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  1. Hey guys willingsas here. Today i'll show you an awesome-sauce wallpaper that i made. I made it into a video because i really like the flowing clouds and trees. Like and Subscribe! ((Warning: Contains loud sounds))
  2. Hello! Let's quit the introduction short. I finished a rustic-ish house yesterday and i imported it into an schematic. Here it is. Just put the files into a folder. https://www.dropbox.com/sh/k6ksbi5mtbz1ggz/AAAUyEdQDcTykH8kTUnzYFFaa?dl=0 Image: It's very basic and simple. OCD people may not like it, it's not symetrical. Enjoy! And as always, stay testing!
  3. Hello guys tooday where making a cros over wit minecraftman356 and he's roleplay Trapped in the Nether and mines Stranded sooo yeah Character forum: Name: Gender: Age: Items: Ruoles: -No OP -No SWEARING -ABSOLUTELY NO SWEDISH DONT TALK ON SWEDEN >:C IN THIS VERISON OF NETHER ALL SWEDN IS DEAD SO YOO WILL ROUIN MY LORE -Okai thats all the rules Okay goys thats it have a nice roleplayen g experience hello gois this si my forums Name: WILL54 THE DESTROYR Gender: STRAIGHT Age: 999999 but he looks 14 becoz he's a demon Item: Super Deathblade sword, Crippling depression (thos one is passive)
  4. It is time, boys Hello! Welcome back, and thanks for following me on my resource pack shenanigans. Today, i am pleased to finally release Resoursas - Release Edition, for your minecraft-enjoyment. If you haven't heard of my resource pack, Resoursas - Release Edition is a resource pack that tries to fix ugly blocks. Everything else stays vanilla, though! - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Now that we're done with the introduction, i will show the actual blocks that this resource pack fixes: Here's some renders i made with the blocks: DOWNLOAD (For 1.12.2)
  5. If you don't know what Resoursas is, it's a resourcepack i made that "fixes" ugly blocks; it's got the same default textures, but some of them are edited to be better-looking. This is a revamped version that works on 1.11. This version also fixes other stuff, like mobs. I'll be going through all the "fixed" blocks (and mobs) (Any missing "fixed" blocks from the previous version are going to be reworked. This is still in early-test) Bricks. (Finally, the last fix for the bricks. They're more reddish now) Glowstone. (This totally different from the previous fix. There's more glowing bits, and it's more yellow/orange-ish) Lapis lazuli. (It's the same from the previous version) Prismarine block. (The same thing with this one) Birch. (The log is whiter, and the black bits are more greyish. The planks are whiter and softer-looking, like real birch wood) Granite & Diorite. (They're not ugly now. Case closed) Moss stone. (I remade it using the most recent cobblestone texture. The default Moss stone uses the old cobblestone texture) Watermelon. (ITS GREEN, MOJANG; NOT YELLOW) Glowstone lamp. (It's a full redesign. Far better than the previous version) Gravel. (Same from the previous version) Quartz block. (I removed the grid) Netherrack. (It's more like a bloody cobblestone now. Removed the red spots, did some tweaking in the colors) Smooth sandstone. (Now 20% more smoother) Now, the mobs 'n' misc: (Pigs and cows don't have cross-eyes anymore. Pigs also have a more desaturated pink) (The Mojang logo looks like this) (One of the small paintings was replaced with the Resoursas logo (A moon in a dark blue background)). (The terrain/foliage colors are more desaturated) *The dispenser/dropper missing a texture is fixed now. DOWNLOAD (Current version: Early-test 2) For minecraft 1.11
