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Found 11 results

  1. Common Mine-imator Problems and What to Do About Them This is an FAQ topic for commonly reported issues and problems with Mine-imator, and short guides on how to deal with them. Please make sure to look through this list before asking a question or submitting a bug report! Also be sure you're using the latest version of Mine-imator (2.0.2), as any issues you're having may have already been fixed. Various graphical glitches / errors: Can't find a specific option / options not appearing: Viewport controls / tools not appearing: Particles not appearing: World importer not loading specific worlds / crashing: Objects not appearing behind transparent objects: Objects moving without any other keyframes after it: Recent projects disappearing from Home screen: Missing textures / purple and black checkerboards everywhere: Mine-imator 1.2.9 legacy problems: if theres anything you think i missed just let me know k thx bai
  2. whenever i try to load in scenery or blocks from my worlds in the newer versions the blocks dont show up. ANnnnnd on top of that, in all my versions whenever i try to load in a skin for a person clicking "download for MC user" it will either say "No internet connection" or "user doesnt exist"
  3. http://www.planetminecraft.com/texture_pack/conquest-32x32/ http://www.planetminecraft.com/texture_pack/conquest-3d-model-pack-addon/ would the 3d part work in mine-imator or would it go poop
  4. Hi, I need help with changing my profile background on this forum, I can't figure it out, I go to edit profile, they say the background options should be there but it's not. plz help
  5. Im making a new series. And by the title.. It's First Minecraft Problems. NOTE: SOME OF THE EPISODES IS MADE BAD ON PURPOSE INFO: Gimme dem constructive critisism. EPISODES
  6. i made another update to my rigs, with a new facial rig. but for some reason i cant import it twice, even with a different texture. i dont know if this is a bug. or if i just ¨don goofed¨. but i cant find an awnser in this crash report.
  7. hi my name is David and Im 13 I download mine imator a while ago and I just got the update today and whenever i load mine imator it crashes why?
  8. CrusherBros3

    Problems

    Problems with Mine-imator 1. the new camera it takes half the screen up very annoying and hard to control I prefer the old camera to be honest 2.Controling body parts I liked the old system where you click on the body part on the mini screen now you actually have to click it the gui is different and annoying If you have more complaints please comment To be honest I would use the old version but that also has its fair share of problems soo plz help David and admins
  9. Im trying to animate but every time i need a light or an item it crashes. This comes up when i try to re-launch the app... 07:43:14 version: 1.0.3 (official) 07:43:14 gm_version: 1.4.1657 07:43:14 build date: 12/11/2015 20:26:42 07:43:14 YYC: yes 07:43:14 OS: Windows_NT 07:43:14 USERDOMAIN: ETHEN 07:43:14 USERNAME: mobsl_000 07:43:14 USERPROFILE: C:\Users\mobsl_000 07:43:14 APPDATA: C:\Users\mobsl_000\AppData\Roaming 07:43:14 video_adapter_0_name: Intel(R) HD Graphics 07:43:14 video_adapter_0_driver_version_high: 655378 07:43:14 video_adapter_0_device_name: \\.