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Found 13 results

  1. I can't Bayleef it! I think I'm gonna be making Pokémon rigs again, cuz Wynaut? I know its a little Farfetch'd to say I'm the only one to make something like this, but I'm not, @BOOMmaker has made one, and with a team too! That was pretty Onyxpected, wasn't it? I'm not sorry about these puns, so, I'm just gonna Wobuffet you all with some rigs I made (Maybe some others too,) like a tyranitar! Speaking about Tyranitar, that's the first rig! And like some of my other rigs, I try to do these with little to no extra files! These are mostly ONLY a .object file! Tyranitar: Requests: NOTE: I'm probably not gonna do them. Pikachu
  2. Plot: This story takes place in a place called Merana. 10 years after the previous wars where the resistance had won from the rebels, twice. The mechanics created fourty years of peace, but now, a hostile, Mixed-Race group announcing themselves as "The Bindings" is attacking Merana, killing thousands. Form: Name: Age (Has to be 18 or higher): (ignore if binding) Gender: Side: (Rebellion/Binding) (if rebellion)(void if binding) Mech powers (Two maximum): Mech weapons (Two maximum, each arm 1): (if binding)(void if rebellion) Special Abilities(two max): (I.E. Can fly, Can breathe fire) Weapons(two max): (I.E. Sharp tail, Claws) Mech stats/Binding Stats: (You can distribute 16 points) Attack (1 to 10)(How much attack power you have): Defense (1 to 10) (How much armor you have): Speed(1 to 10) (How quick you are): 5+ can fly Heres mine: Name: Satsi Retaffer Age (Has to be 18 or higher): 22 Gender: Male Side: Rebellion (if rebellion)(void if binding) Mech powers (Two maximum): Particle Disruption Field(Drops a small orb, which projects a spherical shield) and Nano Disruption (can heal friendly mechs, damaged enemys Mech weapons (Two maximum, each arm 1): .50 caliber double-mount(left arm), 150mm shell cannon(right hand) (if binding)(void if rebellion) Special Abilities(two max): (I.E. Can fly, Can breathe fire) Weapons(two max): (I.E. Sharp tail, Claws) Mech stats/Binding Stats: (You can distribute 16 points) Attack (1 to 10)(How much attack power you have): 6 Defense (1 to 10) (How much armor you have): 4 Speed(1 to 10) (How quick you are): 6
  3. so i made this a while back again a favorite scene of mine that wasn't at a club or had the voltron ring a 4th wall break in a 4th wall break...that's like 16 walls
  4. heres a log! 5:07:58 PM version: 1.0.4 (official) 5:07:58 PM gm_version: 1.4.1542 5:07:58 PM build date: 11/19/2015 2:33:35 PM 5:07:58 PM YYC: yes 5:07:58 PM LAA: no 5:07:58 PM OS: Windows_NT 5:07:58 PM USERDOMAIN: Somebodys-PC 5:07:58 PM USERNAME: NO! IM NOT GOING TO GIVE YOU MY NAME! 5:07:58 PM USERPROFILE: C:\Users\name 5:07:58 PM APPDATA: C:\Users\name\AppData\Roaming 5:07:58 PM video_adapter_0_name: AMD Radeon(TM) R4 Graphics 5:07:58 PM video_adapter_0_driver_version_high: 524305 5:07:58 PM video_adapter_0_device_name: \\.\DISPLAY1 5:07:58 PM video_adapter_0_driver_version_low: 656764 5:07:58 PM os_version: 393218 5:07:58 PM os_is_network_connected: yes 5:07:58 PM os_get_language: en 5:07:58 PM os_get_region: US 5:07:58 PM working_directory: C:\Users\name\Mine-imator\ 5:07:58 PM file_directory: C:\Users\\name\AppData\Roaming\Mine_imator\ 5:07:58 PM Old log found 5:07:58 PM DLL init 5:07:58 PM file.dll 5:07:58 PM gzunzip.dll 5:07:58 PM movie.dll 5:07:58 PM Movie init 5:07:58 PM window.dll 5:07:58 PM texture.dll 5:07:58 PM Texture init 5:08:01 PM exe_directory: C:\Users\name\Mine-imator\ 5:08:01 PM Trying to save files 5:08:01 PM surface_save OK 5:08:01 PM texture_create OK 5:08:01 PM file_delete_dll OK 5:08:01 PM Shader init 5:08:01 PM shaders_are_supported: yes 5:08:01 PM shader_high_ssao_blur