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Found 23 results

  1. increasing the camera's viewing angle in mine-imator doesn't work like it does in real life, because the vanishing point is determined by the camera's perspective, making the edges of the image stretched. The goal is to make 180° for vertical and horizontal view, like fisheye lens effect that doesn't stretch the image. so I put several parallel planes with a texture of 7 cameras to form a panoramic video (without using a video editor):
  2. The day when Red jewel has been Advent on this world, Everything has been started.
  3. I draw it manually im sorry if it too bad xd And i hope this will be added soon
  4. A very situational and non-detailed tutorial. But hey, ya gotta start somewhere I guess? Do let me know if I've wasted your time or if you've actually learned something! Here's the circle texture : https://drive.google.com/file/d/18zEw8_entsflFz9Kdk4E-3wxTREEfECr/view?usp=drivesdk (Also, the music is "Jazz in Paris" BTW)
  5. your time has stopped a while.
  6. KEJWII

    HDR

    Good morning Whether in the new Mine-imator 1.2.7 or 1.3.0 update will HDR effect be added? many programs I know use HDR and will there be a possibility for HDR effect. thank you for reading
  7. Hi, I would like to ask for a small update of the "Bloom" effect in the sense that there would be a possibility that the bloom effect will only be able to work terrain, not on the clouds / sky.
  8. mbanders

    Lens Flair Rig

    Here you go. A lens flair that you can use for animations. Download: http://www.mediafire.com/file/nd3jj9om2g16132/Lens+Flair+Rig.zip How to use: Import the rig into your animation. Parent the rig to a camera. Use the position, rotation, scale, and alpha sliders to adjust it according to where the light source is in your shot. If done right, effects may be similar to those in the GIF above.
  9. - Art - Rigs used: "Clock Rig", "Computer", "Book Rig", "Chairs 2 / Office Chairs" I FORGET where did I downloaded them from. Rigger, please put some Readme or credit on your rigs.
  10. Production Program: Mine-imator Community Build 1.0.3 GIMP 2.8
  11. 8:09:42 Opening project: C:\Users\Lenka\Mine-imator\Projects\Background\Background.miproject 8:09:42 load_format: 24 8:09:42 Resetting project 8:09:42 Destroying instances 8:09:42 Project resetted 8:09:42 save_folder: C:\Users\Lenka\Mine-imator\Projects\Background 8:09:42 load_folder: C:\Users\Lenka\Mine-imator\Projects\Background 8:09:43 Project loaded 8:09:43 Saving settings: C:\Users\Lenka\Mine-imator\Data\settings.midata 8:09:43 Action: action_tl_deselect_all 8:09:43 Action: action_tl_deselect_all 8:09:45 Action: action_tl_select 8:09:51 Action: action_tl_select_single 8:09:51 Action: cam_control_move 8:10:07 Action: action_tl_select 8:10:14 Action: action_tl_frame_bend_angle 8:10:14 Action: action_tl_select 8:10:16 Action: action_tl_deselect_all 8:10:17 Action: action_tl_select 8:10:18 Action: action_tl_select 8:10:24 Action: action_tl_frame_rot 8:10:30 Action: action_tl_frame_bend_angle 8:10:31 Action: action_tl_frame_rot 8:10:33 Action: action_tl_select 8:10:35 Action: action_tl_frame_bend_angle 8:10:37 Action: action_tl_frame_rot 8:10:39 Action: action_tl_frame_bend_angle 8:10:42 Action: action_tl_select 8:10:43 Action: action_tl_frame_bend_angle 8:10:45 Action: action_tl_select 8:10:46 Action: action_tl_select 8:10:47 Action: action_tl_frame_rot 8:10:48 Action: action_tl_select 8:10:49 Action: action_tl_frame_bend_angle 8:10:50 Action: action_tl_frame_rot 8:10:52 Action: action_tl_select 8:10:53 Action: action_tl_frame_rot 8:11:02 Action: action_tl_deselect_all 8:11:07 Action: action_tl_select 8:11:08 Action: action_tl_select 8:11:10 Action: action_tl_extend 8:11:11 Action: action_tl_select 8:11:14 Action: action_tl_extend 8:11:17 Action: action_tl_select 8:11:24 Action: action_tl_frame_scale 8:11:26 Action: action_tl_frame_scale 8:11:33 Action: action_tl_frame_scale 8:11:39 Action: action_tl_frame_scale 8:11:43 Action: