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Duplication glitch and crash


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wP8flYC.png

When i added a .object it made my w.i.p model duplicate in the time line. i then tried to reload the project to see if it'll fix it but made it crash.
also i cant adjust the window it keeps being past the tool bar.

The crash log too

Mine-imator log, please paste this into your bug report!
5:31:39 PM version: 1.0.5
5:31:39 PM gm_version: 1.4.1690
5:31:39 PM build date: 1/12/2016 4:28:46 PM
5:31:39 PM YYC: yes
5:31:39 PM LAA: yes
5:31:39 PM working_directory: C:\Users\Dillon\Mine-imator\
5:31:39 PM file_directory: C:\Users\Dillon\AppData\Roaming\Mine_imator\
5:31:39 PM OS: Windows_NT
5:31:39 PM os_version: 393218
5:31:39 PM os_is_network_connected: yes
5:31:39 PM os_get_language: en
5:31:39 PM os_get_region: US
5:31:39 PM USERDOMAIN: DELTA107
5:31:39 PM USERNAME: Dillon
5:31:39 PM USERPROFILE: C:\Users\Dillon
5:31:39 PM APPDATA: C:\Users\Dillon\AppData\Roaming
5:31:39 PM NUMBER_OF_PROCESSORS: 4
5:31:39 PM PROCESSOR_ARCHITECTURE: x86
5:31:39 PM PROCESSOR_IDENTFIER: 
5:31:39 PM PROCESSOR_LEVEL: 6
5:31:39 PM PROCESSOR_REVISION: 3c03
5:31:39 PM video_adapter_0_name: NVIDIA GeForce GTX 745
5:31:39 PM video_adapter_0_driver_version_high: 589842
5:31:39 PM video_adapter_0_device_name: \\.\DISPLAY1
5:31:39 PM video_adapter_0_driver_version_low: 855234
5:31:39 PM DLL init
5:31:39 PM file.dll
5:31:39 PM movie.dll
5:31:39 PM Movie init
5:31:39 PM window.dll
5:31:39 PM texture.dll
5:31:39 PM Texture init
5:31:39 PM exe_directory: C:\Users\Dillon\Mine-imator\
5:31:39 PM Trying to save files
5:31:39 PM surface_save OK
5:31:39 PM texture_create OK
5:31:39 PM file_delete_dll OK
5:31:40 PM Shader init
5:31:40 PM shaders_are_supported: yes
5:31:40 PM shader_high_ssao_blur compiled: yes
5:31:40 PM shader_high_ssao compiled: yes
5:31:40 PM shader_high_ssao_depth_normal compiled: yes
5:31:40 PM shader_high_light_apply compiled: yes
5:31:40 PM shader_high_light_night compiled: yes
5:31:40 PM shader_high_light_point compiled: yes
5:31:40 PM shader_high_light_spot compiled: yes
5:31:40 PM shader_high_light_sun compiled: yes
5:31:40 PM shader_high_fog_apply compiled: yes
5:31:40 PM shader_high_fog compiled: yes
5:31:40 PM shader_high_dof compiled: yes
5:31:40 PM shader_high_aa compiled: yes
5:31:40 PM shader_replace compiled: yes
5:31:40 PM shader_draw_texture compiled: yes
5:31:40 PM shader_depth compiled: yes
5:31:40 PM shader_color_fog_lights compiled: yes
5:31:40 PM shader_color_fog compiled: yes
5:31:40 PM shader_blend_fog compiled: yes
5:31:40 PM shader_blend compiled: yes
5:31:40 PM shader_border compiled: yes
5:31:40 PM Create vertex format
5:31:40 PM Render init
5:31:40 PM Ground model init
5:31:40 PM Character models init
5:31:40 PM Windows init
5:31:40 PM Lists init
5:31:40 PM Load language file: C:\Users\Dillon\Mine-imator\Data\Languages\english.txt
5:31:40 PM Make transitions
5:31:40 PM Transitions OK
5:31:40 PM Globals init
5:31:40 PM Opening pack from folder: C:\Users\Dillon\Mine-imator\Data\Textures\
5:31:40 PM mob_texture
5:31:40 PM block_texture
5:31:40 PM colormap_grass_texture
5:31:40 PM colormap_foliage_texture
5:31:40 PM item_texture
