Jump to content

Search the Community

Showing results for tags 'lock'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Forums
    • Forum announcements
    • Forum discussion
  • Mine-imator and Modelbench
    • Downloads and news
    • Discussion
    • Creations
    • Resources
    • Tutorials, tips and tricks
    • Help
    • Issues and bugs
    • Suggestions
    • Team requests
  • Lounge

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website


YouTube


Twitter


Discord


Member Title


Location


Interests


Minecraft username

Found 5 results

  1. This could be neat for rigs that have items that retract or something, also it would be a quicker work flow instead of double clicking the value (which sometimes is tricky to highlight the whole thing) and typing in the correct number, which the rotation lock would already have the correct value all the time.
  2. RadiantSolarium

    Locking help?

    I'm making a new animation (complex at that), and wondering how to pick something up, via the lock tool. More precisely, is it possible to lock something to something else during the animation (at one segment for a length of time), for example, could I lock a sword to someone's arm for 20% of the animation, and put it somewhere else for the other 80%.
  3. So, My suggestion would be camera locking. Now, let me explain. Camera locking should enable the user to lock the camera's rotation and position so they dont accidentaly click and look around with the camera view and therefor accidentally repositioning its rotation. It would work very simply. This is a zoomed out image of how it would look. ------------------------------------------------ this is how the camera bar looks. as you see, it has a lock icon indicating its locked. ------------------------------------------------------ here you see it in the camera properties settings. Hope this explains what im trying to tell. This would be a mini life saver if it was implemented. I've certainly done it lots of times and then wish it could be disabled.
  4. Bandy333

    Locking Help

    I want to make a scene where Steve would drop his sword acidentally and needs to take a stick from the ground and use it as a sword. Is there any way to lock the sword, then unlock it when it falls and lock the stick when steve grabs it?
  • Create New...