:58:17 PM Globals init
6:58:17 PM Opening pack from folder: D:\MINE-IMATOR_FANMOD\Data\Textures\
6:58:17 PM mob_texture
6:58:18 PM block_texture
6:58:18 PM colormap_grass_texture
6:58:18 PM colormap_foliage_texture
6:58:18 PM item_texture
6:58:18 PM particles_texture
6:58:18 PM block_preview_texture
6:58:18 PM sun_texture
6:58:18 PM moonphases_texture
6:58:18 PM moon_texture
6:58:18 PM clouds_texture
6:58:18 PM Pack opened
6:58:18 PM Found key_file: D:\MINE-IMATOR_FANMOD\Data\key.file
6:58:18 PM Loading settings: D:\MINE-IMATOR_FANMOD\Data\settings.file
6:58:18 PM load_format: 20
6:58:18 PM Loading recent: D:\MINE-IMATOR_FANMOD\Data\recent.file
6:58:18 PM Loading closed alerts: D:\MINE-IMATOR_FANMOD\Data\alerts.file
6:58:18 PM Startup OK
6:58:18 PM Resetting project
6:58:18 PM Destroying instances
6:58:18 PM Project resetted
6:58:18 PM Show popup: startup
6:58:18 PM HTTP: [{"id":8,"title":"Mine-imator Discord Channel","text":"Join now and chat with fellow animators in real time!","icon":"","button":"alertviewbutton","buttonurl":"https:\/\/discord.gg\/GxFp6xv","saveclose":1}]
6:58:18 PM Show alert: Mine-imator Discord Channel, Join now and chat with fellow animators in real time!, -4
6:58:24 PM Opening project: D:\MINE-IMATOR_FANMOD\Projects\Fanmade SharkleSparkle\Fanmade SharkleSparkle.mproj
6:58:24 PM load_folder: D:\MINE-IMATOR_FANMOD\Projects\Fanmade SharkleSparkle
6:58:24 PM load_format: 20
6:58:24 PM Resetting project
6:58:24 PM Destroying instances
6:58:24 PM Project resetted
6:58:24 PM save_folder: D:\MINE-IMATOR_FANMOD\Projects\Fanmade SharkleSparkle
6:58:24 PM load_iid_offset: 0
6:58:24 PM Templates: 0
6:58:24 PM Timelines: 0
6:58:24 PM Resources: 0
6:58:24 PM Get template iids
6:58:24 PM Get particle type iids
6:58:24 PM Get keyframe iids
6:58:24 PM Get timeline iids
6:58:24 PM Build trees
6:58:24 PM Reset read positions
6:58:24 PM Update program
6:58:24 PM Project loaded
7:00:08 PM Show popup: downloadskin
 

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Fanmade rig? I'm intrigued.

I dunno if you were trying to download it from the skin servers (seems that way), but those are kinda buggy and don't work half the time, at least for me. Here's a link to the skin file if you want it: http://imgur.com/a/VEnga

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1 minute ago, KicksBrickster said:

Fanmade rig? I'm intrigued.

I dunno if you were trying to download it from the skin servers (seems that way), but those are kinda buggy and don't work half the time, at least for me. Here's a link to the skin file if you want it: http://imgur.com/a/VEnga

 

Thanks man

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On 11/4/2017 at 5:31 AM, SharkleSparkle said:

I really don't mean to necrobump this, but I'm just wondering; why is my name in the file name?

uh

I don't know..

OH WAIT NOW I REMEMBER

I was doing a thing with fanmade stuff and I was doing a surprise rig and I stopped halfway through and never touched it again because of version updates ._.

Edited by Nakoju
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