action_tl_frame_scale 8:11:51 Action: action_tl_frame_pos 8:11:56 Undo: tl_value_set 8:11:58 Action: action_tl_frame_scale 8:12:00 Undo: tl_value_set 8:12:05 Action: action_tl_deselect_all 8:12:16 Action: action_tl_select_single 8:12:16 Action: cam_control_move 8:12:19 Action: action_tl_deselect_all 8:12:19 Action: action_tl_deselect_all 8:12:19 Action: action_tl_select_single 8:12:19 Action: cam_control_move 8:12:24 Action: action_tl_select 8:12:27 Action: action_tl_select 8:12:28 Action: action_tl_frame_rot 8:12:30 Action: action_tl_deselect_all 8:12:43 Action: action_bench_create 8:12:43 Created: block 8:12:44 Action: action_tl_select 8:12:49 Undo: action_tl_select 8:12:52 Undo: action_bench_create 8:13:03 Action: action_bench_create 8:13:03 Created: item 8:13:06 Action: action_tl_select 8:13:09 Action: action_tl_frame_pos 8:13:11 Action: action_tl_frame_pos 8:13:13 Action: action_tl_frame_rot 8:13:18 Action: action_tl_frame_rot 8:13:21 Action: action_tl_frame_pos 8:13:28 Action: action_tl_frame_pos 8:13:30 Action: action_tl_deselect_all 8:13:31 Action: action_tl_select_single 8:13:31 Action: cam_control_move 8:13:38 Action: action_tl_select 8:13:39 Action: action_tl_select 8:13:43 Action: action_tl_extend 8:13:46 Action: action_tl_extend 8:13:48 Action: action_tl_select 8:13:50 Action: action_tl_frame_rot 8:13:53 Undo: tl_value_set 8:13:54 Action: action_tl_frame_rot 8:13:56 Undo: tl_value_set 8:13:57 Action: action_tl_extend 8:13:58 Action: action_tl_select 8:14:00 Action: action_tl_frame_rot 8:14:03 Undo: tl_value_set 8:14:04 Action: action_tl_frame_rot 8:14:07 Action: action_tl_select 8:14:09 Action: action_tl_frame_rot 8:14:13 Action: action_tl_deselect_all 8:14:16 Action: action_tl_select 8:14:18 Action: action_tl_frame_scale 8:14:23 Undo: tl_value_set 8:14:26 Action: action_tl_frame_scale 8:14:30 Action: action_tl_frame_pos 8:14:33 Undo: tl_value_set 8:14:34 Action: action_tl_deselect_all 8:14:46 Action: action_bench_create 8:14:46 Created: block 8:14:50 Action: action_tl_select 8:14:51 Action: action_tl_frame_pos 8:14:57 Action: action_tl_frame_pos 8:15:01 Action: action_tl_frame_pos 8:15:01 Action: action_tl_frame_rot 8:15:03 Action: action_tl_frame_pos 8:15:08 Action: action_tl_frame_pos 8:15:10 Action: action_tl_frame_rot 8:15:12 Action: action_tl_frame_pos 8:15:14 Action: action_tl_frame_rot 8:15:19 Action: action_tl_frame_pos 8:15:22 Action: action_tl_deselect_all 8:15:26 Action: action_tl_select 8:15:27 Action: action_tl_frame_pos 8:15:33 Action: action_tl_frame_rot 8:15:35 Action: action_tl_frame_pos 8:15:39 Action: action_tl_frame_rot 8:15:42 Action: action_tl_deselect_all 8:19:42 Backup: C:\Users\Lenka\Mine-imator\Projects\Background\Background 8:19:42 Saving project: C:\Users\Lenka\Mine-imator\Projects\Background\Background.backup1 8:19:42 save_folder: C:\Users\Lenka\Mine-imator\Projects\Background 8:19:42 load_folder: C:\Users\Lenka\Mine-imator\Projects\Background 8:19:42 Project saved 8:19:42 Backup saved 8:19:42 Saving settings: C:\Users\Lenka\Mine-imator\Data\settings.midata 8:29:28 Action: action_tl_select 8:29:30 Undo: action_tl_select 8:29:30 Undo: action_tl_deselect_all 8:29:30 Undo: tl_value_set 8:29:30 Undo: tl_value_set 8:29:30 Undo: tl_value_set 8:29:31 Undo: tl_value_set 8:29:31 Undo: action_tl_select 8:29:31 Undo: action_tl_deselect_all 8:29:31 Undo: tl_value_set 8:29:32 Undo: tl_value_set 8:29:32 Undo: tl_value_set 8:29:32 Undo: tl_value_set 8:29:33 Undo: tl_value_set 8:29:33 Undo: tl_value_set 8:29:34 Undo: tl_value_set 8:29:34 Undo: tl_value_set 8:29:35 Undo: tl_value_set 8:29:36 Undo: tl_value_set 8:29:36 Undo: action_tl_select 8:29:37 Undo: action_bench_create 8:29:37 Undo: action_tl_deselect_all 8:29:37 Undo: tl_value_set 8:29:38 Undo: action_tl_select 8:29:38 Undo: action_tl_deselect_all 8:29:38 Undo: tl_value_set 8:29:38 Undo: action_tl_select 8:29:39 Undo: tl_value_set 8:29:39 Undo: action_tl_select 8:29:39 Undo: action_tl_extend 8:29:39 Undo: action_tl_select 8:29:39 Undo: action_tl_extend 8:29:40 Undo: action_tl_extend 8:29:40 Undo: action_tl_select 8:29:40 Undo: action_tl_select 8:29:40 Undo: tl_value_set 8:29:41 Undo: action_tl_select_single 8:29:41 Undo: action_tl_deselect_all 8:29:41 Undo: tl_value_set 8:29:42 Undo: tl_value_set 8:29:42 Undo: tl_value_set 8:29:42 Undo: tl_value_set 8:29:42 Backup: C:\Users\Lenka\Mine-imator\Projects\Background\Background 8:29:42 Saving project: C:\Users\Lenka\Mine-imator\Projects\Background\Background.backup1 8:29:42 save_folder: C:\Users\Lenka\Mine-imator\Projects\Background 8:29:42 load_folder: C:\Users\Lenka\Mine-imator\Projects\Background 8:29:42 Project saved 8:29:42 Backup saved 8:29:42 Saving settings: C:\Users\Lenka\Mine-imator\Data\settings.midata 8:29:43 Undo: tl_value_set 8:29:43 Undo: tl_value_set 8:29:43 Undo: action_tl_select 8:29:43 Undo: action_bench_create 8:29:44 Undo: action_tl_deselect_all 8:29:44 Undo: tl_value_set 8:29:45 Undo: action_tl_select 8:29:45 Undo: action_tl_select 8:29:45 Undo: tl_value_set 8:29:46 Undo: action_tl_select_single 8:29:46 Undo: action_tl_deselect_all 8:29:46 Undo: action_tl_deselect_all 8:29:47 Undo: tl_value_set 8:29:47 Undo: action_tl_select_single 8:29:47 Undo: action_tl_deselect_all 8:29:47 Undo: tl_value_set 8:29:48 Undo: tl_value_set 8:29:48 Undo: tl_value_set 8:29:48 Undo: tl_value_set 8:29:49 Undo: tl_value_set 8:29:49 Undo: action_tl_select 8:29:49 Undo: action_tl_extend 8:29:49 Undo: action_tl_select 8:29:50 Undo: action_tl_extend 8:29:50 Undo: action_tl_select 8:29:50 Undo: action_tl_select 8:29:50 Undo: action_tl_deselect_all 8:29:51 Undo: tl_value_set 8:29:51 Undo: action_tl_select 8:29:51 Undo: tl_value_set 8:29:52 Undo: tl_value_set 8:29:52 Undo: action_tl_select 8:29:52 Undo: tl_value_set 8:29:52 Undo: action_tl_select 8:29:53 Undo: action_tl_select 8:29:53 Undo: tl_value_set 8:29:53 Undo: action_tl_select 8:29:54 Undo: tl_value_set 8:29:54 Undo: tl_value_set 8:29:54 Undo: tl_value_set 8:29:54 Undo: action_tl_select 8:29:55 Undo: tl_value_set 8:29:55 Undo: tl_value_set 8:29:55 Undo: tl_value_set 8:29:56 Undo: action_tl_select 8:29:57 Action: action_tl_deselect_all 8:29:58 Action: action_tl_select 8:30:01 Action: action_tl_frame_rot 8:30:03 Undo: tl_value_set 8:30:05 Action: action_tl_select 8:30:06 Action: action_tl_frame_bend_angle 8:30:07 Action: action_tl_deselect_all 8:30:33 Action: action_bench_create 8:30:33 Created: spblock 8:30:39 Action: action_tl_select 8:30:43 Action: action_tl_frame_pos 8:30:45 Action: action_tl_frame_pos 8:30:48 Action: action_tl_frame_rot 8:30:52 Undo: tl_value_set 8:30:52 Undo: tl_value_set 8:30:53 Undo: tl_value_set 8:30:54 Undo: action_tl_select 8:30:54 Undo: action_bench_create 8:31:00 Show popup: open 8:31:40 Opening project: C:\Users\blb\Dropbox\MineImator\FirstPerson Animation\FirstPerson Animation.miproject 8:31:40 load_format: 24 8:31:40 Resetting project 8:31:40 Destroying instances 8:31:40 Project resetted 8:31:40 save_folder: C:\Users\blb\Dropbox\MineImator\FirstPerson Animation 8:31:40 load_folder: C:\Users\blb\Dropbox\MineImator\FirstPerson Animation 8:31:40 Project loaded 8:31:40 Loading .blocks: C:\Users\blb\Dropbox\MineImator\FirstPerson Animation\Piece of Mine-Imator.blocks 8:31:40 Size: { { 48,55,27 }, } 8:31:44 Saving settings: C:\Users\Lenka\Mine-imator\Data\settings.midata 8:32:50 Action: action_tl_select 8:32:53 Action: action_tl_deselect_all 8:33:44 Action: action_tl_select 8:33:44 Action: action_tl_keyframe_create 8:33:46 Action: action_tl_select 8:33:46 Action: action_tl_keyframe_create 8:33:49 Action: action_tl_select 8:33:50 Action: action_tl_keyframe_create 8:33:50 Action: action_tl_keyframe_select 8:33:51 Action: action_tl_keyframes_move_done 8:33:52 Action: action_tl_select 8:33:52 Action: action_tl_keyframe_create 8:33:55 Action: action_tl_select 8:33:55 Action: action_tl_keyframe_create 8:34:01 Action: action_tl_select 8:34:02 Action: action_tl_keyframe_create 8:34:03 Action: action_tl_keyframe_select 8:34:06 Action: action_tl_keyframes_move_done 8:34:09 Action: action_tl_select 8:34:09 