compiled: yes 5:08:01 PM shader_high_ssao compiled: yes 5:08:01 PM shader_high_ssao_depth_normal compiled: yes 5:08:01 PM shader_high_light_apply compiled: yes 5:08:01 PM shader_high_light_night compiled: yes 5:08:01 PM shader_high_light_point compiled: yes 5:08:01 PM shader_high_light_spot compiled: yes 5:08:01 PM shader_high_light_sun compiled: yes 5:08:01 PM shader_high_fog_apply compiled: yes 5:08:01 PM shader_high_fog compiled: yes 5:08:01 PM shader_high_dof compiled: yes 5:08:01 PM shader_high_aa compiled: yes 5:08:01 PM shader_replace compiled: yes 5:08:01 PM shader_draw_texture compiled: yes 5:08:01 PM shader_depth compiled: yes 5:08:01 PM shader_color_fog_lights compiled: yes 5:08:01 PM shader_color_fog compiled: yes 5:08:01 PM shader_blend_fog compiled: yes 5:08:01 PM shader_blend compiled: yes 5:08:01 PM shader_border compiled: yes 5:08:01 PM Create vertex format 5:08:01 PM Render init 5:08:01 PM Ground model init 5:08:01 PM Character models init 5:08:01 PM Windows init 5:08:01 PM Lists init 5:08:01 PM Load language file: C:\Users\name\Mine-imator\Other\Languages\english.txt 5:08:01 PM Make transitions 5:08:01 PM linear 5:08:01 PM instant 5:08:01 PM easeinquad 5:08:01 PM easeoutquad 5:08:01 PM easeinoutquad 5:08:01 PM easeincubic 5:08:01 PM easeoutcubic 5:08:01 PM easeinoutcubic 5:08:01 PM easeinquart 5:08:01 PM easeoutquart 5:08:01 PM easeinoutquart 5:08:01 PM easeinquint 5:08:01 PM easeoutquint 5:08:01 PM easeinoutquint 5:08:01 PM easeinsine 5:08:01 PM easeoutsine 5:08:01 PM easeinoutsine 5:08:01 PM easeinexpo 5:08:01 PM easeoutexpo 5:08:01 PM easeinoutexpo 5:08:01 PM easeincirc 5:08:01 PM easeoutcirc 5:08:01 PM easeinoutcirc 5:08:01 PM easeinelastic 5:08:02 PM easeoutelastic 5:08:02 PM easeinoutelastic 5:08:02 PM easeinback 5:08:02 PM easeoutback 5:08:02 PM easeinoutback 5:08:02 PM easeinbounce 5:08:02 PM easeoutbounce 5:08:02 PM easeinoutbounce 5:08:02 PM linear 5:08:02 PM instant 5:08:02 PM easeinquad 5:08:02 PM easeoutquad 5:08:02 PM easeinoutquad 5:08:02 PM easeincubic 5:08:02 PM easeoutcubic 5:08:02 PM easeinoutcubic 5:08:02 PM easeinquart 5:08:02 PM easeoutquart 5:08:02 PM easeinoutquart 5:08:02 PM easeinquint 5:08:02 PM easeoutquint 5:08:02 PM easeinoutquint 5:08:02 PM easeinsine 5:08:02 PM easeoutsine 5:08:02 PM easeinoutsine 5:08:02 PM easeinexpo 5:08:02 PM easeoutexpo 5:08:02 PM easeinoutexpo 5:08:02 PM easeincirc 5:08:02 PM easeoutcirc 5:08:02 PM easeinoutcirc 5:08:02 PM easeinelastic 5:08:02 PM easeoutelastic 5:08:02 PM easeinoutelastic 5:08:02 PM easeinback 5:08:02 PM easeoutback 5:08:02 PM easeinoutback 5:08:02 PM easeinbounce 5:08:02 PM easeoutbounce 5:08:02 PM easeinoutbounce 5:08:02 PM Transitions OK 5:08:02 PM Globals init 5:08:02 PM Opening pack from folder: C:\Users\name\Mine-imator\Other\Textures\ 5:08:02 PM mob_texture 5:08:02 PM block_texture 5:08:03 PM colormap_grass_texture 5:08:03 PM colormap_foliage_texture 5:08:03 PM item_texture 5:08:03 PM particles_texture 5:08:03 PM block_preview_texture 5:08:03 PM sun_texture 5:08:03 PM moonphases_texture 5:08:03 PM moon_texture 5:08:04 PM clouds_texture 5:08:04 PM Pack opened 5:08:04 PM Found key_file: C:\Users\name\Mine-imator\Other\key.file 5:08:04 PM Loading settings: C:\Users\name\Mine-imator\Other\settings.file 5:08:04 PM load_format: 3 5:08:04 PM Loading recent: C:\Users\name\Mine-imator\Other\recent.file 5:08:04 PM Loading closed alerts: C:\Users\name\Mine-imator\Other\alerts.file 5:08:04 PM Startup OK 5:08:04 PM Resetting project 5:08:04 PM Destroying instances 5:08:04 PM Project resetted 5:08:04 PM Show popup: startup 5:08:12 PM Opening project: C:\Users\name\Mine-imator\Projects\sand\sand.mproj 5:08:12 PM load_folder: C:\Users\name\Mine-imator\Projects\sand 5:08:12 PM load_format: 10 5:08:12 PM Resetting