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Minecraft username

Found 4 results

  1. Because nobody likes seeing wallpapers with lazily posed characters in vast and boring grassy fields, I bring to you "How to Make Wallpapers Properly", a place where everyone can learn how to improve their Mine-imator creations. This collection of tips is mainly aimed at beginners, but I'm sure more experienced people might learn a trick or two! If there's a topic you'd like me to cover in future tips, please let me know! Enjoy!
  2. So I was thinking of making a few tutorial videos (not episodic series just random tips and tricks) But I need suggestions, so if you want a tutorial on something specific comment down below and I might make a video about it, (I have a few ideas of my own though) Current list of ideas: -Cinematography (camera movement and such) -Smooth movement (tempo, transitions, keyframing etc etc)
  3. So... a lot of the Mine- imator users have lag with this program, and I have just the way to fix it. Some may already know of this trick and David had mentioned it quite a lot, so here is how you do it Step 1: Run Mine- Imator, pretty complicated already Step 2: Open Task Manager (Search it in Start for Win 7) Step 3:on Task Manager try and find the process called 'Mine- imator.exe' Step 4: Right click on it, click 'Set Priority' and change it to 'High' Tada...
  4. What is Mine-imator? History Development How do I use Mine-imator? Tutorials Resources Tips/Tricks Trivia Mine-imator/Animating Vocabulary Background Blocks Camera Characters Import Instances Items Keyframes Library Lights ​ Performance Log (Depreciated/Removed) Project Properties Rigs Scenery Settings Special Blocks Textures Timeline Visibility History Mine-imator is a freeware program created and currently being developed by . It allows you create Minecraft animations easily without the pain of purchasing a £2,500 from Maxon Computers. Initially, around the end of 2012, The Glorious David began to write the program we know today. However, the average download rate per day was only ~___ per day. After a little help from sharing YouTube videos, creating a forum page, and frequently keeping the community updated, Mine-imator has reached over seven-hundred thousand downloads overall! Development On September 20, 2012, an extremely early beta version of Mine-imator was released. Four months following, The Glorious David says that he's going to start constructing version 0.6.0. Merely a day later, December 6, 2012, he updates the developer blog, saying: "Open-able chests and double chests added. This new category will be called 'Special blocks' and there will be an option to automatically create special blocks out of a .schematic. Now for levers and pistons!" The following day, leavers and pistons are added and a picture of what working on the program looks like is shown with the caption: Silverfish, everyone's favorite mob, were added the following day. On the sixteenth of December, the option of customized settings were implemented for the euphoria of your eyes. A couple days later, The Glorious David adds bats and useful/not-so-useful settings into the software that enables the animator to do more with it. More mobs are added into the program during the Christmas eve hours of 2012; after Mojang's "Pretty Scary Update." (Witches, Withers, and Zombie Villagers...) Five days prior to Christmas the community receives a belated present from The Glorious David: Mine-imator v0.6.1 that includes new features and squashed bugs. Using the item instance, The Glorious David makes a simple cape rig a few days after the 2013 new year. Then the capabilities of chests with item instances inside, and a new performance log for 0.6.2 are implemented. Then, there is silence for a time. On March 31, The Glorious David announces he's commenced work on Mine-imator 0.7.0 which adds a new world importer; animated water, lava, fire, and portals; clouds; and new blocks from Minecraft v1.4.2. During the beginning of Summer vacation, 2013, The Glorious David releases the Mine-imator snapshot for 0.7.0. Mine-imator then enters a phase were the community seeks revenge from their creator due to minimal updates.... gah! (Okay no, but I'm tired of typing and will update this anchor later...) Tutorials
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