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Crash on loading .object file


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here's the error file, I would really appreciate help with this as I need this rig for my current project.

 

___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
6:47:11 AM version: 1.0.6
6:47:11 AM gm_version: 1.4.1749
6:47:11 AM build date: 2016-03-12 6:10:39 AM
6:47:11 AM YYC: yes
6:47:11 AM working_directory: C:\Users\Owner\Mine-imator\
6:47:11 AM file_directory: C:\Users\Owner\AppData\Roaming\Mine_imator\
6:47:11 AM OS: Windows
6:47:11 AM os_version: 393218
6:47:11 AM os_is_network_connected: yes
6:47:11 AM os_get_language: en
6:47:11 AM os_get_region: CA
6:47:11 AM USERDOMAIN: A10-Desktop
6:47:11 AM USERNAME: Owner
6:47:11 AM USERPROFILE: C:\Users\Owner
6:47:11 AM APPDATA: C:\Users\Owner\AppData\Roaming
6:47:11 AM NUMBER_OF_PROCESSORS: 4
6:47:11 AM PROCESSOR_ARCHITECTURE: x86
6:47:11 AM PROCESSOR_IDENTFIER: 
6:47:11 AM PROCESSOR_LEVEL: 21
6:47:11 AM PROCESSOR_REVISION: 1001
6:47:11 AM video_adapter_0_name: AMD Radeon HD 7660D
6:47:11 AM video_adapter_0_driver_version_high: 524305
6:47:11 AM video_adapter_0_device_name: \\.\DISPLAY1
6:47:11 AM video_adapter_0_driver_version_low: 656764
6:47:11 AM Old log found
6:47:11 AM Library init
6:47:11 AM Data\file.dll
6:47:11 AM Data\movie.dll
6:47:11 AM Movie init
6:47:11 AM Data\window.dll
6:47:11 AM Data\texture.dll
6:47:11 AM Texture init
6:47:15 AM working_directory: C:\Users\Owner\Mine-imator\
6:47:15 AM Trying to save files
6:47:15 AM surface_save OK
6:47:15 AM texture_create OK
6:47:15 AM file_delete_lib OK
6:47:15 AM Shader init
6:47:15 AM shaders_are_supported: yes
6:47:15 AM shader_high_ssao_blur compiled: yes
6:47:15 AM shader_high_ssao compiled: yes
6:47:15 AM shader_high_ssao_depth_normal compiled: yes
6:47:15 AM shader_high_light_apply compiled: yes
6:47:15 AM shader_high_light_night compiled: yes
6:47:15 AM shader_high_light_point compiled: yes
6:47:15 AM shader_high_light_spot compiled: yes
6:47:15 AM shader_high_light_sun compiled: yes
6:47:15 AM shader_high_fog_apply compiled: yes
6:47:15 AM shader_high_fog compiled: yes
6:47:15 AM shader_high_dof compiled: yes
6:47:15 AM shader_high_aa compiled: yes
6:47:15 AM shader_replace compiled: yes
6:47:15 AM shader_draw_texture compiled: yes
6:47:15 AM shader_depth compiled: yes
6:47:15 AM shader_color_fog_lights compiled: yes
6:47:15 AM shader_color_fog compiled: yes
6:47:15 AM shader_blend_fog compiled: yes
6:47:15 AM shader_blend compiled: yes
6:47:15 AM shader_border compiled: yes
6:47:15 AM Create vertex format
6:47:15 AM Render init
6:47:15 AM Ground model init
6:47:15 AM Character models init
6:47:15 AM Windows init
6:47:15 AM Lists init
6:47:15 AM Load language file: C:\Users\Owner\Mine-imator\Data\Languages\english.txt
6:47:15 AM Make transitions
6:47:15 AM Transitions OK
6:47:15 AM Globals init
6:47:15 AM Opening pack from folder: C:\Users\Owner\Mine-imator\Data\Textures\
6:47:15 AM mob_texture
6:47:16 AM block_texture
6:47:17 AM colormap_grass_texture
6:47:17 AM colormap_foliage_texture