project 5:08:12 PM Destroying instances 5:08:12 PM Project resetted 5:08:12 PM save_folder: C:\Users\name\Mine-imator\Projects\sand 5:08:12 PM load_iid_offset: 0 5:08:12 PM Templates: 0 5:08:12 PM Timelines: 0 5:08:12 PM Resources: 0 5:08:12 PM Get template iids 5:08:12 PM Get particle type iids 5:08:12 PM Get keyframe iids 5:08:12 PM Get timeline iids 5:08:12 PM Update program 5:08:12 PM Project loaded 5:08:20 PM Add resource: skin 5:08:20 PM filename: XWereWolfX56.png 5:08:20 PM filename_out: XWereWolfX56.png 5:08:20 PM load_folder: C:\Users\name\Mine-imator\Projects\sand 5:08:20 PM save_folder: C:\Users\name\Mine-imator\Projects\sand 5:08:20 PM Action Load resource: action_bench_char_skin, C:\Users\name\Mine-imator\Projects\sand\XWereWolfX56.png 5:08:21 PM Action: action_bench_create 5:08:21 PM Created: char 5:08:35 PM Action: action_bench_create 5:08:35 PM Created: block 5:08:37 PM Action: action_tl_select 5:08:44 PM Action: action_tl_select 5:08:50 PM Action: action_tl_select 5:08:56 PM Action: action_tl_select 5:09:09 PM Action: action_tl_deselect_all 5:09:10 PM Action: action_tl_select 5:09:14 PM Undo: tl_value_set 5:09:15 PM Action: action_tl_select 5:09:30 PM Action: action_tl_select 5:09:35 PM Action: action_tl_select 5:09:43 PM Action: action_tl_select 5:09:45 PM Action: action_tl_select 5:09:46 PM Action: action_tl_select 5:09:57 PM Action: action_tl_select 5:10:03 PM Action: action_tl_select 5:10:09 PM Action: action_tl_select 5:10:13 PM Action: action_tl_select 5:10:17 PM Action: action_tl_select plz help me i ate a nickle and now this is happening!
  5. Rubin styled wallpaper(cause why not?) these rubin styles are like durgz only the cool kids do it but it will lead to early death (why? idfk just look at the thingamajic) (now blah blah like blah blah blah whatever) V
  6. just a little WIP i am doing using SKIBBZ steve rig what do you think?
  7. Hello! I Am Minecraftian Warrior {No Duh} And I Come Here With Another Rig! I Have Made This Rig For The Same Basic Reason(s) For Making Almost All Of My Rigs: I Wanted The Rig, But I Couldn't Find One, I Was Bored, Or I Was Requested It. (Which I Don't Do Anymore.) Yes, I Know There Are Other Potion Rigs Out There, But They Are Not Many Rigs For Potions And In The Rig They Just Use A PNG File For All The Potions Or Have A Bottle And Add A Block Inside It For The Liquid. So, I Decided To Make My Own 3D Potion Rig! So, Without Farther Ado, Here It Is! Now, Let's Compare This Rig's Bottle To The Normal PNG Bottle!: Version 2.0 *Added Glow* Known Glitches: Graphical Glitch When Looking At The Bottle From Certain Positions Like In The Picture Below: Versions: 1.0: First Release | Download: http://www.mediafire.com/?dr5889v3ai4e4e7 2.0: Added A Glow | Download: http://www.mediafire.com/?fhhek6zfew6cb41 New! Splash Potion!:*Looks Kind Of Weird* Comparison: Version 2.0!: (Added A Less Dramatic Bend) Versions: 1.0: First Release | Download: http://www.mediafire.com/?qevmzldztre68t6 2.0: First Release | Download: http://www.mediafire.com/?3i0urbm392a9ann So, That's It For Now Guys! I Hope You Like The Rig! If You Did, Remember To Smack That Reputation Button! It Helps Me Out And It Tells Me You Like The Rig! So, That's All For Now Guys! PEACE OUT!
  8. Just a little something I made a while back with the power of resource packs, Mine-imator, and Paint.NET. (and yes, credit to Akmal Zonia for his skin, because he demands credit on everything you use his skin in ) Resource pack used: Faithful
  9. "Last thing, u cant beat me!!!" this is the last wallpaper after Origins Minecraft: "im not a good leader, just a normal leader, i can beat the difficults,with all the problems, i will protect my team!!"
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