5:31:40 PM particles_texture
5:31:40 PM block_preview_texture
5:31:40 PM sun_texture
5:31:40 PM moonphases_texture
5:31:40 PM moon_texture
5:31:40 PM clouds_texture
5:31:40 PM Pack opened
5:31:40 PM Found key_file: C:\Users\Dillon\Mine-imator\Data\key.file
5:31:41 PM Loading settings: C:\Users\Dillon\Mine-imator\Data\settings.file
5:31:41 PM load_format: 3
5:31:41 PM Loading recent: C:\Users\Dillon\Mine-imator\Data\recent.file
5:31:41 PM Loading closed alerts: C:\Users\Dillon\Mine-imator\Data\alerts.file
5:31:41 PM Startup OK
5:31:41 PM Resetting project
5:31:41 PM Destroying instances
5:31:41 PM Project resetted
5:31:41 PM Show popup: startup
5:31:42 PM Opening project: C:\Users\Dillon\Mine-imator\Projects\steamPunk Weapons\steamPunk Weapons.mproj
5:31:43 PM load_folder: C:\Users\Dillon\Mine-imator\Projects\steamPunk Weapons
5:31:43 PM load_format: 12
5:31:43 PM Resetting project
5:31:43 PM Destroying instances
5:31:43 PM Project resetted
5:31:43 PM save_folder: C:\Users\Dillon\Mine-imator\Projects\steamPunk Weapons
5:31:43 PM load_iid_offset: 0
5:31:43 PM Templates: 8
5:31:43 PM Timelines: 8
5:31:43 PM Resources: 28
5:31:43 PM Get template iids
5:31:43 PM Get particle type iids
5:31:43 PM Get keyframe iids
5:31:43 PM Get timeline iids
5:31:43 PM Build trees
5:31:43 PM Update program
5:31:43 PM Project loaded
5:31:44 PM HTTP: []
5:32:26 PM Action Set variable: action_background_sky_time, -45, -45.81, 1
5:32:45 PM Show popup: exportimage
5:33:05 PM Export image: C:\Users\Dillon\Pictures\Type-9 smg.png
5:33:05 PM Hidden: no
5:33:05 PM Background: yes
5:33:05 PM Watermark: no
5:33:05 PM High Quality: yes
5:33:05 PM Size: 1920, 1080
5:33:05 PM Show alert: Image saved!, , 78
5:41:43 PM Backup: C:\Users\Dillon\Mine-imator\Projects\steamPunk Weapons\steamPunk Weapons
5:41:43 PM Saving project: C:\Users\Dillon\Mine-imator\Projects\steamPunk Weapons\steamPunk Weapons.mbackup1
5:41:43 PM load_folder: C:\Users\Dillon\Mine-imator\Projects\steamPunk Weapons
5:41:43 PM save_folder: C:\Users\Dillon\Mine-imator\Projects\steamPunk Weapons
5:41:43 PM Project saved
5:41:43 PM Backup saved
5:51:43 PM Backup: C:\Users\Dillon\Mine-imator\Projects\steamPunk Weapons\steamPunk Weapons
5:51:43 PM Saving project: C:\Users\Dillon\Mine-imator\Projects\steamPunk Weapons\steamPunk Weapons.mbackup1
5:51:43 PM load_folder: C:\Users\Dillon\Mine-imator\Projects\steamPunk Weapons
5:51:43 PM save_folder: C:\Users\Dillon\Mine-imator\Projects\steamPunk Weapons
5:51:43 PM Project saved
5:51:43 PM Backup saved
6:01:43 PM Backup: C:\Users\Dillon\Mine-imator\Projects\steamPunk Weapons\steamPunk Weapons
6:01:43 PM Saving project: C:\Users\Dillon\Mine-imator\Projects\steamPunk Weapons\steamPunk Weapons.mbackup1
6:01:43 PM load_folder: C:\Users\Dillon\Mine-imator\Projects\steamPunk Weapons
6:01:43 PM save_folder: C:\Users\Dillon\Mine-imator\Projects\steamPunk Weapons
6:01:43 PM Project saved
6:01:43 PM Backup saved
6:11:43 PM Backup: C:\Users\Dillon\Mine-imator\Projects\steamPunk Weapons\steamPunk Weapons
6:11:43 PM Saving project: C:\Users\Dillon\Mine-imator\Projects\steamPunk Weapons\steamPunk Weapons.mbackup1
6:11:43 PM load_folder: C:\Users\Dillon\Mine-imator\Projects\steamPunk Weapons
6:11:43 PM save_folder: C:\Users\Dillon\Mine-imator\Projects\steamPunk Weapons