Action: action_tl_keyframe_create 8:34:11 Action: action_tl_select 8:34:11 Action: action_tl_keyframe_create 8:34:12 Action: action_tl_select 8:34:13 Action: action_tl_keyframe_create 8:34:14 Action: action_tl_select 8:34:15 Action: action_tl_keyframe_create 8:34:25 Action: action_tl_deselect_all 8:34:35 Action: action_tl_deselect_all 8:35:50 Action: action_tl_deselect_all 8:36:23 Action: action_tl_select 8:36:29 Action: action_tl_frame_rot 8:36:31 Action: action_tl_select 8:36:37 Action: action_tl_select 8:36:40 Action: action_tl_frame_rot 8:36:43 Undo: tl_value_set 8:36:44 Action: action_tl_frame_rot 8:36:47 Undo: tl_value_set 8:36:50 Action: action_tl_select 8:37:03 Action: action_tl_select 8:37:06 Action: action_tl_frame_rot 8:37:10 Undo: tl_value_set 8:37:12 Action: action_tl_select 8:37:14 Action: action_tl_frame_bend_angle 8:37:17 Action: action_tl_select 8:37:19 Action: action_tl_frame_rot 8:37:28 Action: action_tl_select 8:37:29 Action: action_tl_select 8:37:33 Action: action_tl_frame_rot 8:37:36 Undo: tl_value_set 8:37:39 Action: action_tl_frame_bend_angle 8:37:45 Action: action_tl_frame_rot 8:37:47 Action: action_tl_frame_rot 8:37:48 Action: action_tl_frame_rot 8:37:51 Action: action_tl_frame_bend_angle 8:37:54 Action: action_tl_frame_rot 8:37:58 Action: action_tl_select 8:38:00 Action: action_tl_frame_rot 8:38:01 Action: action_tl_frame_rot 8:38:04 Action: action_tl_frame_rot 8:38:07 Action: action_tl_deselect_all 8:38:08 Action: action_tl_deselect_all 8:40:10 Action: action_tl_select 8:40:12 Action: action_tl_select 8:40:15 Action: action_tl_frame_rot 8:40:17 Action: action_tl_select 8:40:17 Action: action_tl_deselect_all 8:40:18 Action: action_tl_select 8:40:22 Action: action_tl_select 8:40:24 Action: action_tl_frame_rot 8:40:29 Action: action_tl_deselect_all 8:41:20 Action: action_tl_select 8:41:23 Action: action_tl_frame_pos 8:41:27 Action: action_tl_frame_pos 8:41:37 Action: action_tl_frame_pos 8:41:40 Action: action_tl_frame_pos 8:41:41 Backup: C:\Users\blb\Dropbox\MineImator\FirstPerson Animation\FirstPerson Animation 8:41:41 Saving project: C:\Users\blb\Dropbox\MineImator\FirstPerson Animation\FirstPerson Animation.backup1 8:41:41 save_folder: C:\Users\blb\Dropbox\MineImator\FirstPerson Animation 8:41:41 load_folder: C:\Users\blb\Dropbox\MineImator\FirstPerson Animation 8:41:41 Project saved 8:41:41 Backup saved 8:41:41 Saving settings: C:\Users\Lenka\Mine-imator\Data\settings.midata 8:41:48 Action: action_tl_frame_pos 8:41:51 Action: action_tl_frame_pos 8:41:56 Action: action_tl_frame_pos 8:41:57 Action: action_tl_select 8:42:00 Action: action_tl_frame_pos 8:42:02 Undo: tl_value_set 8:42:03 Undo: action_tl_select 8:42:05 Action: action_tl_frame_pos 8:42:13 Action: action_tl_deselect_all 8:42:23 Action: action_tl_select 8:42:24 Action: action_tl_keyframe_select 8:42:24 Action: action_tl_keyframes_move_done 8:42:29 Action: action_tl_select 8:42:30 Action: action_tl_select 8:42:31 Action: action_tl_select 8:42:32 Action: action_tl_select 8:42:33 Action: action_tl_select 8:42:34 Action: action_tl_deselect_all 8:42:34 Action: action_tl_keyframes_select_area 8:42:37 Action: action_tl_keyframes_move_done 8:42:38 Action: action_tl_select 8:42:38 Action: action_tl_deselect_all 8:42:39 Action: action_tl_keyframes_select_area 8:42:39 Action: action_tl_select 8:42:40 Action: action_tl_deselect_all 8:42:41 Action: action_tl_keyframes_select_area 8:42:43 Action: action_tl_keyframes_move_done 8:42:44 Action: action_tl_select 8:42:44 Action: action_tl_select 8:42:45 Action: action_tl_keyframe_select 8:42:46 Action: action_tl_keyframes_move_done 8:42:48 Action: action_tl_deselect_all 8:43:25 Action: action_tl_select 8:43:28 Action: action_tl_frame_pos 8:43:30 Action: action_tl_frame_pos 8:43:32 Action: action_tl_frame_pos 8:43:34 Action: action_tl_select 8:43:36 Action: action_tl_select 8:43:36 Action: action_tl_select 8:43:38 Action: action_tl_select 8:43:39 Action: action_tl_select 8:43:46 Action: action_tl_frame_pos 8:43:48 Action: