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  1. When i have my character in a position where many numbers and bends and rotations are active, and i want my character to be standing like it was when i first created it, i use the instant transition, and then i take every body part and i manually set every value back to 0. This is very tedious, especially if you have your guy in a position like this What would be great to have, is a button for each body part keyframe, that sets every value to zero when pressed. This would be very useful if you want to reset all values of your character to 0 in a few seconds, and just continue animating without having to bother with setting everything to 0 again. What do you guys think? Yay or Nay?
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