  6. Ether: Adventure Beyond 1916; an era of new technology and discovery around the world. While the Great War continues to devastate people from every corner of the earth, in the background there’s groups of explorers as far and wide as the eye can see, from all countries; trying to make a living exploring places that no man has seen yet. You probably forgot, but a fellow by the name of Scott Fellman, great visionary, you meet ‘em at the local bar; he invited you to an expedition. He was probably inspired a bit too much by alcohol, but the vision of going around the world seems grand. Will you accept his invitation or go work at the factory for dirt-poor salaries? Rules -The roleplay takes place in 1916, consider creating a character that fits in this time period. -You can only create two characters, and you can only create a new character if Scott is explicitly inviting new people, or if a new humanoid specie is found. -If a character dies, that’s it. Said character cannot be brought back to life. -Friendly firing is possible, but strongly disadviced; if you kill someone and there’s enough evidence to support it, you can be shot and killed without penalty. Fill-in-Form Name: Age: Gender: Equipment: Appearance:
  7. In an alternate universe, not so far away. (This is made with @EthanForeverAlone's "Add it on" collab wallpaper. Credits to him)
  8. StrandeD RECON .16 “It’s the year 2815. Earth has started a massive space race. A once empty void is now habitated by colossal rocket ships. The bravest soldiers have been sent on the search for the unknown, a whole space to explore. They’re called the Recon, scouting the planets, days on end” Rules -You can have a maximum of 4 characters simultaneously. -Overpowered characters/items/abilities are not allowed. -This rule also includes total edgelords. -Dying is permanent. -Anyone can take control of your character/s if you're inactive for too long. -You can apply your characters any time. If the roleplay has already started, they will appear in the "Main Ship" -Ed, the character from the original Stranded, will not appear as a character. Meet The Recon Yes they're all real names Flynn, the pilot Appearance: A dark cyan jacket with the sleeves trimmed up, brown pants, white shoes, prosthethic arm. Wyatt, the tank Appearance: A very dark blue vest, blue shirt with a "special force" symbol on the sleeve, black pants, boots, a yellow backpack. Finley, the scout Appearance: Dark blue vest, light blue sleeveless shirt, bandages around hands, white pants, black shoes, yellow strap-pack Nash, the engineer Appearance: Military jacket with a "engineer" symbol on the sleeve, black sweater, brown pants, white shoes, yellow dufflebag Fill in form: Name: Age: Gender: Species: Weapons/items: Appearance:
  9. "look deep into nature, and then you will understand everything better" -albert einstein this is so intellectual some people may not get it.
  10. So i did these ones a while ago and i was too lazy to take renders and stuff. So this is a pack; it includes three primary masks from Hotline Miami (Richard, Rasmus and Awbrey) And Jacket. I might do more masks somewhere in the future. Jacket: The three masks: Download:
  11. I made a gun and then proceeded to animate it firing and reloading. This is not a real life gun, it's fictional. Additionally, it's an array of guns i made that appear or might appear at some point in Stranded, the space roleplay. This one gun is called a "collagher" .44. It fires certain types of ammo, including the one shown reloading, the "buckshot" rounds. The buckshot rounds are powerful compressed lasers, but the magazine is heavy and unreliable. When using these on a collagher, one will always load and be unusable. it can also use a 10 round magazine or common high caliber bullets.
  12. "We don't make mistakes, we just make happy accidents" I don't know why, but i enjoy doing these kinds of wallpapers. Especially if they have to do with cold/snowy forests. I tweaked the lighting a little; it's sharper now. So i hope you enjoyed!
  13. This might be the best wallpaper i've ever done. Props to @Nimi for making the community build. "Do you like hurting other people?"
