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Found 12 results

  1. I can only select objects from the timeline and not just click on them like how you could just click on a characters arm on the work camera and it would select it
  2. When I make an animation the timeline suddenly changes itself and messes up my animation. This keeps happening on all my Mine-imator projects and makes it harder to publish fully made animations
  3. Greetings! It would be nice to have a way to select ALL keyframes of all objects from a chosen time forwards or backwards to be able to easily give something more or less time. This can currently be achieved by expanding all objects in the timeline and selecting them with the mouse but if you have A TON of objects it become tricky. If you have used premiere, there is a similar feature that is essential when editing for timing. (apologies if this is already implemented and I did not find it) Thanks! E
  4. This is my first suggestion topic in the forums so I'll make it count. So lately Mine-Imator users have been waiting for the next update of Mine-Imator which David started and now passed on to Emunator and Nimi. So here's the suggestion which it can help animators (I think) easily animate some certain areas of their animation. Disabling Inheritance of Parenting in the Timeline Disabling Inheritance of Parenting in the Timeline can be helpful if you make a throwing animation while not using an another duplicate of the object to animate it. Not only just ease Throwing Animations but also some certain scenes like Separation of body parts etc. I don't know if this suggestion will be useful in the future features of Mine-Imator but let's continue to support Mine-Imator even now you use different animating softwares now. Thanks for Reading!
  5. Hello! I'm fairly new to Mine Imator, While I was animating, I accidentally made 3,000 frames on the timeline. It's very frustrating and I have no idea how to get rid of it. Please tell me how to return the timeline to default, or shorten it, because I can't work with this. Thanks
  6. Some people have probably added things to their animations that they don't want to be in the final outcome... Some people have made HUGE animations and in the end, their computer can't render it. A lot of people are saying to render it in little scenes. But the only way to do that currently is to create a new project every time you want to create a a new scene. What I had in mind is to have something similar to Sony Vegas were you can select what parts you want to render from a project. For those who use Sony Vegas might know what I'm talking about...
  7. I think MI should have a button where there will be keyframes on the selected time interval in the timeline. Edit: If the button is clicked on a time interval with keyframes on it, the button will make the keyframes be moved if clicked once or deleted if clicked twice. Also, the sound is crackly when you add music to the timeline, hurts everyone's ears
  8. Hi there Mine-Imator Community. As I stated in the title, how do you change the size of the timeline, like from 100 tick diference to 5 tick diference. I would like to know how to do this on a Macbook, and not a desktop as a Macbook laptop has no scroll wheel. Thanks for reading PS. Does anyone know if I can use the render button to render the video, and not just the image.
  9. My questions is in the tile but maybe easier to understand: The timeline is only showing every 200 ticks, is there a way to show something like 5 ticks?
  10. (before I start please not that I usually do rigs topics so if this is in any way out of subject please forgive me) so Whenever we want to animate we alwase need to add the sounds afterwords and it`s alwase a pane to time the animation to the sounds/music so I was thinking if in the next update we could have above the animation timeline two buttons: one to show the animation timeline the other for the sounds timeline so we could import the sounds or music into mine Imator (and place them like we do with the animation markers) and it would play them along with the animation whenever we press space or play the animation to see how it looks so yeah just a little detail I was thinking about that could help many in a lot of ways and make animating easier thanks for reading
  11. Mina Imator 1.0.0 lacks the next tool
  12. I am creating an animation and I have realised that I need to insert some action at the start of the timeline. So I guess I need to do either one of two things: - insert a chunk of time into the start of the timeline. - select everything currently on the timeline and move it to the right for a bit. How do I go about either of these techniques? thanks
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