action_tl_frame_pos 8:43:53 Action: action_tl_deselect_all 8:44:10 Action: action_tl_select 8:44:11 Action: action_tl_select 8:44:15 Action: action_tl_frame_pos 8:44:18 Action: action_tl_frame_pos 8:44:20 Action: action_tl_select 8:44:27 Action: action_tl_keyframe_create 8:44:27 Action: action_tl_keyframe_select 8:44:27 Action: action_tl_keyframes_move_done 8:44:31 Action: action_tl_keyframe_create 8:44:31 Action: action_tl_keyframe_select 8:44:31 Action: action_tl_keyframes_move_done 8:44:34 Action: action_tl_frame_rot 8:44:41 Action: action_tl_deselect_all 8:46:02 Action: action_tl_select 8:46:05 Action: action_tl_deselect_all 8:46:06 Action: action_tl_keyframes_select_area 8:46:06 Action: action_tl_keyframes_paste 8:46:12 Action: action_tl_keyframes_move_done 8:46:17 Action: action_tl_select 8:46:43 Action: action_tl_select 8:46:45 Action: action_tl_frame_rot 8:46:47 Action: action_tl_select 8:46:53 Action: action_tl_frame_pos 8:46:55 Action: action_tl_frame_pos 8:46:58 Action: action_tl_select 8:46:58 Action: action_tl_keyframe_select 8:46:59 Action: action_tl_keyframes_move_done 8:47:03 Action: action_tl_select 8:47:05 Action: action_tl_deselect_all 8:47:21 Action: action_tl_select 8:47:22 Action: action_tl_keyframe_select 8:47:22 Action: action_tl_keyframes_move_done 8:47:22 Action: action_tl_keyframes_paste 8:47:25 Action: action_tl_keyframes_move_done 8:47:26 Action: action_tl_select 8:47:26 Action: action_tl_keyframe_select 8:47:27 Action: action_tl_keyframes_move_done 8:47:28 Action: action_tl_select 8:47:28 Action: action_tl_keyframe_select 8:47:31 Action: action_tl_keyframes_move_done 8:47:32 Action: action_tl_deselect_all 8:47:33 Action: action_tl_keyframes_select_area 8:47:34 Action: action_tl_select 8:47:42 Action: action_tl_select 8:47:45 Action: action_tl_deselect_all 8:47:46 Action: action_tl_keyframes_select_area 8:47:50 Action: action_tl_keyframes_move_done 8:47:52 Action: action_tl_select 8:48:35 Action: action_tl_deselect_all 8:48:36 Action: action_tl_keyframes_select_area 8:48:39 Action: action_tl_keyframes_move_done 8:48:42 Action: action_tl_select 8:48:43 Action: action_tl_deselect_all 8:48:50 Action: action_tl_select 8:48:51 Action: action_tl_select 8:48:52 Action: action_tl_select 8:48:53 Action: action_tl_keyframe_select 8:48:56 Action: action_tl_keyframes_move_done 8:48:57 Action: action_tl_select 8:48:57 Action: action_tl_keyframe_select 8:48:57 Action: action_tl_keyframes_move_done 8:48:57 Action: action_tl_keyframes_paste 8:48:59 Action: action_tl_keyframes_move_done 8:49:01 Action: action_tl_deselect_all 8:49:05 Action: action_tl_deselect_all 8:49:06 Action: action_tl_keyframes_select_area 8:49:09 Action: action_tl_select 8:49:09 Action: action_tl_select 8:49:11 Action: action_tl_select 8:49:46 Action: action_tl_deselect_all 8:51:41 Backup: C:\Users\blb\Dropbox\MineImator\FirstPerson Animation\FirstPerson Animation 8:51:41 Saving project: C:\Users\blb\Dropbox\MineImator\FirstPerson Animation\FirstPerson Animation.backup1 8:51:41 save_folder: C:\Users\blb\Dropbox\MineImator\FirstPerson Animation 8:51:41 load_folder: C:\Users\blb\Dropbox\MineImator\FirstPerson Animation 8:51:41 Project saved 8:51:41 Backup saved 8:51:41 Saving settings: C:\Users\Lenka\Mine-imator\Data\settings.midata 8:53:08 Action: action_tl_select 8:53:14 Action: action_tl_select 8:53:14 Action: action_tl_keyframe_select 8:53:16 Action: action_tl_keyframes_move_done 8:53:18 Action: action_tl_select 8:53:18 Action: action_tl_select 8:53:19 Action: action_tl_keyframe_create 8:53:22 Action: action_tl_frame_pos 8:53:25 Action: action_tl_frame_pos 8:53:26 Action: action_tl_frame_rot 8:53:28 Undo: tl_value_set 8:53:30 Action: action_tl_frame_rot 8:53:34 Action: action_tl_frame_rot 8:53:43 Action: action_tl_select 8:53:46 Action: action_tl_frame_rot 8:53:48 Action: action_tl_select 8:53:49 Action: action_tl_frame_rot 8:53:52 Action: action_tl_select 8:53:54 Action: action_tl_frame_rot 8:54:01 Action: action_tl_frame_bend_angle 8:54:07 Action: action_tl_select 