Real-time water reflection No surfaces, cameras (etc.). Custom render settings You can choose between 0x (off), 2x, 4x. 8x, and 16x MSAA, FXAA, TXAA, SSAA. Enable/disable shadows and more. Physics SSAO HDR Bloom Motion blur Advanced DOF examples: click, click. (used links because it's big). Cel-shading ​examples: click, click, click, click Cube, Sphere, Cone, Cylinder, Surface always are affected by wind. ​So... Where is button to turn it off? Lens flares