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Every time I try to load one of my character rigs, I crash. Can anyone tell me exactly what is happening?

 

___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
3:13:36 AM version: 1.0.6
3:13:36 AM gm_version: 1.4.1749
3:13:36 AM build date: 2016-03-12 6:10:39 AM
3:13:36 AM YYC: yes
3:13:36 AM working_directory: C:\Users\Owner\Mine-imator\
3:13:36 AM file_directory: C:\Users\Owner\AppData\Roaming\Mine_imator\
3:13:36 AM OS: Windows
3:13:36 AM os_version: 393218
3:13:36 AM os_is_network_connected: yes
3:13:36 AM os_get_language: en
3:13:36 AM os_get_region: CA
3:13:36 AM USERDOMAIN: A10-Desktop
3:13:36 AM USERNAME: Owner
3:13:36 AM USERPROFILE: C:\Users\Owner
3:13:36 AM APPDATA: C:\Users\Owner\AppData\Roaming
3:13:36 AM NUMBER_OF_PROCESSORS: 4
3:13:36 AM PROCESSOR_ARCHITECTURE: x86
3:13:36 AM PROCESSOR_IDENTFIER: 
3:13:36 AM PROCESSOR_LEVEL: 21
3:13:36 AM PROCESSOR_REVISION: 1001
3:13:36 AM video_adapter_0_name: AMD Radeon HD 7660D
3:13:36 AM video_adapter_0_driver_version_high: 524305
3:13:36 AM video_adapter_0_device_name: \\.\DISPLAY1
3:13:36 AM video_adapter_0_driver_version_low: 656764
3:13:36 AM Old log found
3:13:36 AM Library init
3:13:36 AM Data\file.dll
3:13:36 AM Data\movie.dll
3:13:36 AM Movie init
3:13:36 AM Data\window.dll
3:13:36 AM Data\texture.dll
3:13:36 AM Texture init
3:13:37 AM working_directory: C:\Users\Owner\Mine-imator\
3:13:37 AM Trying to save files
3:13:37 AM surface_save OK
3:13:37 AM texture_create OK
3:13:37 AM file_delete_lib OK
3:13:37 AM Shader init
3:13:37 AM shaders_are_supported: yes
3:13:37 AM shader_high_ssao_blur compiled: yes
3:13:37 AM shader_high_ssao compiled: yes
3:13:37 AM shader_high_ssao_depth_normal compiled: yes
3:13:37 AM shader_high_light_apply compiled: yes
3:13:37 AM shader_high_light_night compiled: yes
3:13:37 AM shader_high_light_point compiled: yes
3:13:37 AM shader_high_light_spot compiled: yes
3:13:37 AM shader_high_light_sun compiled: yes
3:13:37 AM shader_high_fog_apply compiled: yes
3:13:37 AM shader_high_fog compiled: yes
3:13:37 AM shader_high_dof compiled: yes
3:13:37 AM shader_high_aa compiled: yes
3:13:37 AM shader_replace compiled: yes
3:13:37 AM shader_draw_texture compiled: yes
3:13:37 AM shader_depth compiled: yes
3:13:37 AM shader_color_fog_lights compiled: yes
3:13:37 AM shader_color_fog compiled: yes
3:13:37 AM shader_blend_fog compiled: yes
3:13:37 AM shader_blend compiled: yes
3:13:37 AM shader_border compiled: yes
3:13:37 AM Create vertex format
3:13:37 AM Render init
3:13:37 AM Ground model init
3:13:37 AM Character models init
3:13:37 AM Windows init
3:13:37 AM Lists init
3:13:37 AM Load language file: C:\Users\Owner\Mine-imator\Data\Languages\english.txt
3:13:37 AM Make transitions
3:13:37 AM Transitions OK
3:13:37 AM Globals init
3:13:37 AM Opening pack from folder: C:\Users\Owner\Mine-imator\Data\Textures\
3:13:37 AM mob_texture
3:13:37 AM block_texture
3:13:37 AM colormap_grass_texture
3:13:37 AM colormap_foliage_texture
3:13:38 AM item_texture
3:13:38 AM particles_texture
3:13:38 AM block_preview_texture
3:13:38 AM sun_texture
3:13:38 AM moonphases_texture
3:13:38 AM moon_texture
3:13:38 AM clouds_texture
3:13:38 AM Pack opened
3:13:38 AM Found key_file: C:\Users\Owner\Mine-imator\Data\key.file
3:13:38 AM Loading settings: C:\Users\Owner\Mine-imator\Data\settings.file
3:13:38 AM load_format: 4
3:13:38 AM Loading recent: C:\Users\Owner\Mine-imator\Data\recent.file
3:13:38 AM Loading closed alerts: C:\Users\Owner\Mine-imator\Data\alerts.file
3:13:38 AM Startup OK
3:13:38 AM Resetting project
3:13:38 AM Destroying instances
3:13:38 AM Project resetted
3:13:38 AM Show popup: startup
3:13:39 AM HTTP: []
3:13:47 AM Opening project: C:\Users\Owner\Mine-imator\Projects\civ rigs\civ rigs.mproj
3:13:47 AM load_folder: C:\Users\Owner\Mine-imator\Projects\civ rigs
3:13:47 AM load_format: 13
3:13:47 AM Resetting project
3:13:47 AM Destroying instances
3:13:47 AM Project resetted
3:13:47 AM save_folder: C:\Users\Owner\Mine-imator\Projects\civ rigs
3:13:47 AM load_iid_offset: 0
3:13:47 AM Templates: 42
3:13:47 AM Timelines: 81
3:13:47 AM Resources: 6
3:13:47 AM Get template iids
3:13:47 AM Get particle type iids
3:13:47 AM Get keyframe iids
3:13:47 AM Get timeline iids
3:13:47 AM Build trees
3:13:47 AM Reset read positions
3:13:47 AM Update program
3:13:47 AM Project loaded
3:13:58 AM Action: asset_open
3:13:58 AM Opening asset: C:\Users\Owner\Desktop\mine-imator rigs\civilians\millita 1\millita 1.object
3:13:58 AM load_folder: C:\Users\Owner\Desktop\mine-imator rigs\civilians\millita 1
3:13:58 AM load_format: 13
3:13:58 AM save_folder: 13
3:13:58 AM Opening object
3:13:58 AM load_iid_offset: 15317624
3:13:58 AM Templates: 29
3:13:58 AM Timelines: 143
3:13:58 AM Resources: 23
3:13:58 AM Get template iids
3:13:58 AM Get particle type iids
3:13:58 AM Get keyframe iids
3:13:58 AM Get timeline iids
3:13:58 AM Build trees
 

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