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Found 2 results

  1. ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Draw Event for object app: sprite_exists argument 1 incorrect type (undefined) expecting a Number (YYGI32) ############################################################################################ -------------------------------------------------------------------------------------------- called from - gml_Script_render_set_texture (line 42) called from - gml_Script_render_world_shape (line 21) called from - gml_Script_preview_draw (line 381) called from - gml_Script_bench_draw_settings (line 42) called from - gml_Script_bench_draw (line 205) called from - gml_Script_toolbar_draw (line 11) called from - gml_Script_window_draw (line 22) called from - gml_Script_app_event_draw (line 7) called from - gml_Object_app_Draw_0 (line 0)
  2. Hi guys. I've been using Mine-imator for poses & screenshots for a while now but never tried animating. After a very confusing and unsuccessful go with Blender, I turned back to Mine-imator to have a try. I watched through some tutorials by Tutorial Guy and decided to go ahead and do something. This is my first ever animation, I did it quite late at night (no excuse ofc) and it's quite short. Regardless of that I'd still like some feedback from you guys as to what you think. Thanks! Also this is my first post here, so hey everyone *wave*
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