Jump to content

Search the Community

Showing results for tags 'crashing'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Forums
    • Forum announcements
    • Forum discussion
  • Mine-imator and Modelbench
    • Downloads and news
    • Discussion
    • Creations
    • Resources
    • Tutorials, tips and tricks
    • Help
    • Issues and bugs
    • Suggestions
    • Team requests
  • Lounge

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website


YouTube


Twitter


Discord


Member Title


Location


Interests


Minecraft username

Found 10 results

  1. PLEASE HELP!!! please watch the video before you comment. ok so now you see, please tell me how to fix this! its so annoying because i spent time and effort on those rigs!
  2. Mine-imator log, please paste this into your bug report! 5:35:39 PM version: 1.0.5 5:35:39 PM gm_version: 1.4.1690 5:35:39 PM build date: 1/13/2016 2:11:39 PM 5:35:39 PM YYC: yes 5:35:39 PM LAA: yes 5:35:39 PM working_directory: C:\Users\StoneBlaise\Mine-imator\ 5:35:39 PM file_directory: C:\Users\StoneBlaise\AppData\Roaming\Mine_imator\ 5:35:39 PM OS: Windows_NT 5:35:39 PM os_version: 393218 5:35:39 PM os_is_network_connected: yes 5:35:39 PM os_get_language: en 5:35:39 PM os_get_region: US 5:35:39 PM USERDOMAIN: XXGRANDREAPERXX 5:35:39 PM USERNAME: StoneBlaise 5:35:39 PM USERPROFILE: C:\Users\StoneBlaise 5:35:39 PM APPDATA: C:\Users\StoneBlaise\AppData\Roaming 5:35:39 PM NUMBER_OF_PROCESSORS: 4 5:35:39 PM PROCESSOR_ARCHITECTURE: x86 5:35:39 PM PROCESSOR_IDENTFIER: 5:35:39 PM PROCESSOR_LEVEL: 6 5:35:39 PM PROCESSOR_REVISION: 4501 5:35:39 PM video_adapter_0_name: Intel(R) HD Graphics Family 5:35:39 PM video_adapter_0_driver_version_high: 655378 5:35:39 PM video_adapter_0_device_name: \\.\DISPLAY1 5:35:39 PM video_adapter_0_driver_version_low: 658772 5:35:39 PM Old log found 5:35:39 PM DLL init
  3. When I start using Mine-Imator, after about 5 minutes of using it, it crashes. This is really frustrating as the project is not saved. This happens all the time and it won't stop, is this a bug or did something go wrong with my installation. My most recent crash was this (by the way I had just started it 5 minutes before): 2:45:41 PM version: 1.0.4 (official) 2:45:41 PM gm_version: 1.4.1542 2:45:41 PM build date: 11/20/2015 2:33:35 AM 2:45:41 PM YYC: yes 2:45:41 PM LAA: no 2:45:41 PM OS: Windows_NT 2:45:41 PM USERDOMAIN: KITCHEN 2:45:41 PM USERNAME: ifsla_000 2:45:41 PM USERPROFILE: C:\Users\ifsla_000 2:45:41 PM APPDATA: C:\Users\ifsla_000\AppData\Roaming 2:45:41 PM video_adapter_0_name: Intel(R) HD Graphics 4000 2:45:41 PM video_adapter_0_driver_version_high: 655378 2:45:41 PM video_adapter_0_device_name: \\.\DISPLAY1 2:45:41 PM video_adapter_0_driver_version_low: 659636 2:45:41 PM os_version: 393218 2:45:41 PM os_is_network_connected: yes 2:45:41 PM os_get_language: en 2:45:41 PM os_get_region: US 2:45:41 PM working_directory: C:\Users\ifsla_000\Mine-imator\ 2:45:41 PM file_directory: C:\Users\ifsla_000\AppData\Roaming\Mine_imator\ 2:45:41 PM Old log found 2:45:41 PM DLL init 2:45:41 PM file.dll 2:45:41 PM gzunzip.dll 2:45:41 PM movie.dll 2:45:41 PM Movie init 2:45:41 PM window.dll 2:45:41 PM texture.dll 2:45:41 PM Texture init 2:45:43 PM open_url: http://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/ 