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  1. Venny, Chika and Roxanne found Gregory. If Gregory doesn't call Freddy... Gregory: Freddy, I need your help! Venny, Chika and Roxanne snatched me aside! Freddy: Don't worry buddy I'm coming! part 2?... PNG VERSION:
  2. i have finally finished the modeling of the body and the lower part, everyone is saying that the original model design is fat or blocky. and it is to be honest, so i remodel the model all over again. what do you think of the new design? is this better or the original design is better note: will do the texture later on the new model.
  3. i have a question for the fnaf experts, is the model of Freddy is fat? To me it looks FAT, I think Freddy is supposed to be fad I think? i don't know, pls let me know in the comments. it is time for the head the hard part of the rig/model to make, wish me luck ;-; Love you all
  4. i Being working on this rig for 4 hours now, and i think is looking so far, is not finished yet (OBVIOUSLY) So what do you guys think, if you can anything i miss so far on this rig/model, pls be sure to point me in the comment, Love you guys ? Sorry if the watermark is bothering you, got to keep my stuff before somebody try to steal it, haha
  5. Five Nights at Freddys' might be oversaturated in the Mine-Imator community, but that won't stop me from doing my take on the animatronic bear. If you don't like FNaF, that's perfectly fine, you don't have to look at FNaF related posts, you have the ability to just not post on them and ignore them. Anyways, this is my take on a proper Freddy rig in Mine-Imator. He took a bit longer to do than I expected, primarily because several users in the discord servers pointed out some proportion issues. Once those issues are pointed out to me, it's like a mental oath that I am forced to sign that declares "Corellion, you must redo this model to exceed their expectations. It's not good enough!" haha. It's a good thing though, because it's leading me to fix a lot of my older models to look even better. Of course, it's also a huge curse, because it means I rarely am satisfied with my models, and they constantly sit around as a work in progress. I get stuck in an endless loop of seeing little details to add, or minor changes to improve it. Oh well. Enough talk. here he is.
  6. Went for something fairly simple, using a Freddy rig that I just finished. Springtrap was done by the talented @Mr. Darl, so all credit for that masterpiece goes to him. Nothing too fancy, just two fuzz lumpkins standing up against a black background. Oh well.
  7. Credit to JayH for the Thorned Freddy rig. Follow him in Twitter!
  8. Credits: @jakubg1 for his skin @Phyre for her skin @Hozq for smooth steve/alex model @SKIBBZ for the face rig @TNTRaptor for rendering this Now to say this: Jakub was like a friend to me. He's always friendly and awesome, like many other users in this server. I heard he's gone through nasty stuff in Discord and been banned because of pedophillia, and I messaged him about that thing. He admitted he's been careless, but now he's more cautious. Therefore, he said he has planned leaving the MI community for life since the rendering and animating is beginning to bore him. This left me a mark, and it seems no one had made a mention or appearance of him, so this may be the last render he may appear(maybe not), so...may you rest in peace, old friend. ?
  9. I remade my two Funtime Animatronics, Foxie and Freddie, cuz honestly my old ones just looked like crap. And sadly I cannot type the names of the animatronics right without it changing to something stupid.
  10. The rigs are to ShotUAnimations! She's impressive at the rigs, especially to herself!
  11. The F.N.a.F. Crew - Rigs, models, and map made by me.
  12. I made a F.R.E.D.D.Y. rig from F.N.A.F. because why not. I will release it when: -I am done with the rig. Because there stil are some bugs and glitches. -If there are two people who already want it. Than you need to tell me in de comments. There wil be some bugs and glitches than. hope you enjoy it!
  13. hi Here my Mike rig here the download link ---http://www.mediafire.com/file/w3cj94p7o7a94lz/Mike+rig.rar---
  14. I am back! With more adventure animatronic rigs! Including: Freddie F0xy Ch1ca Withered Ch1ca Withered Bunny Pictures! Leave which animatronic you want next! Download: http://www.mediafire.com/download/y4ww480hc6xfxef/Adventure_Animatronics_Pack_1_by_Supah.exe.rar