\DISPLAY1 07:43:14 video_adapter_0_driver_version_low: 658705 07:43:14 os_version: 393218 07:43:14 os_is_network_connected: yes 07:43:14 os_get_language: en 07:43:14 os_get_region: GB 07:43:14 working_directory: C:\Users\mobsl_000\Mine-imator\ 07:43:14 file_directory: C:\Users\mobsl_000\AppData\Roaming\Mine_imator\ 07:43:14 DLL init 07:43:14 file.dll 07:43:15 gzunzip.dll 07:43:15 movie.dll 07:43:16 Movie init 07:43:16 window.dll 07:43:16 texture.dll 07:43:16 Texture init 07:43:16 exe_directory: C:\Users\mobsl_000\Mine-imator\ 07:43:16 Trying to save files 07:43:17 Files saved 07:43:17 Shader init 07:43:17 shaders_are_supported: yes 07:43:17 shader_high_ssao_blur compiled: yes 07:43:17 shader_high_ssao compiled: yes 07:43:17 shader_high_ssao_depth_normal compiled: yes 07:43:17 shader_high_light_apply compiled: yes 07:43:17 shader_high_light_night compiled: yes 07:43:17 shader_high_light_point compiled: yes 07:43:17 shader_high_light_spot compiled: yes 07:43:17 shader_high_light_sun compiled: yes 07:43:17 shader_high_fog_apply compiled: yes 07:43:17 shader_high_fog compiled: yes 07:43:17 shader_high_dof compiled: yes 07:43:17 shader_high_aa compiled: yes 07:43:17 shader_replace compiled: yes 07:43:17 shader_draw_texture compiled: yes 07:43:17 shader_depth compiled: yes 07:43:17 shader_color_fog_lights compiled: yes 07:43:17 shader_color_fog compiled: yes 07:43:17 shader_blend_fog compiled: yes 07:43:17 shader_blend compiled: yes 07:43:17 shader_border compiled: yes 07:43:17 Create vertex format 07:43:17 Render init 07:43:17 Ground model init 07:43:17 Character models init 07:43:18 Windows init 07:43:18 Lists init 07:43:18 Load language file: C:\Users\mobsl_000\Mine-imator\Other\Languages\english.txt 07:43:18 Make transitions 07:43:19 Globals init 07:43:19 Opening pack from folder: C:\Users\mobsl_000\Mine-imator\Other\Textures\ 07:43:26 Loading settings: C:\Users\mobsl_000\Mine-imator\Other\settings.file 07:43:26 load_format: 3 07:43:26 Load language file: C:\Users\mobsl_000\Mine-imator\Languages\english.txt 07:43:26 Adding missing words 07:43:26 Loading recent: C:\Users\mobsl_000\Mine-imator\Other\recent.file 07:43:26 Loading closed alerts: C:\Users\mobsl_000\Mine-imator\Other\alerts.file 07:43:26 Startup OK 07:43:26 Resetting project 07:43:26 Destroying instances 07:43:26 Project resetted 07:43:26 Show popup: startup 07:43:42 Opening project: C:\Users\mobsl_000\Mine-imator\Projects\Fredbear Poster\Fredbear Poster.mproj 07:43:42 load_folder: C:\Users\mobsl_000\Mine-imator\Projects\Fredbear Poster 07:43:42 load_format: 10 07:43:42 Resetting project 07:43:42 Destroying instances 07:43:42 Project resetted 07:43:42 save_folder: C:\Users\mobsl_000\Mine-imator\Projects\Fredbear Poster 07:43:42 load_iid_offset: 0 07:43:42 Templates: 72 07:43:42 Timelines: 342 07:43:43 Resources: 25 07:43:43 Get template iids 07:43:44 Get particle type iids 07:43:44 Get keyframe iids 07:43:44 Get timeline iids 07:43:44 Update program 07:43:44 Project loaded 07:43:44 Loading schematic: C:\Users\mobsl_000\Mine-imator\Projects\Fredbear Poster\fad and das msg.schematic 07:43:47 Loading schematic: C:\Users\mobsl_000\Mine-imator\Projects\Fredbear Poster\guitar.schematic 07:44:13 Action: action_tl_select 07:44:14 Action: action_tl_select 07:44:18 Action: action_tl_select 07:44:30 Action: action_tl_select 07:44:33 Action: action_tl_select 07:44:37 Action: action_tl_select 07:44:39 Action: action_tl_select 07:44:40 Action: action_tl_select 07:44:44 Action: action_tl_select 07:44:45 Action: action_tl_select 07:44:46 Action: action_tl_select 