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This is my first animation without anything Undertale related :sweat: , but it's my 3rd animation overall.

I still have trouble making the movements look smooth and problems with the speed in my animations.

So I hope you like my animation :D. Don't judge it to harshly, I'm still a beginner :C.

 

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Thanks for the comments guys! :D You guys can forget about the "Don't Judge To Harshly" I need good criticism. Couldn't edit the post and remove it since of the forums being glitchy.

16 hours ago, Seb said:

The music is undertale related.

on topic: really good! I don't see a fight animation with some kind of storyline often.

Haha yeah, I couldn't resist the music in Undertale :sweat:.

14 hours ago, Project said:

Noice, remember to use instant transition on the camera.

Alright, I'll keep that in mind for my future animations! :) 

Edited by SahnzAnimation
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Okay, here's my comments:

  • Undertale. EVERYWHERE I GO, all I see is frickin UNDERTALE.
  • For only your third animation, that's actually really amazing!
  • Instant transitions on camera are good.
  • Was a bit too fast paced. Only a bit. :thumbsup:

Okay, here's my comments:

  • Undertale. EVERYWHERE I GO, all I see is frickin UNDERTALE.
  • For only your third animation, that's actually really amazing!
  • Instant transitions on camera are good.
  • Was a bit too fast paced. Only a bit. :thumbsup:
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5 minutes ago, Astro Animations said:

Okay, here's my comments:

  • Undertale. EVERYWHERE I GO, all I see is frickin UNDERTALE.
  • For only your third animation, that's actually really amazing!
  • Instant transitions on camera are good.
  • Was a bit too fast paced. Only a bit. :thumbsup:

Okay, here's my comments:

  • Undertale. EVERYWHERE I GO, all I see is frickin UNDERTALE.
  • For only your third animation, that's actually really amazing!
  • Instant transitions on camera are good.
  • Was a bit too fast paced. Only a bit. :thumbsup:

Thanks for the comments! I'll keep your advice in mind.

Edited by SahnzAnimation
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2 minutes ago, Astro Animations said:

Also (just to add) use sine and back transitions. They make the movements seem more human.

Yeah, I tried to apply those transitions in my latest animation and I can now see the difference it makes xD.

Edited by SahnzAnimation
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