Real-time water reflection
No surfaces, cameras (etc.).
Custom render settings
You can choose between 0x (off), 2x, 4x. 8x, and 16x MSAA, FXAA, TXAA, SSAA. Enable/disable shadows and more.
Physics
SSAO
HDR
Bloom
Motion blur
Advanced DOF
examples: click, click. (used links because it's big).
Cel-shading
examples: click, click, click, click
Cube, Sphere, Cone, Cylinder, Surface always are affected by wind.
So...
Where is button to turn it off?
Lens flares