  15. Paranormal F r e d d y - Animatronic Rig made by me, idea by Ryleebcool.
  16. Tired of those bad f.n.a.f. rigs? Well, I have the rigs for you! (These were made by Mr. Darl, I just made the animation)
  17. fad Mike fadbear Rig i made and lol trying to insert an image
  18. It says post teasers, so here's what I can think of. Hmm~ So the thing is, I know I said I was done with F.N.A.F., but as you can clearly see, "We're not done yet" means something contrary. I wonder what it is I wouldn't put as harshly as lying, but that is one way to put it ofcourse. So yeah, I basically lied. Anywho, I figured as a present for the people who do like F.N.A.F., I'd release what models I could by christmas and continue work on the rest afterwards. Ehm, I mean. F.N.A.F. is basically what made my channel to the (673)subs I have now. Not colossal as some, but definitely a huge jump from the 70 I had before I started working with F.N.A.F. included in my projects. These funtime models are quite the project. They are SOOOOOO time consuming to make, it's not as much fun as other models, but well. I still have fun rigging and animating with them. And I hope you folks do too! Here's the image of one of the current project. Here is the finished product(of the head). Blah blah blah, use item rigging and other textures, boo hoo. Folks, why would I waste my time recreating a material that is EQUALLY useful to the smooth/gritty/fluffy textures minecraft offers to me? It seems like everyone who uses my models don't have an issue with it. As for the way I rig. Peeps. I know it's not requested of me to do so often, but before any of that grows, I actually find game building my rigs is a lot more fun than painting several layers on a screen. I find it fun, most of the time, but in this case I'll admit it's tedious. Just gonna note it wouldn't be any less tedious with item rigging or whatever is popular right now. For the people who want to have an explanation about how I'm going by this(though who cares about the mechanics of it). In the gameplay image, there are two endoskeleton heads. One has yellow/blue/pink blocks etc. This is a mapping method. I'll layer the face plates(this one has two in the game, so I had to overlay two layers(That was annoying)), and I'll rebuild each layer. I want to let you know, this is all done 'by hand', no symmetry mods, etc. The only external editing I did was cloning the endoskeleton head with mc edit. Everything done by hand, which is one of the reasons why this is so time consuming. Anyways, this 'by hand' thing means that I found a plot away from the head, and kept flying over to the mapping and back to the build to make sure I had the blocks in the right plates. This is especially important, because like I noted earlier, this rig has two layers of face plates(according to the game). I'm working on the body right now(which is in the top right of the gameplay image) and this is the other reason why these funtime rigs are so time consuming. Because according to the game, the endoskeletons are.. all wires. AAAAALLLLL WIRES. This means a lot of placing and deletion of blocks, to get those up/diagonal placements. So this rig might be the only one done around Christmas, and I'll try to work on the rest afterwards. For those of you who don't like F.N.A.F. I hope you appreciated the efforts put into this rig at least. If not, well that's fine as long as you're not biting my arm because of my choices, which are nearly reaching personal levels because of all the insults I get on them. (Also, I KNOW SPHERES DON'T GO WITH CUBES, I just don't care <3) Sorry for my recent attitude, it's cold outside. :3 I try not to vent that to you folks. At any rate, I'm happy to be back into the F.N.A.F. system for a little bit, and although I know some of you aren't, I hope you enjoy my WIP and maybe would like to see the end result. Ciao, folks. This rig is going to be really laggy when it's done
  19. Here I will post all my fad 2 Rigs, not wallpapers, but rigs, that will mean, i will still make different fad Topics for wallpapers, but the rigs, are here, if you want the rigs, you can follow to see the new rigs, I'm making this so I got all the rigs in one place, and so the fad haters don't need to see lots of fad topic from me Edit: NOT GIVING OUT THE RIGS ANYMORE AIGHT? it's that basic. Here's the rigs you can choose from. Toy Mike Reference: Toy la NiƱa Reference: Toy Clyde Reference: Withered Clyde Reference: The Puppet Reference:
  20. Merry Christmas! I have a couple of rigs to present to you... and everything you need to know about them. The first is Fun-Time F.r.e.d.d.y.(FF). Take a good long look- (Thanks to Supah.exe for after-editing!) FF is probably the most extensive rig I've had to do, and along with that one of the most tedious. But he's done, and this Christmas I figured it'd be appreciated if I released it. Starting this rig on October 12 and finished on the 23rd of December, this rig is somewhat complex but carefully made for your guys' entertainment. FF is made almost entirely out of schematics, all built "hand made" and imported and rigged through Mine-Imator. FF has (14)opening faceplate pieces, compiled of the 6 surface mask ones and the 8 "steel" ones underneath. All are poseable. He contains (2)poseable chest plates. A lot of his plates clip through things, and my only defense for that is that the game itself does the same thing. So, no real way to improve that. His legs, midlegs, feet, and even toes are poseable. The master parent of this rig is the pelvis. Notice that on the left hand he carries a microphone, held by 5 triple segment fingers. On his right arm he carries the infamous Bon-Bon Mascot. The mascot is fully poseable(relative to the game); it's 3 segmented arms can be rotated, his ears can also be moved at either segment. His "fingers" are not poseable; Those are left as single objects, part of the hand. The mascot torso is rotatable on the arm, so no need to rotate the lower arm itself. A few notes about part movement: When moving FF's surface forehead faceplates, the ears will move with it, as they are children of those plates. His hat will also move with them, just like in the game. His nose and outer teeth will move with the chin and cheek surface plates, and his inner teeth are bound to his endoskelly. :3 Clip notices: Arms clip with the chest plates when they are at his sides; they also clip when opening the chest plates. The outer and inner forehead faceplates clip when opened. When you're moving the forehead plates, please select them as the parts in the hierarchy with the "(Hinge)" suffix, because this is what makes them open diagonally, like in the game. Tip: Parts that say "NOTOUCH", you probably shouldn't touch. Shoot me a reply if you have any questions about this rig. You can download the ZIP here: http://themcnatural04.wixsite.com/dataworld/fire-sharing ---------------------------------------------------------------------------------------- Yenndo(FY), completed slightly before FF. FY(according to the game) has an almost exact endoskeleton compared to FF. The only notable differences are his yellow eyes and presence of both hands. Not to much to say about this model. Basically poseable like FF, without the colors and faceplates. He can also be found on my website. Merry Christmas folks! EDIT: ROTATION OF BOTH YF AND FF ARE MIXED(Trying to rotate them one way might put them in a different direction than desired)
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