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This was a project took longer than I intended it to take. Added as much as I could and had to optimize a bit before Mine-imator would give up. I made all models and used JosSamLoh's displacement map illusion on the ground to add depth and 3D realism. Don't be afraid to send honest feedback Fun fact: The render shown above is the last render of the project that Mine-imator would render before crashing.
This is mainly a test for fake displacements maps in mine-imator. With the help of @JosSamLoh I figured out how they work and can be achieved in mine-imator. I plan on using a lot more fake displacement maps for future photo realistic renders. Don't be afraid to send honest feedback Fun fact: The wall consists of 2340 surfaces.