8:54:11 Action: action_tl_select 8:54:11 Action: action_tl_keyframe_select 8:54:11 Action: action_tl_keyframes_move_done 8:54:11 Action: action_tl_keyframes_paste 8:54:17 Action: action_tl_keyframes_move_done 8:54:22 Action: action_tl_deselect_all 8:55:26 Action: action_tl_select 8:55:27 Action: action_tl_keyframe_select 8:55:29 Action: action_tl_keyframes_move_done 8:55:30 Action: action_tl_select 8:55:30 Action: action_tl_keyframe_select 8:55:31 Action: action_tl_keyframes_move_done 8:55:35 Action: action_tl_select 8:55:36 Action: action_tl_select 8:55:39 Action: action_tl_deselect_all 8:55:42 Action: action_tl_select 8:55:45 Action: action_tl_frame_pos 8:55:48 Action: action_tl_select 8:55:50 Action: action_tl_frame_bend_angle 8:55:54 Action: action_tl_select 8:55:57 Action: action_tl_frame_rot 8:55:59 Action: action_tl_select 8:55:59 Action: action_tl_deselect_all 8:56:02 Action: action_tl_select 8:56:07 Action: action_tl_keyframe_create 8:56:07 Action: action_tl_keyframe_select 8:56:07 Action: action_tl_keyframes_move_done 8:56:08 Action: action_tl_select 8:56:09 Action: action_tl_keyframe_create 8:56:13 Action: action_tl_frame_rot 8:56:18 Action: action_tl_deselect_all 8:56:40 Action: action_tl_select 8:56:53 Action: action_tl_frame_rot 8:56:55 Action: action_tl_frame_pos 8:56:57 Action: action_tl_frame_pos 8:56:59 Action: action_tl_frame_pos 8:57:08 Action: action_tl_keyframe_create 8:57:08 Action: action_tl_keyframe_select 8:57:08 Action: action_tl_keyframes_move_done 8:57:12 Action: action_tl_frame_rot 8:57:15 Action: action_tl_frame_pos 8:57:16 Action: action_tl_select 8:57:20 Action: action_tl_select 8:57:21 Action: action_tl_frame_pos 8:57:23 Action: action_tl_frame_pos 8:57:28 Action: action_tl_deselect_all 8:57:42 Action: action_tl_deselect_all 8:57:43 Action: action_tl_keyframes_select_area 8:57:46 Action: action_tl_keyframes_move_done 8:57:48 Action: action_tl_keyframes_move_done 8:57:52 Action: action_tl_deselect_all 8:58:04 Action: action_tl_deselect_all 8:58:05 Action: action_tl_keyframes_select_area 8:58:06 Action: action_tl_keyframes_remove 8:58:35 Action: action_tl_select 8:58:37 Action: action_tl_select 8:58:55 Action: action_tl_frame_rot 8:59:05 Action: action_tl_select 8:59:07 Action: action_tl_keyframe_create 8:59:07 Action: action_tl_keyframe_select 8:59:07 Action: action_tl_keyframes_move_done 8:59:10 Action: action_tl_frame_rot 8:59:15 Action: action_tl_deselect_all 8:59:24 Action: action_tl_select 8:59:26 Action: action_tl_frame_rot 8:59:28 Action: action_tl_frame_pos 8:59:30 Action: action_tl_frame_pos 8:59:32 Undo: tl_value_set 8:59:38 Action: action_tl_select 8:59:39 Action: action_tl_select 8:59:41 Action: action_tl_frame_pos 8:59:42 Action: action_tl_select 8:59:43 Action: action_tl_select 8:59:47 Action: action_tl_select 8:59:48 Action: action_tl_select 8:59:50 Action: action_tl_frame_pos 8:59:52 Action: action_tl_select 8:59:53 Action: action_tl_select 8:59:55 Action: action_tl_select 8:59:56 Action: action_tl_select 8:59:58 Action: action_tl_select 8:59:59 Action: action_tl_select 9:00:01 Action: action_tl_select 9:00:03 Action: action_tl_frame_pos 9:00:09 Action: action_tl_select 9:00:12 Action: action_tl_frame_pos 9:01:41 Backup: C:\Users\blb\Dropbox\MineImator\FirstPerson Animation\FirstPerson Animation 9:01:41 Saving project: C:\Users\blb\Dropbox\MineImator\FirstPerson Animation\FirstPerson Animation.backup1 9:01:41 save_folder: C:\Users\blb\Dropbox\MineImator\FirstPerson Animation 9:01:41 load_folder: C:\Users\blb\Dropbox\MineImator\FirstPerson Animation 9:01:41 Project saved 9:01:41 Backup saved 9:01:41 Saving settings: C:\Users\Lenka\Mine-imator\Data\settings.midata 9:02:24 Action: action_tl_frame_pos 9:02:27 Action: action_tl_frame_rot 9:02:31 Action: action_tl_select 9:02:32 Action: action_tl_select 9:02:36 Action: action_tl_frame_pos 9:02:42 Action: action_tl_deselect_all 9:06:08 Action: asset_load 9:06:08 Opening legacy asset: C:\Users\Lenka\Desktop\Tom\Mine-Imator Stuff\Guns & Fighting