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Found 1 result

  1. Update: I recently downloaded MI 1.1.0-pre3 and confirmed this bug is not appearing anymore. Thank you David. Old contents: I have some issue with new version of Mine-imator 1.1.0 . I have tried to workaround this issue but all failed. Here are things I have done: It reporting "Couldn't load texture from file_directory". I have checked this directory, it exists. (from log: C:\Users\SuperMarioSF\AppData\Roaming\Mine_imator) The directory contains a file "tmp.png" with all transparent, 32x32 pixels. MD5 hash for this file is: 77f6d36c138430158326474af3ab7b95 I cleaned up this directory, and retry to startup. Failed. I tried archive version with different installation directory: C:\Mine-Imator FAILED STARTING UP D:\Mine-Imator FAILED STARTING UP D:\Mine-Imator-110 FAILED STARTING UP I tried using installer with different installation directory: C:\Mine-Imator FAILED STARTING UP C:\Users\SuperMarioSF\Mine-imator FAILED STARTING UP I have reviewed code on Github, but cannot figure out where caused problem. Full log is listed below: ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 16:00:50 mineimator_version: 1.1.0 PRE-RELEASE 16:00:50 gm_runtime: 2.1.0.144 16:00:50 YYC: yes 16:00:50 texture_lib: 1 16:00:50 working_directory: C:\Users\SuperMarioSF\Mine-imator\ 16:00:50 file_directory: C:\Users\SuperMarioSF\AppData\Roaming\Mine_imator\ 16:00:50 OS: Windows 16:00:50 os_version: 393217 16:00:50 os_is_network_connected: yes 16:00:50 os_get_language: zh 16:00:50 os_get_region: CN 16:00:50 USERDOMAIN: SMSF-WorkPC 16:00:50 USERNAME: SuperMarioSF 16:00:50 USERPROFILE: C:\Users\SuperMarioSF 16:00:50 APPDATA: C:\Users\SuperMarioSF\AppData\Roaming 16:00:50 NUMBER_OF_PROCESSORS: 4 16:00:50 PROCESSOR_ARCHITECTURE: x86 16:00:50 PROCESSOR_IDENTFIER: 16:00:50 PROCESSOR_LEVEL: 6 16:00:50 PROCESSOR_REVISION: 2a07 16:00:50 video_adapter_subsysid: 371855420 16:00:50 video_adapter_vendorid: 32902 16:00:50 video_d3d11_context: 0026F028 16:00:50 video_d3d11_device: 0039A7E8 16:00:50 video_adapter_deviceid: 294 16:00:50 video_adapter_sharedsystemmemory: 1711276032 16:00:50 video_adapter_revision: 9 16:00:50 video_adapter_description: Intel(R) HD Graphics 3000 16:00:50 video_adapter_dedicatedsystemmemory: 0 16:00:50 video_adapter_dedicatedvideomemory: 67108864 16:00:50 Library startup 16:00:50 Data\file.dll 16:00:50 Data\movie.dll 16:00:50 Movie init 16:00:50 Data\window.dll 16:00:50 Data\texture.dll 16:00:50 Texture init 16:00:50 working_directory: C:\Users\SuperMarioSF\Mine-imator\ 16:00:50 Trying to save files 16:00:50 surface_save OK 16:00:50 Couldn't load texture from file_directory Possible related posts for this BUG:
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