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  1. Hello! I'm sorry to disturb. I've used M-I since three years, now, very sporadicaly. I had to stop recently since, with my old PC, it did'nt support all the terrains I wanted to use for a project I'm working on(~100 000 000 blocks of the oldie but goldie kingdom of Cipher, if youknow it..I wonder if what I do is even possible, considering I have a 2,60 GHz 64bit processor with 11,5 Go of RAM..?). Having a new one, I tried many times to make it works but the "Some shaders failed to compile" error box keeps happening. However, I've updated DirectX with the 11.0 version(having a Windows 8.1), same for my graphic cards. So I've created and account here, hoping for help. Here's the log: 16:16:31 version: 1.0.4 (official) 16:16:31 gm_version: 1.4.1542 16:16:31 build date: 19/11/2015 20:33:35 16:16:31 YYC: yes 16:16:31 LAA: no 16:16:31 OS: Windows_NT 16:16:31 USERDOMAIN: pc-sylvain 16:16:31 USERNAME: sylvain 16:16:31 USERPROFILE: C:\Users\sylvain 16:16:31 APPDATA: C:\Users\sylvain\AppData\Roaming 16:16:31 video_adapter_0_name: Intel(R) HD Graphics 4000 16:16:31 video_adapter_0_driver_version_high: 1572885 16:16:31 video_adapter_0_device_name: \\.\DISPLAY1 16:16:31 video_adapter_0_driver_version_low: 918674 16:16:31 os_version: 393218 16:16:31 os_is_network_connected: yes 16:16:31 os_get_language: fr 16:16:31 os_get_region: FR 16:16:31 working_directory: E:\dossiers personnels\Minecraft\Mine-imator\ 16:16:31 file_directory: C:\Users\sylvain\AppData\Roaming\Mine_imator\ 16:16:31 Old log found 16:16:31 DLL init 16:16:31 file.dll 16:16:31 gzunzip.dll 16:16:31 movie.dll 16:16:31 Movie init 16:16:31 window.dll 16:16:31 texture.dll 16:16:31 Texture init 16:16:33 exe_directory: E:\dossiers personnels\Minecraft\Mine-imator\ 16:16:33 Trying to save files 16:16:33 surface_save OK 16:16:33 texture_create OK 16:16:34 file_delete_dll OK 16:16:34 Shader init 16:16:34 shaders_are_supported: yes 16:16:34 shader_high_ssao_blur compiled: no 16:16:34 Shader compilation failed My graphic cards are an Intel(R) HD Graphics 4000 and a NVIDIA GeForce GT 740M. Any idea on how I could make that work? Truly yours, Sylver
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