Robots\muzzleexplosions\Muzzleflash Particles - ÃœberKiller\Example.object 9:06:08 load_format: 7 9:06:08 save_folder: C:\Users\blb\Dropbox\MineImator\FirstPerson Animation 9:06:08 load_folder: C:\Users\Lenka\Desktop\Tom\Mine-Imator Stuff\Guns & Fighting Robots\muzzleexplosions\Muzzleflash Particles - ÃœberKiller 9:06:08 Asset loaded 9:06:11 Action: action_tl_select 9:06:17 Action: action_tl_frame_spawn 9:06:19 Action: action_tl_keyframe_select 9:06:23 Action: action_tl_keyframes_move_done 9:06:25 Action: action_tl_keyframes_move_done 9:06:26 Action: action_tl_keyframes_move_done 9:06:27 Action: action_tl_keyframes_move_done 9:06:28 Action: action_tl_select 9:06:30 Action: action_tl_keyframe_select 9:06:30 Action: action_tl_keyframes_move_done 9:06:31 Action: action_tl_keyframes_remove 9:06:32 Action: action_tl_select 9:06:32 Action: action_tl_keyframe_select 9:06:33 Action: action_tl_keyframes_move_done 9:06:46 Action: action_tl_frame_pos 9:06:48 Action: action_tl_frame_pos 9:06:49 Action: action_tl_frame_pos 9:06:55 Action: action_tl_frame_pos 9:06:58 Action: action_tl_frame_pos 9:07:01 Action: action_tl_frame_pos 9:07:03 Action: action_tl_frame_spawn 9:07:12 Action: action_tl_select 9:07:13 Action: action_tl_keyframe_create 9:07:13 Action: action_tl_keyframe_select 9:07:13 Action: action_tl_keyframes_move_done 9:07:17 Action: action_tl_select 9:07:18 Action: action_tl_keyframe_select 9:07:18 Action: action_tl_keyframes_move_done 9:07:19 Action: action_tl_frame_spawn 9:07:22 Action: action_tl_deselect_all 9:07:44 Action: action_tl_select 9:07:45 Action: action_tl_keyframe_select 9:07:45 Action: action_tl_keyframes_move_done 9:07:53 Action: action_tl_frame_pos 9:07:56 Action: action_tl_frame_pos 9:08:01 Action: action_tl_frame_pos 9:08:04 Action: action_tl_frame_pos 9:08:07 Undo: tl_value_set 9:08:08 Undo: tl_value_set 9:08:08 Undo: tl_value_set 9:08:09 Undo: tl_value_set 9:08:11 Action: action_tl_remove 9:08:59 Add resource: texture 9:08:59 filename: muzzleflash_particle.png 9:08:59 Action Load resource: action_bench_shape_tex, C:\Users\Lenka\Desktop\Tom\Mine-Imator Stuff\Guns & Fighting Robots\muzzleexplosions\Muzzleflash Particles - ÃœberKiller\muzzleflash_particle.png 9:09:11 Action Load resource: action_bench_shape_tex, 9:09:18 Action: action_bench_create 9:09:18 Created: cube 9:09:23 Action: action_tl_select 9:09:28 Action: action_tl_frame_pos 9:09:31 Action: action_tl_frame_pos 9:09:34 Action: action_tl_frame_pos 9:09:40 Action: action_tl_deselect_all 9:09:44 Action: action_tl_select 9:09:46 Action: action_tl_remove 9:11:41 Backup: C:\Users\blb\Dropbox\MineImator\FirstPerson Animation\FirstPerson Animation 9:11:41 Saving project: C:\Users\blb\Dropbox\MineImator\FirstPerson Animation\FirstPerson Animation.backup1 9:11:41 save_folder: C:\Users\blb\Dropbox\MineImator\FirstPerson Animation 9:11:41 load_folder: C:\Users\blb\Dropbox\MineImator\FirstPerson Animation 9:11:41 Project saved 9:11:41 Backup saved 9:11:41 Saving settings: C:\Users\Lenka\Mine-imator\Data\settings.midata 9:12:00 Action: action_tl_select 9:12:25 Action: action_tl_select 9:12:26 Action: action_tl_frame_bend_angle 9:12:29 Action: action_tl_frame_rot 9:12:32 Action: action_tl_frame_bend_angle 9:12:35 Action: action_tl_select 9:12:37 Action: action_tl_frame_bend_angle 9:12:38 Action: action_tl_frame_rot 9:12:40 Action: action_tl_select 9:12:40 Action: action_tl_frame_rot 9:12:44 Action: action_tl_deselect_all 9:12:57 Action: action_tl_select 9:13:01 Action: action_tl_select 9:13:06 Action: action_tl_select 9:13:07 Action: action_tl_select 9:13:19 Action: action_tl_frame_pos 9:13:51 Action: action_tl_select 9:13:51 Action: action_tl_select 9:13:54 Action: action_tl_frame_pos 9:13:56 Action: action_tl_frame_rot 9:14:00 Action: action_tl_select 9:14:02 Action: action_tl_frame_rot 9:14:05 Action: action_tl_select 9:14:05 Action: action_tl_keyframe_select 9:14:05 Action: action_tl_keyframes_move_done 9:14:05 Action: action_tl_keyframes_paste 9:14:09 Action: action_tl_keyframes_move_done 9:14:13 