6:11:43 PM Project saved
6:11:43 PM Backup saved
6:21:43 PM Backup: C:\Users\Dillon\Mine-imator\Projects\steamPunk Weapons\steamPunk Weapons
6:21:43 PM Saving project: C:\Users\Dillon\Mine-imator\Projects\steamPunk Weapons\steamPunk Weapons.mbackup1
6:21:43 PM load_folder: C:\Users\Dillon\Mine-imator\Projects\steamPunk Weapons
6:21:43 PM save_folder: C:\Users\Dillon\Mine-imator\Projects\steamPunk Weapons
6:21:43 PM Project saved
6:21:43 PM Backup saved
6:31:43 PM Backup: C:\Users\Dillon\Mine-imator\Projects\steamPunk Weapons\steamPunk Weapons
6:31:43 PM Saving project: C:\Users\Dillon\Mine-imator\Projects\steamPunk Weapons\steamPunk Weapons.mbackup1
6:31:43 PM load_folder: C:\Users\Dillon\Mine-imator\Projects\steamPunk Weapons
6:31:43 PM save_folder: C:\Users\Dillon\Mine-imator\Projects\steamPunk Weapons
6:31:43 PM Project saved
6:31:43 PM Backup saved
6:31:45 PM Saving project: C:\Users\Dillon\Mine-imator\Projects\steamPunk Weapons\steamPunk Weapons.mproj
6:31:45 PM load_folder: C:\Users\Dillon\Mine-imator\Projects\steamPunk Weapons
6:31:45 PM save_folder: C:\Users\Dillon\Mine-imator\Projects\steamPunk Weapons
6:31:45 PM Project saved
6:31:45 PM Show alert: Project saved!, , 78
6:31:47 PM Show popup: open
6:31:59 PM Opening project: C:\Users\Dillon\Mine-imator\Projects\Gillamoor Island\Gillamoor Island.mproj
6:31:59 PM load_folder: C:\Users\Dillon\Mine-imator\Projects\Gillamoor Island
6:31:59 PM load_format: 12
6:31:59 PM Resetting project
6:31:59 PM Destroying instances
6:31:59 PM Project resetted
6:31:59 PM save_folder: C:\Users\Dillon\Mine-imator\Projects\Gillamoor Island
6:31:59 PM load_iid_offset: 0
6:31:59 PM Templates: 6
6:31:59 PM Timelines: 17
6:31:59 PM Resources: 4
6:31:59 PM Get template iids
6:31:59 PM Get particle type iids
6:31:59 PM Get keyframe iids
6:31:59 PM Get timeline iids
6:31:59 PM Build trees
6:31:59 PM Update program
6:31:59 PM Project loaded
6:31:59 PM Loading schematic: C:\Users\Dillon\Mine-imator\Projects\Gillamoor Island\Piece of Floating island of altidor.blocks
6:31:59 PM sch_map: Floating island of altidor
6:31:59 PM Schematic size: 171, 108, 65
6:32:01 PM Loading schematic: C:\Users\Dillon\Mine-imator\Projects\Gillamoor Island\Piece of Floating island of altidor 2.blocks
6:32:01 PM sch_map: Floating island of altidor
6:32:01 PM Schematic size: 171, 108, 107
6:32:07 PM Action: action_tl_select
6:32:10 PM Action: action_tl_frame_pos
6:32:11 PM Action: action_tl_frame_pos
6:32:11 PM Action: action_tl_frame_pos
6:32:32 PM Action: action_tl_select
6:32:32 PM Action: action_tl_frame_rot
6:32:33 PM Action: action_tl_frame_rot
6:32:34 PM Action: action_tl_frame_rot
6:32:34 PM Action: action_tl_frame_bend_angle
6:32:35 PM Action: action_tl_select
6:32:36 PM Action: action_tl_frame_rot
6:32:37 PM Action: action_tl_frame_rot
6:32:38 PM Action: action_tl_frame_rot
6:32:38 PM Action: action_tl_frame_bend_angle
6:32:39 PM Action: action_tl_select
6:32:47 PM Action: action_tl_frame_rot
6:32:48 PM Action: action_tl_frame_bend_angle
6:32:49 PM Action: action_tl_select
6:32:50 PM Action: action_tl_frame_rot
6:32:51 PM Action: action_tl_frame_rot
6:32:51 PM Action: action_tl_frame_rot
6:32:52 PM Action: action_tl_frame_bend_angle