2:45:43 PM open_url: C:\Users\ifsla_000\AppData\Roaming\Mine_imator\log_previous.txt 2:45:43 PM exe_directory: C:\Users\ifsla_000\Mine-imator\ 2:45:43 PM Trying to save files 2:45:43 PM surface_save OK 2:45:43 PM texture_create OK 2:45:43 PM file_delete_dll OK 2:45:43 PM Shader init 2:45:43 PM shaders_are_supported: yes 2:45:43 PM shader_high_ssao_blur compiled: yes 2:45:43 PM shader_high_ssao compiled: yes 2:45:43 PM shader_high_ssao_depth_normal compiled: yes 2:45:43 PM shader_high_light_apply compiled: yes 2:45:43 PM shader_high_light_night compiled: yes 2:45:43 PM shader_high_light_point compiled: yes 2:45:43 PM shader_high_light_spot compiled: yes 2:45:43 PM shader_high_light_sun compiled: yes 2:45:43 PM shader_high_fog_apply compiled: yes 2:45:43 PM shader_high_fog compiled: yes 2:45:43 PM shader_high_dof compiled: yes 2:45:43 PM shader_high_aa compiled: yes 2:45:43 PM shader_replace compiled: yes 2:45:43 PM shader_draw_texture compiled: yes 2:45:43 PM shader_depth compiled: yes 2:45:43 PM shader_color_fog_lights compiled: yes 2:45:43 PM shader_color_fog compiled: yes 2:45:43 PM shader_blend_fog compiled: yes 2:45:43 PM shader_blend compiled: yes 2:45:43 PM shader_border compiled: yes 2:45:43 PM Create vertex format 2:45:43 PM Render init 2:45:43 PM Ground model init 2:45:43 PM Character models init 2:45:43 PM Windows init 2:45:43 PM Lists init 2:45:43 PM Load language file: C:\Users\ifsla_000\Mine-imator\Other\Languages\english.txt 2:45:43 PM Make transitions 2:45:43 PM linear 2:45:43 PM instant 2:45:43 PM easeinquad 2:45:43 PM easeoutquad 2:45:43 PM easeinoutquad 2:45:43 PM easeincubic 2:45:43 PM easeoutcubic 2:45:43 PM easeinoutcubic 2:45:43 PM easeinquart 2:45:43 PM easeoutquart 2:45:43 PM easeinoutquart 2:45:43 PM easeinquint 2:45:43 PM easeoutquint 2:45:43 PM easeinoutquint 2:45:43 PM easeinsine 2:45:43 PM easeoutsine 2:45:43 PM easeinoutsine 2:45:43 PM easeinexpo 2:45:43 PM easeoutexpo 2:45:43 PM easeinoutexpo 2:45:44 PM easeincirc 2:45:44 PM easeoutcirc 2:45:44 PM easeinoutcirc 2:45:44 PM easeinelastic 2:45:44 PM easeoutelastic 2:45:44 PM easeinoutelastic 2:45:44 PM easeinback 2:45:44 PM easeoutback 2:45:44 PM easeinoutback 2:45:44 PM easeinbounce 2:45:44 PM easeoutbounce 2:45:44 PM easeinoutbounce 2:45:44 PM linear 2:45:44 PM instant 2:45:44 PM easeinquad 2:45:44 PM easeoutquad 2:45:44 PM easeinoutquad 2:45:44 PM easeincubic 2:45:44 PM easeoutcubic 2:45:44 PM easeinoutcubic 2:45:44 PM easeinquart 2:45:44 PM easeoutquart 2:45:44 PM easeinoutquart 2:45:44 PM easeinquint 2:45:44 PM easeoutquint 2:45:44 PM easeinoutquint 2:45:44 PM easeinsine 2:45:44 PM easeoutsine 2:45:44 PM easeinoutsine 2:45:44 PM easeinexpo 2:45:44 PM easeoutexpo 2:45:44 PM easeinoutexpo 2:45:44 PM easeincirc 2:45:44 PM easeoutcirc 2:45:44 PM easeinoutcirc 2:45:44 PM easeinelastic 2:45:44 PM easeoutelastic 2:45:44 PM easeinoutelastic 2:45:44 PM easeinback 2:45:44 PM easeoutback 2:45:44 PM easeinoutback 2:45:44 PM easeinbounce 2:45:44 PM easeoutbounce 2:45:44 PM easeinoutbounce 2:45:44 PM Transitions OK 2:45:44 PM Globals init 2:45:44 PM Opening pack from folder: C:\Users\ifsla_000\Mine-imator\Other\Textures\ 2:45:44 PM mob_texture 2:45:44 PM block_texture 2:45:44 PM colormap_grass_texture 2:45:44 PM colormap_foliage_texture 