07:44:50 Action: action_tl_select 07:44:53 Action: action_tl_select 07:44:56 Action: action_tl_select 07:45:00 Action: action_tl_select 07:45:22 Saving project: C:\Users\mobsl_000\Mine-imator\Projects\Fredbear Poster\Fredbear Poster.mproj 07:45:22 load_folder: C:\Users\mobsl_000\Mine-imator\Projects\Fredbear Poster 07:45:22 save_folder: C:\Users\mobsl_000\Mine-imator\Projects\Fredbear Poster 07:45:22 Project saved 07:45:22 Show alert: Project saved!, , 78 07:45:29 Action: action_bench_create 07:45:29 Created: spotlight
  10. I keep trying to reinstall, even restarted my computer... It still crashes.... I was told to paste this meh Mine-imator log, please paste this into your bug report! 7:43:50 PM version: 1.0.2 (official 2) 7:43:50 PM gm_version: 1.4.1514 7:43:50 PM build date: 11/8/2015 2:55:33 AM 7:43:50 PM YYC: yes 7:43:50 PM OS: Windows_NT 7:43:50 PM USERDOMAIN: BOA 7:43:50 PM USERNAME: Boa Palacio 7:43:50 PM USERPROFILE: C:\Users\Boa Palacio 7:43:50 PM APPDATA: C:\Users\Boa Palacio\AppData\Roaming 7:43:50 PM video_adapter_0_name: NVIDIA GeForce GT 130M 7:43:50 PM video_adapter_0_driver_version_high: 458767 7:43:50 PM video_adapter_0_device_name: \\.\DISPLAY1 7:43:50 PM video_adapter_0_driver_version_low: 728826 7:43:50 PM os_version: 393216 7:43:51 PM os_is_network_connected: yes 7:43:51 PM os_get_language: en 7:43:51 PM os_get_region: PH 7:43:51 PM working_directory: C:\Users\Boa Palacio\Mine-imator\ 7:43:51 PM file_directory: C:\Users\Boa Palacio\AppData\Roaming\Mine_imator\ 7:43:51 PM Old log found 7:43:51 PM DLL init 7:43:51 PM file.dll 7:43:51 PM gzunzip.dll 7:43:51 PM movie.dll 7:43:51 PM Movie init 7:43:51 PM window.dll 7:43:51 PM texture.dll 7:43:51 PM Texture init 7:43:53 PM exe_directory: C:\Users\Boa Palacio\Mine-imator\ 7:43:53 PM Trying to save files 7:43:53 PM Files saved 7:43:53 PM Shader init 7:43:53 PM shaders_are_supported: yes 7:43:53 PM shader_high_ssao_blur compiled: yes 7:43:53 PM shader_high_ssao compiled: yes 7:43:53 PM shader_high_ssao_depth_normal compiled: yes 7:43:53 PM shader_high_light_apply compiled: yes 7:43:53 PM shader_high_light_night compiled: yes 7:43:53 PM shader_high_light_point compiled: yes 7:43:53 PM shader_high_light_spot compiled: yes 7:43:53 PM shader_high_light_sun compiled: yes 7:43:53 PM shader_high_fog_apply compiled: yes 7:43:53 PM shader_high_fog compiled: yes 7:43:53 PM shader_high_dof compiled: yes 7:43:53 PM shader_high_aa compiled: yes 7:43:53 PM shader_replace compiled: yes 7:43:53 PM shader_draw_texture compiled: yes 7:43:53 PM shader_depth compiled: yes 7:43:53 PM shader_color_fog_lights compiled: yes 7:43:53 PM shader_color_fog compiled: yes 7:43:53 PM shader_blend_fog compiled: yes 7:43:53 PM shader_blend compiled: yes 7:43:53 PM shader_border compiled: yes 7:43:53 PM Create vertex format 7:43:53 PM Render init 7:43:53 PM Ground model init 7:43:53 PM Character models init 7:43:53 PM Windows init 7:43:53 PM Lists init 7:43:53 PM Load language file: C:\Users\Boa Palacio\Mine-imator\Other\Languages\english.txt 7:43:53 PM Make transitions 7:43:54 PM Globals init 7:43:54 PM Opening pack from folder: C:\Users\Boa Palacio\Mine-imator\Other\Textures\ 7:43:55 PM Startup OK 7:43:55 PM Resetting project 7:43:55 PM Destroying instances 7:43:55 PM Project resetted 7:43:55 PM Show popup: startup
  11. All the heads from skins are turning white its getting annoying can anyone help me out
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