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Hey friends! You might remember that a few months ago, I posted a wallpaper featuring one of the 4 mobs that Mojang asked the Minecraft community to pick as the next in-game creature during Minecon Earth. If you haven't seen it, you can go check it out right here: And now that the embargo on models has been lifted, you are now free to download the model and use it in your very own creations! The model is based on the sketch showcased by Mojang during the pool. The texture is my own interpretation of said sketch, and is likely not what Mojang would've intended had the mob been implemented into the game. Feel free to modify the texture to give the creature your own twist if it fits your needs better! Credit is not required, but please don't claim the model as your own creation. How to use Make sure you own Mine-imator 1.1.0 or later, as model support was introduced in this version. The model is NOT compatible with the Community Build, and I don't plan on making a rig version for compatibility with such versions. In your project, open the workbench and select the "Model" option as your object type. Then, just load the model and texture in their respective fields, and create it! To animate the mouth, rotate the two sets of jaws appropriately. To extend the creature's tentacle, change its Y scale property in your timeline.
Hey folks! You might've heard about a fun event during this year's Minecon, where viewers will be able to choose the next Minecraft mob by voting from a selection of four creatures. One of them, the Monster of the Ocean Depths, was particularly interesting to me because of the pretty morbid way it attacks: Using its tentacle, it tries to drown you by latching around you and pulling you underwater. How fun! So fun, in fact, that it got me inspired to make a wallpaper, I hope you'll enjoy it! Rendered with Mine-imator 1.1.0 pre-3, textured and edited with Adobe Photoshop CC 2018