2:45:44 PM item_texture 2:45:44 PM particles_texture 2:45:44 PM block_preview_texture 2:45:44 PM sun_texture 2:45:44 PM moonphases_texture 2:45:44 PM moon_texture 2:45:44 PM clouds_texture 2:45:44 PM Pack opened 2:45:44 PM Found key_file: C:\Users\ifsla_000\Mine-imator\Other\key.file 2:45:45 PM Loading settings: C:\Users\ifsla_000\Mine-imator\Other\settings.file 2:45:45 PM load_format: 3 2:45:45 PM Loading recent: C:\Users\ifsla_000\Mine-imator\Other\recent.file 2:45:45 PM Loading closed alerts: C:\Users\ifsla_000\Mine-imator\Other\alerts.file 2:45:45 PM Startup OK 2:45:45 PM Resetting project 2:45:45 PM Destroying instances 2:45:45 PM Project resetted 2:45:45 PM Show popup: startup 2:46:19 PM Opening project: C:\Users\ifsla_000\Mine-imator\Projects\Animation 1\Animation 1.mproj 2:46:19 PM load_folder: C:\Users\ifsla_000\Mine-imator\Projects\Animation 1 2:46:19 PM load_format: 10 2:46:19 PM Resetting project 2:46:19 PM Destroying instances 2:46:19 PM Project resetted 2:46:19 PM save_folder: C:\Users\ifsla_000\Mine-imator\Projects\Animation 1 2:46:19 PM load_iid_offset: 0 2:46:19 PM Templates: 3 2:46:19 PM Timelines: 17 2:46:19 PM Resources: 3 2:46:19 PM Opening pack from folder: C:\Users\ifsla_000\Mine-imator\Projects\Animation 1\§1§lHuahwi's InFinite 16x Edit by Ian\ 2:46:19 PM mob_texture 2:46:19 PM block_texture 2:46:19 PM colormap_grass_texture 2:46:19 PM colormap_foliage_texture 2:46:19 PM item_texture 2:46:19 PM particles_texture 2:46:20 PM block_preview_texture 2:46:20 PM sun_texture 2:46:20 PM moonphases_texture 2:46:20 PM moon_texture 2:46:20 PM clouds_texture 2:46:20 PM Pack opened 2:46:20 PM Get template iids 2:46:20 PM Get particle type iids 2:46:20 PM Get keyframe iids 2:46:20 PM Get timeline iids 2:46:20 PM Update program 2:46:20 PM Project loaded 2:46:28 PM Saving project: C:\Users\ifsla_000\Mine-imator\Projects\Animation 1\Animation 1.mproj 2:46:28 PM load_folder: C:\Users\ifsla_000\Mine-imator\Projects\Animation 1 2:46:28 PM save_folder: C:\Users\ifsla_000\Mine-imator\Projects\Animation 1 2:46:28 PM Project saved 2:46:28 PM Show alert: Project saved!, , 78 2:46:36 PM Action: action_tl_select 2:46:42 PM Action: action_tl_select 2:46:45 PM Action: action_tl_select 2:46:47 PM Action: action_tl_extend 2:46:48 PM Action: action_tl_extend 2:46:50 PM Action: action_tl_parent 2:46:52 PM Saving project: C:\Users\ifsla_000\Mine-imator\Projects\Animation 1\Animation 1.mproj 2:46:52 PM load_folder: C:\Users\ifsla_000\Mine-imator\Projects\Animation 1 2:46:52 PM save_folder: C:\Users\ifsla_000\Mine-imator\Projects\Animation 1 2:46:52 PM Project saved 2:46:52 PM Show alert: Project saved!, , 78 2:47:05 PM Action: action_tl_select 2:47:12 PM Action: action_tl_select 2:47:29 PM Action: action_tl_select 2:47:30 PM Saving project: C:\Users\ifsla_000\Mine-imator\Projects\Animation 1\Animation 1.mproj 2:47:30 PM load_folder: C:\Users\ifsla_000\Mine-imator\Projects\Animation 1 2:47:30 PM save_folder: C:\Users\ifsla_000\Mine-imator\Projects\Animation 1 2:47:30 PM Project saved 2:47:30 PM Show alert: Project saved!, , 78 2:47:35 PM Action: action_tl_select 2:47:37 PM Action: action_tl_select 2:47:39 PM Action: action_tl_select 2:47:44 PM Action: action_tl_select 2:47:49 PM Action: action_tl_select 2:47:53 PM Action: action_tl_select 2:48:03 PM Saving project: C:\Users\ifsla_000\Mine-imator\Projects\Animation 1\Animation 1.mproj 2:48:03 PM load_folder: C:\Users\ifsla_000\Mine-imator\Projects\Animation 1 2:48:03 PM save_folder: C:\Users\ifsla_000\Mine-imator\Projects\Animation 1 2:48:03 PM Project saved 2:48:03 PM Show alert: Project saved!, , 78 2:48:05 PM Action: action_tl_select 2:48:09 PM Action: action_tl_select 2:48:12 PM Action: action_tl_select 2:48:15 PM Action: action_tl_select 2:48:25 PM Action: action_tl_select 2:48:38 PM Action: action_tl_extend 2:48:39 PM Action: action_tl_extend 2:48:41 PM Action: action_tl_extend 2:48:42 PM Action: action_tl_extend 2:48:43 PM Action: action_tl_extend 2:48:47 PM Action: action_tl_select 2:48:51 PM Action: action_tl_deselect_all 2:48:52 PM Action: action_tl_deselect_all 2:48:53 PM Action: action_tl_deselect_all 2:48:54 PM Action: action_tl_deselect_all 2:48:58 PM Action: action_tl_deselect_all 2:49:00 PM Action: action_tl_deselect_all 2:49:04 PM Action: action_tl_select
  4. Mine-imator log, please paste this into your bug report! 14:17:32 version: 1.0.4 (official) 14:17:32 gm_version: 1.4.1542 14:17:32 build date: 11/19/2015 11:33:35 14:17:32 YYC: yes 14:17:32 LAA: no 14:17:32 OS: Windows_NT 14:17:32 USERDOMAIN: LUKESGAMINGPC 14:17:32 USERNAME: Luke 14:17:32 USERPROFILE: C:\Users\Luke 14:17:32 APPDATA: C:\Users\Luke\AppData\Roaming 14:17:32 video_adapter_0_name: Intel(R) HD Graphics 5500 14:17:32 video_adapter_0_driver_version_high: 655378 14:17:32 video_adapter_0_device_name: \\.\DISPLAY1 14:17:32 video_adapter_0_driver_version_low: 987296 14:17:32 os_version: 393218 14:17:32 os_is_network_connected: yes 14:17:32 os_get_language: en 14:17:32 os_get_region: US 14:17:32 working_directory: C:\Users\Luke\Mine-imator\ 14:17:32 file_directory: C:\Users\Luke\AppData\Roaming\Mine_imator\ 14:17:32 Old log found 14:17:32 DLL init 14:17:32 file.dll 14:17:32 gzunzip.dll 14:17:32 movie.dll 14:17:32 Movie init 14:17:32 window.dll 14:17:32 texture.dll 14:17:32 Texture init 14:17:33 exe_directory: C:\Users\Luke\Mine-imator\ 14:17:33 Trying to save files 14:17:33 surface_save OK 14:17:33 texture_create OK 14:17:33 file_delete_dll OK 14:17:33 Shader init 14:17:33 shaders_are_supported: yes 14:17:33 shader_high_ssao_blur compiled: yes 14:17:33 shader_high_ssao compiled: yes 14:17:33 shader_high_ssao_depth_normal compiled: yes 14:17:33 shader_high_light_apply compiled: yes 14:17:33 shader_high_light_night compiled: yes 14:17:33 shader_high_light_point compiled: yes 14:17:33 shader_high_light_spot compiled: yes 14:17:33 shader_high_light_sun compiled: yes 14:17:33 shader_high_fog_apply compiled: yes 14:17:33 shader_high_fog compiled: yes 14:17:33 shader_high_dof compiled: yes 14:17:33 shader_high_aa compiled: yes 14:17:33 shader_replace compiled: yes 14:17:33 shader_draw_texture compiled: yes 14:17:33 shader_depth compiled: yes 14:17:33 shader_color_fog_lights compiled: yes 14:17:33 shader_color_fog compiled: yes 14:17:33 shader_blend_fog compiled: yes 14:17:33 shader_blend compiled: yes 14:17:33 shader_border compiled: yes 14:17:33 Create vertex format 14:17:33 Render init 14:17:33 Ground model init 14:17:33 Character models init 14:17:33 Windows init 14:17:33 Lists init 14:17:33 Load language file: C:\Users\Luke\Mine-imator\Other\Languages\english.txt 14:17:33 Make transitions 14:17:33 linear 14:17:33 instant 14:17:33 easeinquad 14:17:33 easeoutquad 14:17:33 easeinoutquad 14:17:33 easeincubic 14:17:33 easeoutcubic 14:17:33 easeinoutcubic 14:17:33 easeinquart 14:17:33 easeoutquart 14:17:33 easeinoutquart 14:17:33 easeinquint 14:17:33 easeoutquint 14:17:33 easeinoutquint 14:17:33 easeinsine 14:17:33 easeoutsine 14:17:33 easeinoutsine 14:17:33 easeinexpo 14:17:33 easeoutexpo 14:17:33 easeinoutexpo 14:17:33 easeincirc 14:17:33 easeoutcirc 14:17:33 easeinoutcirc 14:17:33 easeinelastic 14:17:33 easeoutelastic 14:17:33 easeinoutelastic 14:17:33 easeinback 14:17:33 easeoutback 14:17:33 easeinoutback 14:17:33 easeinbounce 14:17:33 easeoutbounce 14:17:33 easeinoutbounce 14:17:33 linear 14:17:33 instant 14:17:33 easeinquad 14:17:33 easeoutquad 14:17:33 easeinoutquad 14:17:33 easeincubic 14:17:33 easeoutcubic 14:17:33 easeinoutcubic 14:17:33 easeinquart 14:17:33 easeoutquart 14:17:33 easeinoutquart 14:17:33 easeinquint 14:17:33 easeoutquint 14:17:33 easeinoutquint 14:17:33 easeinsine 14:17:33 easeoutsine 14:17:33 easeinoutsine 14:17:33 easeinexpo 14:17:33 easeoutexpo 14:17:33 easeinoutexpo 14:17:33 easeincirc 14:17:33 easeoutcirc 14:17:33 easeinoutcirc 14:17:33 easeinelastic 14:17:33 easeoutelastic 14:17:33 easeinoutelastic 14:17:33 easeinback 14:17:33 easeoutback 14:17:33 easeinoutback 14:17:33 easeinbounce 14:17:33 easeoutbounce 14:17:33 easeinoutbounce 14:17:33 Transitions OK 14:17:33 Globals init 14:17:33 Opening pack from folder: C:\Users\Luke\Mine-imator\Other\Textures\ 14:17:33 mob_texture 14:17:33 block_texture 14:17:34 colormap_grass_texture 14:17:34 colormap_foliage_texture 14:17:34 item_texture 14:17:34 particles_texture 14:17:34 block_preview_texture 14:17:34 sun_texture 14:17:34 moonphases_texture 14:17:34 moon_texture 14:17:34 clouds_texture 14:17:34 Pack opened 14:17:34 Loading settings: C:\Users\Luke\Mine-imator\Other\settings.file 14:17:34 load_format: 3 14:17:34 Loading recent: C:\Users\Luke\Mine-imator\Other\recent.file 14:17:34 Loading closed alerts: C:\Users\Luke\Mine-imator\Other\alerts.file 14:17:34 Startup OK 14:17:34 Resetting project 14:17:34 Destroying instances 14:17:34 Project resetted 14:17:34 Show popup: startup 14:19:46 Opening project: C:\Users\Luke\Mine-imator\Projects\Funz\E\E.mproj 14:19:46 load_folder: C:\Users\Luke\Mine-imator\Projects\Funz\E 14:19:46 load_format: 10 14:19:46 Resetting project 14:19:46 Destroying instances 14:19:46 Project resetted 14:19:46 save_folder: C:\Users\Luke\Mine-imator\Projects\Funz\E 14:19:46 load_iid_offset: 0 14:19:46 Templates: 4 14:19:46 Timelines: 18 14:19:46 Resources: 2 14:19:46 Get template iids 14:19:46 Get particle type iids 14:19:46 Get keyframe iids 14:19:46 Get timeline iids 14:19:46 Update program 14:19:46 Project loaded 14:19:49 Action: action_tl_select 14:19:50 Action: action_tl_select
  5. Help me! Everytime I open mine imator It says: ''Runtime Error! Program: This application has requested the Runtime to terminate it in an unusual way. Please contact the application's support team for more information.'' ( I downloaded The zip file, The installer, and the 64bit, And it still says the same thing ) Please Help me, I really want to know why it doesn't work.
