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Found 15 results

  1. In this post, I'll show you how to make a turret tracking (or a tracking system with multiple points of rotation), all the blocks placed in this tutorial are here to illustrate and are not necessary. We'll open modelbench to start creating our turret, nothing is needed to be imported. When opened, we will add 3 or 4 parts to the model : - a first part I named "turret (don't move)" made to don't break the model and isolate our system - a second part I named "y rotation" which will be the section tracking left and right (Y=0 obligatory) and parented to "turret (don't move)". - a third part I named "y axis" which will set the axis (Y=-20, you are kinda free with thiw one as long as it's a negative value) - a fourth part (optional) I named "turret base" parented to the "y rotation" and used just to add the blocks to decorate as well as changing the rotation more easily The organisation without the "turret base" will look like this : The different position and rotation of each new parts : Everything is set and we can start to add the IK we will use to track on the Y axis, open the bend section of "y rotation". Activate the "X axis" and leave the range and default angle as if. Now, we'll go to the end of this section and put the part at "Lower", the "Joint offset" at -1 and the "Joint end" at 1. I choosed "Lower" because our axis is set lower and the "Joint" parameters at -1 and 1 to be sure to don't have weird things happening. Our first axis is done, we can move to the second axis. For the Z axis, we will duplicate what we just made and modify how it's set in the Elements list. - I added a part named "cannon" parented to "y rotation" and with a Z rotation at -90° and a Y position at 22 in our case - "y axis" (I renamed "Z axis") will be parented to the "y rotation" with a X position at 40 in our case and a Y position at 22 (the same Y position used for the "cannon") - "y rotation" (I renamed "Z rotation") will be parented to "cannon" - "turret base" (I renamed "cannons" and still optional) is still parented to "Z rotation" and with a Y rotation at 90° In the end, our entire Elements list will look like this : The different position and rotation of each new parts : With the different blocks I added, my turret prototype looke like this : Legend : Now, we can save our model and it's done !! Now come the part where I explain you how to use it in Mine-Imator 2.0.0, open MI and load your model in it with a cube or any other object, I used Steve here with a custom rotation point set at 12 (optional). Open the "y rotation" part we added earlier and the "Inverse kinematics" on the "CONSTRAINTS" section. We'll then choose the thing we want to track, here Steve, so we set the "Target" on "y axis" to lock the bend and then we set "Angle target" on our Steve. We repeat the same steps on the second axis. In the end the "Z rotation" will be set like this : And now, you can play with it. HAVE FUN TAKING DOWN THOSE PESKY LITTLE FLYING THINGS !!! :3 Little tip : Precision :
  2. RED: BLU This pack inclued: Mini-Sentry Level 1 sentry Level 2 sentry Level 3 sentry + Rockets Dispenser Mini-Dispenser Teleporter Mini-Teleporter Tool box This Pack is also an updated version of all Sentry-gun model that i made 2 years ago here's a list of stuff that've updated: New Sentry-gun texture, BLU Team texture, Updated Level 3 Sentry look + rockets, +Updated Sentry-gun ammo belt look, Updated Sentry-gun barrels, Updated Mini-sentry headlight, Fixed some issues, Fixed level 2 + 3 Sentry wires does not look smoothly, Updated Dispenser and Mini-dispenser texture. Download: https://www.mediafire.com/file/m4x3w89e9rmx6xc/Engineer_buildings.rar/file NOTE: 1.Do not repost this model 2.Remember to Credit when use (especially you twitter users) 3. Do not claim you made these.
  3. Hello, I made this Portal Turret render in about 4 days. I would want to hear your opinion. Credits: BaconSandwich - Textures, Door, Panels Mr. Darl - Space Core Rig Me - Turret and cube models Older version:
  4. you can see that is not normal spider. so it can hold up to three shots.
  5. Made this Portal 2 render, really happy with it. Chell isn't used cuz i figured out "why not have a custom character?", and I placed myself in lol. Anyways, credits! @BaconSandwich for his portal 2 pack, the wall textures, floor textures, the entrance/exit thing, the portal gun, and his turret. Glados is made by me(half complete), and MAYBE it will be private(not really sure). Happy extremely late b-day, Bacon :D, the Glados rig will truly be yours soon! CC is very much appreciated, might need help with lighting and stuff like that
  6. I'm back at it again with TF2 rigs, it's just a turret, nothing special, except for the fact that there are no instructions on this, use at your own risk. Yeah, kinda hard to operate. (TOOLBOX NOT INCLUDED, THATS FOR YOU TO MAKE) Download for $999.99 Free: With Keyframes: https://bit.ly/2Njm9aN No Keyframes: https://bit.ly/2VbuL68
  7. i still didn't finish the rig but, i wanted to see if every thing worked!
  8. Here's a turret rig. I don't know if I'll finish the Portal animation, I've made too many commitments, and I cant work on my own projects for now. But here you go anyways. (Also, I know the laser beam goes on the eye, please forgive me) Download here Maybe if you want I'll release the Chell and portal gun rig too
  9. Rigs Used: - Portal Gun Rig by xdroin - Wheatley Rig by skjold - GLaDOS Rig by Bisharp - Turret Rig by Mr.Darl - Elytra Rig by Voxy Resourcepack: Precisely Portal [x32]
  10. I came back now with rigs that will be updated to stay with better and more detailed graphs starting with this! '' Sentry Turret (CoD MW3) V.1.0 Link : http://www.mediafire.com/download/ljoo9wbg3thtq7h/Sentry+Turret+%28CoD+MW3%29+V.1.0.zip Warning: This rig will update you can give tips for what you can I improve depending on the model end up doing what you said
  11. Now iam maked a more advanced rig, using blocks ! its tricky! , 1 hour for made completely! Hey ! download link its were : http://www.mediafire.com/download/a4c276o3g2ab46y/Portal+Turret+By+Yuri.zip
  12. Hey guys.. Today I'm uploading my Work In Progress.... TURRET! From the game Portal! I've seen a few on the forum but I've been thinking they weren't really what I wanted.. So I made one myself.. And than I thought to myself I'd upload it here! So here is what I've done so far... That's it so far! TO DO LIST: - Make the gun things come out - Make the light (Red Sensor Light) more easy to customization - Re-texture it! - Make other turrets such as the "Defective Turret" and the "Aperture Sentry Turret Coloured Range" And that's it from me! If you like this please hit that 1+ button! (If you have any ideas comment bellow)
  13. I made this animation because i thought to try out my new Glados Voice. Ignore the crappy animating, the point of this was for Glados Voice of mine to be shown! Let me know what you think! Sub If you want more! Give me feedback, it really helps!
  14. I made this Outro Because i was Bored! Let me know what you think!
  15. If you dont know how to install this rig heres help: the link dosent work just copy and paste it).Ok so i made today is a turret it took me half an hour to make but it is cool Download: http://www.mediafire.com/download/6zw20r2htsrw47c/Turret.mani oh and btw i added a hat ....no actually i was trying to make it look better till it looked like a hat...
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