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Found 6 results

  1. Hello there people, I was wondering if there was a tool in Mine-Imator that lets me set blocks to air, place blocks within the program, etc. My MCEdit is very laggy so it would be hard to do this in there. Thanks for reading
  2. It would be nice if there was a schematic editor, like the ability to move/animate the individual blocks of a schematic. Right now anything that I want to move, I have to remove from the creation, and then add it later. On a piston door for example, to be able to select the blocks of the door and animate them to open, instead of deleting the blocks from the schematic and adding them in.
  3. Does anyone know any good skin editors that you can select parts from other skins? Give me the link please
  4. Hello guys, this is MineatronOrigin. I've recently been working on a Mine-imator Original Series entitled, "Pursuit of the Adamant" and I need a team of collaborators in order to complete the extensive project. If you'd like to submit a form, do one of the following: Visit my website's form page: http://www.MineatronOrigin.webs.com/forms or use the links and information below... Here is the place you may request to be on the elite team of animators, riggers, storyboarders, writers, editors, revisers, and voice actors to create the first ever Mine-imator Original Series entitled "Pursuit of the Adamant." Please answer each question responsibly, thoroughly, and honestly. Each form will be read by the lead developer of the team, MineatronOrigin. Any responses that do not fit into all these categories will be denied. So, take your time. What you have to offer, we can cultivate with time, and the help of your creativity. If you have any further questions, please don't hesitate to contact me at -"[Mineatron.replies@gmail.com]."- Twitter: @MineatronOrigin | http://www.Twitter.com/MineatronOrigin/ Rigging Form Here you will be able to attempt to sign-up for the chance to be recruited into the development team for rigging. Rigging is a somewhat complex process of modifying instances in a given animation. In allows you to express your creativity and design components to an animation that wouldn't be possible without its process. Click the following link to submit a forum for rigging:"[x]" Animator Form Here you will be able to attempt to sign-up for the chance to be recruited into the development team for animating. Animating is the backbone of this project. Thus, it will be the foremost essential to look for in recruitments, (it would be good to keep in mind). It will allow the viewer to have visual additions to the storyline. Click the following link to submit a forum for animating:"[x]" Voice Acting Form Here you will be able to attempt to sign-up for the chance to be recruited into the development team for voice acting. Voice acting is the term that describes the action of a being that acts with their voice different roles for characters who, when in media, can't do it on their own. Click the following link to submit a forum for voice acting:"[x]" Musician Form Here you will be able to attempt to sign-up for the chance to be recruited into the development team for scoring. Scoring is the process of synthesizing (often orchestral) instruments and sounds in melodic harmony for specific scenes in a media. Click the following link to submit a forum for musicians:"[x]" Writing/Editing Form Here you will be able to attempt to sign-up for the chance to be recruited into the development team for writing/editing. When writing, we are typically looking for someone with the experience to make lengthy, yet suspenseful and intriguing scripts that we will turn into a successful series via animation. When editing, we are typically looking for a writer that can point out the flaws in the work, and pinpoint possible additions that would make the work better. Click the following link to submit a forum for writers/editors:"[x]" Storyboard Design Form Here you will be able to attempt to sign-up for the chance to be recruited into the development team for storyboard design. Storyboard design helps guide the animators in their work and allows them to see thing from a visual perspective. Thus, we'd be looking for someone with animating experience and an adaptive, precise being. Click the following link to submit a forum for storyboard design:"[x]" I hope you all that wouldn't like this experience to pass you by to join the development team! And for those who won't/can't I hope you stay tuned for the action that will soon unfold...
  5. well ... the idea is that in Mine-imator it should have a editor or creator of guis. This editor would be to switch items in the guis. (this change items in the gui can make in keyframes) at least that's the idea... this can achieve the appearance of the game. well .... I leave in the opinion of The Glorious David
  6. Hello guys, WhiteTiger here, so, i've been thinking that the change skin mod animation? But I had an idea to put an in game skin editor to make life easier, But the better thing is, I should be frame-by-frame, so, smoother animation, for example, A guy got sworded, then go to the skin editor to put some blood thing, and put them in the skin, and make a keyframes on that too, thank for listening, David
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