  6. 7:06:01 PM version: 1.0.4 (official) 7:06:01 PM gm_version: 1.4.1542 7:06:01 PM build date: 11/19/2015 1:33:35 PM 7:06:01 PM YYC: yes 7:06:02 PM LAA: no 7:06:02 PM OS: Windows_NT 7:06:02 PM USERDOMAIN: HENRY4LYFE 7:06:02 PM USERNAME: Henry O 7:06:02 PM USERPROFILE: C:\Users\Henry O 7:06:02 PM APPDATA: C:\Users\Henry O\AppData\Roaming 7:06:02 PM video_adapter_0_name: Intel(R) HD Graphics 7:06:02 PM video_adapter_0_driver_version_high: 655378 7:06:02 PM video_adapter_0_device_name: \\.\DISPLAY1 7:06:02 PM video_adapter_0_driver_version_low: 659285 7:06:02 PM os_version: 393218 7:06:02 PM os_is_network_connected: yes 7:06:02 PM os_get_language: en 7:06:02 PM os_get_region: US 7:06:02 PM working_directory: C:\Users\Henry O\Downloads\Mine-imator\Mine-imator\ 7:06:02 PM file_directory: C:\Users\Henry O\AppData\Roaming\Mine_imator\ 7:06:02 PM Old log found 7:06:02 PM DLL init 7:06:02 PM file.dll 7:06:02 PM gzunzip.dll 7:06:02 PM movie.dll 7:06:02 PM Movie init 7:06:02 PM window.dll 7:06:02 PM texture.dll 7:06:02 PM Texture init 7:06:11 PM exe_directory: C:\Users\Henry O\Downloads\Mine-imator\Mine-imator\ 7:06:11 PM Trying to save files 7:06:11 PM surface_save OK 7:06:11 PM texture_create OK 7:06:11 PM file_delete_dll OK 7:06:11 PM Shader init 7:06:11 PM shaders_are_supported: yes 7:06:11 PM shader_high_ssao_blur compiled: yes 7:06:11 PM shader_high_ssao compiled: yes 7:06:11 PM shader_high_ssao_depth_normal compiled: yes 7:06:11 PM shader_high_light_apply compiled: yes 7:06:11 PM shader_high_light_night compiled: yes 7:06:11 PM shader_high_light_point compiled: yes 7:06:11 PM shader_high_light_spot compiled: yes 7:06:11 PM shader_high_light_sun compiled: yes 7:06:11 PM shader_high_fog_apply compiled: yes 7:06:11 PM shader_high_fog compiled: yes 7:06:11 PM shader_high_dof compiled: yes 7:06:11 PM shader_high_aa compiled: yes 7:06:11 PM shader_replace compiled: yes 7:06:11 PM shader_draw_texture compiled: yes 7:06:11 PM shader_depth compiled: yes 7:06:11 PM shader_color_fog_lights compiled: yes 7:06:11 PM shader_color_fog compiled: yes 7:06:11 PM shader_blend_fog compiled: yes 7:06:11 PM shader_blend compiled: yes 7:06:11 PM shader_border compiled: yes 7:06:11 PM Create vertex format 7:06:11 PM Render init 7:06:11 PM Ground model init 7:06:11 PM Character models init 7:06:11 PM Windows init 7:06:11 PM Lists init 7:06:11 PM Load language file: C:\Users\Henry O\Downloads\Mine-imator\Mine-imator\Other\Languages\english.txt 7:06:12 PM Make transitions 7:06:12 PM linear 7:06:12 PM instant 7:06:12 PM easeinquad 7:06:12 PM easeoutquad 7:06:12 PM easeinoutquad 7:06:12 PM easeincubic 7:06:12 PM easeoutcubic 7:06:12 PM easeinoutcubic 7:06:12 PM easeinquart 7:06:12 PM easeoutquart 7:06:12 PM easeinoutquart 7:06:12 PM easeinquint 7:06:12 PM easeoutquint 7:06:12 PM easeinoutquint 7:06:12 PM easeinsine 7:06:12 PM easeoutsine 7:06:12 PM easeinoutsine 7:06:12 PM easeinexpo 7:06:12 PM easeoutexpo 7:06:12 PM easeinoutexpo 7:06:12 PM easeincirc 