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Found 3 results

  1. (I think I posted this earlier, but for whatever reason it was gone :p) https://imgur.com/a/VHnh0vM (<-images showing the problem) https://www.mediafire.com/file/vyqhj4az4q3vws3/Fly+Away+MV+-+복사본.zip/file (<-The compressed Mine Imator file) So I was making a little animation, after making some keyframes on characters I was working on some backround structures. And when I turned to the characters(one human, one ender dragon), they didn't show on the screen!! Like, you know how the entities' limbs are fixed to the entity itself as the parent? Well the characters named 'Cymmo'(Human) and 'Ender Dragon' was there, as you can see in the link, but it didn't have any limbs under it like it was supposed to. So nothing showed up on the screen except those red/blue/yellow axis and circle thingies. I'm sure I didn't accidentlyerase them with other things, because I don't know how to. It was just gone! Is there any way to restore the keyframes I made on the limbs? Maybe there's a automatic backup file or something?
  2. ive made a most accurate skeleton of a cow and it fits just about in a cow model Btw if you see cubes in the cows skull i use them to cover pixels (if you want to know what size it need to be a pixel its 0.06) and i have thrown in a simple rig that are half of limbs for a zombie. Limbs bits:http://www.mediafire.com/download/rb2rb5avzfd3vp3/Top+arm+half+of+zombie.object http://www.mediafire.com/download/ap6o7n9whb8c82e/top+leg+half+of+Zombie.object http://www.mediafire.com/download/xjmh4pdhatpihfu/bottom+arm+half+of+zombie.object http://www.mediafire.com/download/l2xna1py3mmola0/Bottom+leg+half+of+Zombie.object Cow Skeleton:http://www.mediafire.com/download/5a1hga60h4yd46a/Skeleton+Cow.object Also if you want me to build a rig reply what you need to be build but search it up first
  3. When i have my character in a position where many numbers and bends and rotations are active, and i want my character to be standing like it was when i first created it, i use the instant transition, and then i take every body part and i manually set every value back to 0. This is very tedious, especially if you have your guy in a position like this What would be great to have, is a button for each body part keyframe, that sets every value to zero when pressed. This would be very useful if you want to reset all values of your character to 0 in a few seconds, and just continue animating without having to bother with setting everything to 0 again. What do you guys think? Yay or Nay?
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