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  1. Hi! Im from Russia and have weird load Mine-imator and weird problem start 1 i`m have launch problem https://prnt.sc/hh5n60 start 2 Show problem and close https://prnt.sc/hh5ojy ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 11:23:38 mineimator_version: 1.1.0 PRE-RELEASE 3 11:23:38 gm_runtime: 2.1.2.172 11:23:38 YYC: yes 11:23:38 working_directory: C:\Users\rskur\Mine-imator\ 11:23:38 file_directory: C:\Users\rskur\AppData\Roaming\Mine_imator\ 11:23:38 OS: Windows 11:23:38 os_version: 655360 11:23:38 os_is_network_connected: yes 11:23:38 os_get_language: ru 11:23:38 os_get_region: RU 11:23:38 USERDOMAIN: DESKTOP-2PO8I6E 11:23:38 USERNAME: rskur 11:23:38 USERPROFILE: C:\Users\rskur 11:23:38 APPDATA: C:\Users\rskur\AppData\Roaming 11:23:38 NUMBER_OF_PROCESSORS: 8 11:23:38 PROCESSOR_ARCHITECTURE: x86 11:23:38 PROCESSOR_IDENTFIER: 11:23:38 PROCESSOR_LEVEL: 6 11:23:38 PROCESSOR_REVISION: 2a07 11:23:38 video_adapter_subsysid: 374476867 11:23:38 udid: 4d32a689-0b08-48e3-8dd4-b08099f87079 11:23:38 video_adapter_vendorid: 4318 11:23:38 video_d3d11_context: 0494C96C 11:23:38 video_d3d11_device: 0494C21C 11:23:38 video_adapter_deviceid: 4184 11:23:38 video_adapter_sharedsystemmemory: 2197159936 11:23:38 video_adapter_revision: 161 11:23:39 video_adapter_description: NVIDIA GeForce 610M 11:23:39 video_adapter_dedicatedsystemmemory: 0 11:23:39 video_adapter_dedicatedvideomemory: 2097741824 11:23:39 Old log found 11:23:39 Library startup 11:23:39 Data\file.dll 11:23:39 Data\movie.dll 11:23:39 Movie init 11:23:39 Data\texture.dll 11:23:39 Data\window.dll 11:23:43 Open URL: https://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/ 11:23:43 Open URL: C:\Users\rskur\AppData\Roaming\Mine_imator\log_previous.txt 11:23:43 working_directory: C:\Users\rskur\Mine-imator\ 11:23:43 Trying to save files 11:23:43 surface_save OK 11:23:43 texture_create OK 11:23:43 file_delete_lib OK 11:23:43 Create vertex format 11:23:43 Shader init 11:23:43 shaders_are_supported: yes 11:23:43 shader_high_ssao_depth_normal compiled: yes 11:23:43 shader_high_ssao_blur compiled: yes 11:23:43 shader_high_ssao compiled: yes 11:23:43 shader_high_light_sun compiled: yes 11:23:43 shader_high_light_spot compiled: yes 11:23:43 shader_high_light_point compiled: yes 11:23:43 shader_high_light_night compiled: yes 11:23:43 shader_high_light_apply compiled: yes start 3 Work! Wait... Nope https://prnt.sc/hh5nkb https://prnt.sc/hh5obp Could it be because of the launch from my video card (Nvidea 610m 2GaBen)?
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