6:47:17 AM item_texture
6:47:17 AM particles_texture
6:47:17 AM block_preview_texture
6:47:17 AM sun_texture
6:47:17 AM moonphases_texture
6:47:17 AM moon_texture
6:47:17 AM clouds_texture
6:47:17 AM Pack opened
6:47:17 AM Found key_file: C:\Users\Owner\Mine-imator\Data\key.file
6:47:18 AM Loading settings: C:\Users\Owner\Mine-imator\Data\settings.file
6:47:18 AM load_format: 4
6:47:18 AM Loading recent: C:\Users\Owner\Mine-imator\Data\recent.file
6:47:18 AM Loading closed alerts: C:\Users\Owner\Mine-imator\Data\alerts.file
6:47:18 AM Startup OK
6:47:18 AM Resetting project
6:47:18 AM Destroying instances
6:47:18 AM Project resetted
6:47:18 AM Show popup: startup
6:47:20 AM HTTP: []
6:47:20 AM Opening project: C:\Users\Owner\Mine-imator\Projects\Terror Strike\Terror Strike.mproj
6:47:20 AM load_folder: C:\Users\Owner\Mine-imator\Projects\Terror Strike
6:47:20 AM load_format: 13
6:47:20 AM Resetting project
6:47:20 AM Destroying instances
6:47:20 AM Project resetted
6:47:20 AM save_folder: C:\Users\Owner\Mine-imator\Projects\Terror Strike
6:47:20 AM load_iid_offset: 0
6:47:20 AM Templates: 30
6:47:20 AM Timelines: 348
6:47:21 AM Resources: 7
6:47:21 AM Opening pack from folder: C:\Users\Owner\Mine-imator\Projects\Terror Strike\ModernHD1.9\
6:47:21 AM mob_texture
6:47:24 AM block_texture
6:47:24 AM colormap_grass_texture
6:47:24 AM colormap_foliage_texture
6:47:25 AM item_texture
6:47:25 AM particles_texture
6:47:25 AM block_preview_texture
6:47:25 AM sun_texture
6:47:25 AM moonphases_texture
6:47:25 AM moon_texture
6:47:27 AM clouds_texture
6:47:27 AM Pack opened
6:47:27 AM Get template iids
6:47:27 AM Get particle type iids
6:47:27 AM Get keyframe iids
6:47:27 AM Get timeline iids
6:47:27 AM Build trees
6:47:27 AM Reset read positions
6:47:27 AM Update program
6:47:27 AM Project loaded
6:47:28 AM Loading schematic: C:\Users\Owner\Mine-imator\Projects\Terror Strike\Piece of town set 2.blocks
6:47:28 AM sch_map: town set
6:47:28 AM Schematic size: 24, 20, 10
6:47:55 AM Action: asset_open
6:47:55 AM Opening asset: C:\Users\Owner\Desktop\mine-imator rigs\civilians\millita 1\millita 1.object
6:47:55 AM load_folder: C:\Users\Owner\Desktop\mine-imator rigs\civilians\millita 1
6:47:55 AM load_format: 13
6:47:55 AM save_folder: 13
6:47:55 AM Opening object
6:47:55 AM load_iid_offset: 15319335
6:47:55 AM Templates: 29
6:47:55 AM Timelines: 143
6:47:55 AM Resources: 23
6:47:56 AM Get template iids
6:47:56 AM Get particle type iids
6:47:56 AM Get keyframe iids
6:47:56 AM Get timeline iids
6:47:56 AM Build trees

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1 minute ago, MCBoomBox said:

@David do you know what the problem is, my help is "make sure you don't already have it in your project, i think.

Nope, none of the files are in the project yet

 

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5 minutes ago, MCBoomBox said:

what about in the library? 

nerry a trace to be found

*UPDATE* have confirmed its an issue with the project, as I can load the rig no prob on a new one.

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