Cyprès

Forest Golem V.1 & V.1.1 [Rig]

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Hello !

This is my first rig !

tell me what you think about it ^^

 

Credits :

The wallpaper who inspired me : "Friendship" by Menace
http://www.mineimatorforums.com/index.php?/topic/53473-friendship/#comment-595028

Using the vines texture of Mr. Cat's Golem :

http://www.mineimatorforums.com/index.php?/topic/40390-iron-golem-download/#comment-490382

Fallen Leaves by ZZZZane :

http://www.mineimatorforums.com/index.php?/topic/31677-realistic-scenery-rig-pack-13/#comment-364087

wallpaper edited with paint.NET

Forest Golem rig by MrCreeper666
voL38T4.png

.

Spoiler

Unedited Version :

KvwTOrh.png

All Trees Types :

P1aWL0u.png

Spoiler

Front :

fTSeVnL.png

Back :

1CBsiAp.png

With rabbit :3 :

TMNsjGo.png

 

 

Little problem who can add difficulty to animate [fixed] :

Spoiler

Problem :

oudTrOi.png

Rotation result :

hgBnUWZ.png

Need :

LoP8trn.png

Coming soon in V.2 :

- More models

-resolution of bending and rotating problem

-customisation

 

 

Download V.1 :

http://www.mediafire.com/download/3wnnc6did411dni/Forest+Golem+Rig+pack.rar

Download V.1.1 [fixed rotation&bending] :

http://www.mediafire.com/download/1tt622htrv5esql/Forest+Golem+Rig+pack+V.1.1.rar

 

V.2 Update incoming :

• 3 versions of the forest golem [in developpement] :

- original version, including customisations (boughs, mushrooms, mouth maybe... ?)

- custom texturepack version (with customisations added to the orginal, less 3D eyes and mouth)

- an "easy bending" version proposed by Erum Games

 

if you have some ideas for the customisation, leave a comment ;)

 

can credit me, but it's not an obligation ;)(except if you repost it on another website)

Edited by MrCreeper666

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1 hour ago, Skjold said:

o its on.

HT95l.gif

(inb4> offtopic wp's)

WAIT.. THIS IS YOUR FIRST RIG?! HOW?! THESE ARE AMAZING!!!

thanks :D I tried to make a simple and cool rig for a first time.

but there are some problem to resolve and the vines textures are not mine.

29 minutes ago, Pancakes Hero! said:

do i have credit you?

if i will use them?

 

I prefer yes but it's not an obligation ^^ if you don't want to credit me, don't do it :thumbsup:

Edited by MrCreeper666

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25 minutes ago, MrCreeper666 said:

thanks :D I tried to make a simple and cool rig for a first time.

but there are some problem to resolve and the vines textures are not mine.

 

I prefer if yes but it's not an obligation ^^

 

i credited you :D

 

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One thing you could do for bending is have the block of wood connected to the shoulder actually be connected to the top of a giant textured arm connected to the shoulder. The other block of wood connected to the bottom. Same goes for legs. Easy bending :D

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28 minutes ago, Pancakes Hero! said:

 

i credited you :D

 

incredible 8D it's very cool !!!  thank you very much :thumbsup:

(suscribed ^^)

20 minutes ago, ERum Games said:

One thing you could do for bending is have the block of wood connected to the shoulder actually be connected to the top of a giant textured arm connected to the shoulder. The other block of wood connected to the bottom. Same goes for legs. Easy bending :D

it's a good idea ^^ i'll try it for the V.2

thanks for your help :thumbsup:

Edited by MrCreeper666

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C2GthkU.png

 

This V.1.1 version is a correction of the rotations and bending problems.

Download : http://www.mediafire.com/download/1tt622htrv5esql/Forest+Golem+Rig+pack+V.1.1.rar

 

V.2 Update incoming :

• 3 versions of the forest golem [in developpement] :

- original version, including customisations (boughs, mushrooms, mouth maybe... ?)

- custom textureack version (with customisations added to the orginal, less 3D eyes and mouth)

- an "easy bending" version proposed by Erum Games

 

if you have some ideas for the customisation, leave a comment ;)

 

 

Edited by MrCreeper666

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Very nice for first rig, thought if you have "rotation problems" and they rotate weird, use "Custom rotation point". It's next to the object's properties when object is selected.

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10 hours ago, Tiedemies1 said:

Very nice for first rig, thought if you have "rotation problems" and they rotate weird, use "Custom rotation point". It's next to the object's properties when object is selected.

Oh, ok thanks ^^ i already have corrected this problem in the V1.1 but i'll also try this technique for the next update

thanks for your help :thumbsup:

 

Edited by MrCreeper666

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