6:32:54 PM Action: action_tl_select
6:32:57 PM Action: action_tl_extend
6:33:00 PM Action: action_tl_deselect_all
6:33:01 PM Action: action_tl_select
6:33:05 PM Action: action_tl_select
6:33:06 PM Action: action_tl_frame_rot
6:33:07 PM Action: action_tl_deselect_all
6:33:09 PM Action: action_tl_select
6:33:17 PM Action: action_tl_extend
6:34:19 PM Saving object: C:\Users\Dillon\Mine-imator\Rig's\Steam weapon's\Remington.object
6:34:19 PM Object saved
6:34:21 PM Action: action_tl_deselect_all
6:34:28 PM Saving project: C:\Users\Dillon\Mine-imator\Projects\Gillamoor Island\Gillamoor Island.mproj
6:34:28 PM load_folder: C:\Users\Dillon\Mine-imator\Projects\Gillamoor Island
6:34:28 PM save_folder: C:\Users\Dillon\Mine-imator\Projects\Gillamoor Island
6:34:28 PM Project saved
6:34:28 PM Show alert: Project saved!, , 78
6:34:29 PM Show popup: newproject
6:34:59 PM Creating project: C:\Users\Dillon\Mine-imator\Projects\Partical Practice
6:34:59 PM Resetting project
6:35:00 PM Destroying instances
6:35:00 PM Project resetted
6:35:00 PM Saving project: C:\Users\Dillon\Mine-imator\Projects\Partical Practice\Partical Practice.mproj
6:35:00 PM load_folder: C:\Users\Dillon\Mine-imator\Projects\Partical Practice
6:35:00 PM save_folder: C:\Users\Dillon\Mine-imator\Projects\Partical Practice
6:35:00 PM Project saved
6:35:00 PM Show alert: Project created!, Imported files will be copied into the project folder., 0
6:35:46 PM Action: asset_open
6:35:46 PM Opening asset: C:\Users\Dillon\Mine-imator\Rig's\Steam weapon's\Remington.object
6:35:46 PM load_folder: C:\Users\Dillon\Mine-imator\Rig's\Steam weapon's
6:35:46 PM load_format: 12
6:35:46 PM save_folder: 12
6:35:46 PM Opening object
6:35:46 PM load_iid_offset: 0
6:35:46 PM Templates: 5
6:35:46 PM Timelines: 16
6:35:46 PM Resources: 2
6:35:46 PM Get template iids
6:35:46 PM Get particle type iids
6:35:46 PM Get keyframe iids
6:35:46 PM Get timeline iids
6:35:46 PM Build trees
6:35:46 PM Update program
6:35:46 PM Asset loaded
6:37:27 PM Action: asset_open
6:37:27 PM Opening asset: C:\Users\Dillon\Mine-imator\Rig's\Steam weapon's\Blade Rifle.object
6:37:27 PM load_folder: C:\Users\Dillon\Mine-imator\Rig's\Steam weapon's
6:37:27 PM load_format: 10
6:37:27 PM save_folder: 10
6:37:27 PM Opening object
6:37:27 PM load_iid_offset: 50
6:37:27 PM Templates: 9
6:37:27 PM Timelines: 14
6:37:27 PM Resources: 1
6:37:27 PM Get template iids
6:37:27 PM Get particle type iids
6:37:27 PM Get keyframe iids
6:37:27 PM Get timeline iids
6:37:27 PM Build trees
6:37:27 PM Update program
6:37:27 PM Asset loaded
6:37:37 PM Saving project: C:\Users\Dillon\Mine-imator\Projects\Partical Practice\Partical Practice.mproj
6:37:37 PM load_folder: C:\Users\Dillon\Mine-imator\Projects\Partical Practice
6:37:37 PM save_folder: C:\Users\Dillon\Mine-imator\Projects\Partical Practice
6:37:37 PM Project saved
6:37:37 PM Show alert: Project saved!, , 78
6:37:41 PM Show popup: open
6:37:42 PM Opening project: C:\Users\Dillon\Mine-imator\Projects\Partical Practice\Partical Practice.mproj
6:37:42 PM load_folder: C:\Users\Dillon\Mine-imator\Projects\Partical Practice
6:37:42 PM load_format: 12
6:37:42 PM Resetting project
6:37:42 PM Destroying instances
 

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