  14. I'm doing a couple tests in the Community Build and i'd thought i'd share 'em here. This is the first one. It's bloom on default schematics and nothing else: The test's conclusion is: Bloom is f*cking beautiful. Thx @Nimi
  15. Hello ladies and lads. I made myself a new intro. Enjoy the dankness (P.S; sorry if the quality is a little off. I had trouble exporting this with 60fps and the highest quality. Atleast it doesn't stutter anymore)
  16. Stranded: Infinity. Welcome back to Stranded! I'll briefly explain the roleplay and then i'll show you the rules and all-that. Stranded: Infinity is a prequel to the somewhat-known Stranded, the space roleplay. Most of the stuff we already saw at the previous Stranded will be here. If you're new to the roleplay, don't worry; you don't need to know about the previous Stranded to understand what's happening. We're also gonna take place in a vintage 40's-50's sci-fi world. With that said, let's go! Brief lore: It's the year 1942. You've been hired by a (mad and assh*le) scientist to research a project. Money's low and debt is high, 'guess you have no choice. This scientist worked on a few projects with the Allied military 'couple years before. Rules: -Characters can't be over-powered. -There's a maximum of 2 characters per user. -A character perma-dies if there's no revival machines. Info: -Modules are back again, but work differently; if you bought a module, you're the only one who can use it. There's a maximum of 3 modules per user. Modules are in the person's bedroom. -GOLD is replaced by scrap metal. scrap metal can be obtained by destroying robots/machines, scrapping guns or by completing the mission. robots give 10 scrap metal, while scrapping guns gives 20. -Reputation is removed, because f*ck it. -God that assh*le is back too. -This is, of course, a sci-fi 40's; nothing makes sence and it will never make sence. Form: -Name: -Gender: -Age: -Species: -Ability: -Appearance: -Equipment (Items that are permanently on your character): (Optional) Personality: (Optional) Brief backstory: Charles "Ed" Haugen: -Name: Charles "Ed" Haugen ((There's no crazy theory, this is not the same Ed as in Stranded)) -Gender: Male -Age: 19-25 -Species: Human -Ability: Is able to repair, hack or build machines. Abilities like Eden's Door and Shock! The ability to drink 12 cans of beer at the same time, while humming the space anthem in 5 seconds. -Appearance: Black hair with a pointy pompadour, dark cyan vest, stripped brown pants and spectator shoes. -Equipment (Items that are permanently on your character): A mauser pistol nicknamed "Deus Machina" (Optional) Personality: Calm, but at the same time cocky and assh*le. (Optional) Brief backstory: Young scientist who worked with the military before being kicked off. He now builted the project he worked on, a space-ship! Ed Frise: -Name: Ed Frise. ((The same in the original Stranded)) -Gender: Ambiguous, but with male adjectives. -Age: 20's-30's -Species: Novakid. -Ability: Is extremely good with melee weapons and sidearms. He's desensitized from murder, making him extremely calm in situations of gunfire/attacks. Abilities like Eden's Door and Fury! -Appearance: He's gray and emits light, with some spikes that resemble a pompadour. Has a yellow-ish camisole and suspenders. -Equipment (Items that are permanently on your character): Ed's knife ((Extremely sharp and powerful, so much it leaves a trail of light)) And a mauser pistol nicknamed "Deus Machina" (Optional) Personality: Even more of an assh*le than Haugen. He loses his temper with ease. (Optional) Brief backstory: Ed's life is a mystery, apart from being a professional killer that goes in absurd and wacky missions. He also enjoys beer and cheesy 80's movies. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Current mission: Destroy the military ship. Rewards: Assault rifle, +1000 scrap metal, a cassette tape with 5 aerobics songs.
  17. Yo wassup dank memes. I made this: (Skin; phils for all!) Feel free to use the skin.
  18. I'm having a déjà vu. Oh. (Jeez i had to make a whole new shaggy skin for this one)
  19. Live with the Flow. ((Custom textures were used. Egg shoes))
  20. Hello, and welcome to a brand new video... No but seriously, i made myself an intro, i'll use it on future animations. ((Funny fact, the original song for the video was Macintosh Plus 420 but it sounded too off.)) ((Edit: Crap i think the video export fouled something up. May fix later)
  21. Hello! I was testing with a Papyrus rig i found here. This test looked cool so i finished it and added sounds. Enjoy. (From what i've been seeing, it goes smoother on youtube. If it freezes here, watch it on youtube).
  22. From left to right: Allemn, Allemine, Iron Axe (representing @Simonic66ci), Iron Pickaxe (representing James from SimonAndJames), Allemn head (because, @willingsas), @Mooshim's and @BloxTheRigger's head, and @David with the Mine-imator logo. Textures for the Iron Axe and Iron Pickaxe: Don't forget to credit me for the textures you use above.
  23. (Warning: contains a quite loud gun shot sound; please tone down the volume!) Hello mates! So i'm planning a project where two teams of soldiers are fighting each other. I need to make animations for every kill (headshot, body shot, multiple bullets, etc) So i'm doing tests. This one is, as you guessed by the title, a headshot animation. It's so short i'm gonna cut this greeting. PS: the animation surprisingly didn't needed any transition, all linear. Tell me if you liked it, or if you saw something strange. (Before anyone comments on the left arm going down at the last second, i did animate it like that) -Stay testing!
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