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Mine-imator 1.2.9


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It would be really nice if I could figure out why it won't open for me.......

On 11/12/2015, 9:16:12, DoctorLink said:

neat 1.0.3, however i think the bug where it crashes on start is back. I could be wrong as it only happened once

 

Oh no, it's back

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2 minutes ago, Laully03 said:

tried that already. It still doesn't work. I don't know.

Go into Settings by clicking the gear icon in the top hotbar, in the setting panel scroll down to render, and you'll see a "Watermark option". Untick it.
Settings>Render>Watermark

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4 minutes ago, Emunator said:

Go into Settings by clicking the gear icon in the top hotbar, in the setting panel scroll down to render, and you'll see a "Watermark option". Untick it.
Settings>Render>Watermark

"Whoops! The thing you were looking for could not be found!" on the upgrade page

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1 hour ago, David said:

What does the log say?

3:21:49 PM version: 1.0.3 (no laa)
3:21:49 PM gm_version: 1.4.1657
3:21:49 PM build date: 11/15/2015 4:26:28 AM
3:21:49 PM YYC: yes
3:21:49 PM LAA: no
3:21:49 PM OS: Windows_NT
3:21:49 PM USERDOMAIN: Iains-Pc
3:21:49 PM USERNAME: Ninjypuppy
3:21:49 PM USERPROFILE: C:\Users\Ninjypuppy
3:21:49 PM APPDATA: C:\Users\Ninjypuppy\AppData\Roaming
3:21:49 PM video_adapter_0_name: Intel(R) HD Graphics
3:21:49 PM video_adapter_0_driver_version_high: 655378
3:21:49 PM video_adapter_0_device_name: \\.\DISPLAY1
3:21:49 PM video_adapter_0_driver_version_low: 658715
3:21:49 PM os_version: 393218
3:21:51 PM os_is_network_connected: yes
3:21:51 PM os_get_language: en
3:21:51 PM os_get_region: US
3:21:51 PM working_directory: C:\Users\Ninjypuppy\Desktop\mi103nolaa\
3:21:51 PM file_directory: C:\Users\Ninjypuppy\AppData\Roaming\Mine_imator\
3:21:51 PM Old log found
3:21:51 PM DLL init
3:21:51 PM file.dll
3:21:51 PM gzunzip.dll
3:21:51 PM movie.dll
3:21:55 PM Movie init
3:21:55 PM window.dll
3:21:55 PM texture.dll
3:21:55 PM Texture init
3:21:58 PM exe_directory: C:\Users\Ninjypuppy\Desktop\mi103nolaa\
3:21:58 PM Trying to save files
3:21:58 PM surface_save OK
3:21:58 PM texture_create OK
3:21:58 PM file_delete_dll OK
3:21:58 PM Shader init
3:21:58 PM shaders_are_supported: yes
3:21:58 PM shader_high_ssao_blur compiled: yes
3:21:58 PM shader_high_ssao compiled: yes
3:21:58 PM shader_high_ssao_depth_normal compiled: yes
3:21:58 PM shader_high_light_apply compiled: yes
3:21:58 PM shader_high_light_night compiled: yes
3:21:58 PM shader_high_light_point compiled: yes
3:21:58 PM shader_high_light_spot compiled: yes
3:21:58 PM shader_high_light_sun compiled: yes
3:21:58 PM shader_high_fog_apply compiled: yes
3:21:58 PM shader_high_fog compiled: yes
3:21:58 PM shader_high_dof compiled: yes
3:21:58 PM shader_high_aa compiled: yes
3:21:58 PM shader_replace compiled: yes
3:21:58 PM shader_draw_texture compiled: yes
3:21:58 PM shader_depth compiled: yes
3:21:58 PM shader_color_fog_lights compiled: yes
3:21:58 PM shader_color_fog compiled: yes
3:21:58 PM shader_blend_fog compiled: yes
3:21:58 PM shader_blend compiled: yes
3:21:58 PM shader_border compiled: yes
3:21:58 PM Create vertex format
3:21:58 PM Render init
3:21:58 PM Ground model init
3:21:58 PM Character models init
3:21:58 PM Windows init
3:21:58 PM Lists init
3:21:58 PM Load language file: C:\Users\Ninjypuppy\Desktop\mi103nolaa\Other\Languages\english.txt
3:21:58 PM Make transitions

That's what it says

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