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Sharp VS Round


Sharp VS Round  

228 members have voted

  1. 1. Sharp VS Round bending?

    • Sharp
    • Round
    • I like both, add an option! (might add a few more days to release date)


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Is there a way to apply smooth bending without having to stretch the body part?

Yes, you can have the rotation point in the middle and do round bending (like in the bending test demo), but you still get some texture overlapping.
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Yes, you can have the rotation point in the middle and do round bending (like in the bending test demo), but you still get some texture overlapping.

Well, to be honest, I'd rather have some texture overlapping (That I can easily fix with Photoshop, but I know that will be difficult to do on an animation) than having weird stretchy arms. :P

But of course, that's not the case for everyone else. o3o

Edited by Voxelizer
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Well, to be honest, I'd rather have some texture overlapping (That I can easily fix with Photoshop, but I know that will be difficult to do on an animation) than having weird stretchy arms. :P

But of course, that's not the case for everyone else. o3o

Or we could have a option to change both

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Yeah... AND I want to experiment with both. they BOTH Have pro's and cons...

Yeah I dont care if it gets held back 5 days my life will catch up to that soon or later

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i would go for both!

like make a option in the mine imator program that is says round or sharp if you could do that but if you coudint i dont mind!

Yeah he can   -_-

 

 

And The Glorious David, did you come up with another release date?

Yeah like in five days cause i don't think it takes a whole month of code just to make a simple option switch

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