Action: action_tl_deselect_all 9:14:22 Action: action_tl_select 9:14:23 Action: action_tl_select 9:14:24 Action: action_tl_select 9:14:25 Action: action_tl_select 9:14:27 Action: action_tl_select 9:14:27 Action: action_tl_keyframe_select 9:14:27 Action: action_tl_keyframes_move_done 9:14:34 Action: action_tl_frame_rot 9:14:35 Action: action_tl_select 9:14:39 Action: action_tl_deselect_all 9:21:41 Backup: C:\Users\blb\Dropbox\MineImator\FirstPerson Animation\FirstPerson Animation 9:21:41 Saving project: C:\Users\blb\Dropbox\MineImator\FirstPerson Animation\FirstPerson Animation.backup1 9:21:41 save_folder: C:\Users\blb\Dropbox\MineImator\FirstPerson Animation 9:21:41 load_folder: C:\Users\blb\Dropbox\MineImator\FirstPerson Animation 9:21:41 Project saved 9:21:41 Backup saved 9:21:41 Saving settings: C:\Users\Lenka\Mine-imator\Data\settings.midata 9:21:58 Action: action_tl_deselect_all 9:22:21 Action: action_bench_create 9:22:21 Created: audio 9:22:30 Action: action_tl_select 9:22:57 Action: action_tl_add_sound 9:22:57 Add resource: sound 9:22:57 filename: Neck_Cracked.mp3 ( Then Mineimator Crashed )
  12. What about a "Glowing Effect" Like in Mine-Imator Community Build & Edition? ?
  13. Hello creatures of the everlasting Mine-imator Forums. I was wondering if you could give me a link on where I can find some Sword Slash and Collision Textures? I need them for my new fight scene but I somehow can't find it. (I tried to search up 'Transparent Backgrounds' they only give me pictures without Transparent Backgrounds. Dumb Google.) If so, tell me if you could give me a link on where I can get it. Thanks! Photos Below, wanna check what I really mean't. Yeah. That is all. Thanks! @victory summery (Wanna tag so that he might wanna see this. :3)
  14. WARNING: Before you begin I just want to say that... Anyone who signed up but didn't get featured in this episode will appear in a future episode. You may either appear as cameo or a side character, it depends on the story so please don't rage against me. This episode is 60 pages long (twice the amount of pages from last one) so there will be a ton of images, if the page is lagging, let it load for a few minutes. PREVIOUS EPISODES: EPISODE #2 "Experiments" END OF EPISODE #2 I really hope you liked it. A like and some feedback would be nice since this took A LOT of time to make. Next episode will be hopefully up in 2 weeks. NEXT EPISODE...
  15. hey, back with a how to! end result: first, get a NEON colour, only neon works. then, set the brightness up to 100%. enjoy!
  16. Before you begin I just want to say that.. Anyone who signed up but didn't featured in Episode 1 will be in Episode 2, so don't worry. Also anyone who didn't die in Episode 1 will be in Episode 2 as well. --Wanna sign up?-- http://www.mineimatorforums.com/index.php?/topic/42302-skins-needed-detective-lightning-comic-series-wip/ Anyway.. Here you go. I've spend a lot of time on this.. And Episode 1 is 35 pages long. I really hope you like it.. Some feedback would be cool as well. EPISODE #2 "Experiments" So.. This was my first attempt on making a comic. Did you like it? And want this to continue?
  17. This is a new wallpaper I've made.. I'm a big fan of The Flash so I hope you like it.. Also I've got the idea from Minecheesecraft's "The Scarlet Speedster" wallpaper. http://i.imgur.com/xHox1Ly.jpg Note: I don't know why image upload isn't loading.. I press insert from url and it keeps loading.
  18. JoyRigs

    Flashlight rig

    My #1 rig: Download: http://sendfile.pl/pokaz/440844---cTVi.html Image: This is my #1 Rig !! THIS IS MY 1 RIG !!
  19. Just Give Me You Name, Your Pose, & Your Skin & Something Random Will Happen...
  20. My first one, sooo yeahh.. I'm trying to learn about these effects xP. I hope you liek eet.
  21. Hey guys, I tried to make bleeding realistic in this animation test. Hope you enjoy, and tell me what you think As it is a test, I didn't bother putting a background.
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