7:06:12 PM easeoutcirc 7:06:12 PM easeinoutcirc 7:06:12 PM easeinelastic 7:06:12 PM easeoutelastic 7:06:12 PM easeinoutelastic 7:06:12 PM easeinback 7:06:12 PM easeoutback 7:06:12 PM easeinoutback 7:06:12 PM easeinbounce 7:06:12 PM easeoutbounce 7:06:12 PM easeinoutbounce 7:06:12 PM linear 7:06:12 PM instant 7:06:12 PM easeinquad 7:06:12 PM easeoutquad 7:06:12 PM easeinoutquad 7:06:12 PM easeincubic 7:06:12 PM easeoutcubic 7:06:12 PM easeinoutcubic 7:06:12 PM easeinquart 7:06:12 PM easeoutquart 7:06:12 PM easeinoutquart 7:06:12 PM easeinquint 7:06:12 PM easeoutquint 7:06:12 PM easeinoutquint 7:06:12 PM easeinsine 7:06:12 PM easeoutsine 7:06:12 PM easeinoutsine 7:06:12 PM easeinexpo
  7. Whenever I copy one object, a folder, or multiple projects the thing crashes. or when i put something in a folder. or when i start up. lots of things are making me crash. Mine-imator log, please paste this into your bug report! 5:00:01 PM version: 1.0.4 (official laa) 5:00:01 PM gm_version: 1.4.1542 5:00:01 PM build date: 11/19/2015 1:08:24 PM 5:00:01 PM YYC: yes 5:00:01 PM LAA: yes 5:00:01 PM OS: Windows_NT 5:00:01 PM USERDOMAIN: LENOVO-IDEAPAD 5:00:01 PM USERNAME: Maxwell 5:00:01 PM USERPROFILE: C:\Users\Maxwell 5:00:01 PM APPDATA: C:\Users\Maxwell\AppData\Roaming 5:00:01 PM video_adapter_0_name: Intel(R) HD Graphics 4000 5:00:01 PM video_adapter_0_driver_version_high: 655378 5:00:01 PM video_adapter_0_device_name: \\.\DISPLAY1 5:00:01 PM video_adapter_0_driver_version_low: 658981 5:00:01 PM os_version: 393218 5:00:01 PM os_is_network_connected: yes 5:00:01 PM os_get_language: en 5:00:01 PM os_get_region: US 5:00:01 PM working_directory: C:\Users\Maxwell\Documents\Mine-imator 64-bit\Mine-imator\ 5:00:01 PM file_directory: C:\Users\Maxwell\AppData\Roaming\Mine_imator\ 5:00:01 PM Old log found 5:00:01 PM DLL init 5:00:01 PM file.dll 5:00:01 PM gzunzip.dll 5:00:01 PM movie.dll 5:00:01 PM Movie init 5:00:01 PM window.dll 5:00:01 PM texture.dll 5:00:01 PM Texture init 5:00:02 PM exe_directory: C:\Users\Maxwell\Documents\Mine-imator 64-bit\Mine-imator\ 5:00:02 PM Trying to save files 5:00:02 PM surface_save OK 5:00:02 PM texture_create OK 5:00:02 PM file_delete_dll OK 5:00:02 PM Shader init 5:00:02 PM shaders_are_supported: yes 5:00:02 PM shader_high_ssao_blur compiled: yes 5:00:02 PM shader_high_ssao compiled: yes 5:00:02 PM shader_high_ssao_depth_normal compiled: yes 5:00:02 PM shader_high_light_apply compiled: yes 5:00:02 PM shader_high_light_night compiled: yes 5:00:02 PM shader_high_light_point compiled: yes 5:00:02 PM shader_high_light_spot compiled: yes 5:00:02 PM shader_high_light_sun compiled: yes 5:00:02 PM shader_high_fog_apply compiled: yes 5:00:02 PM shader_high_fog compiled: yes 5:00:02 PM shader_high_dof compiled: yes 5:00:02 PM shader_high_aa compiled: yes 5:00:02 PM shader_replace compiled: yes 5:00:02 PM shader_draw_texture compiled: yes 5:00:02 PM shader_depth compiled: yes 5:00:02 PM shader_color_fog_lights compiled: yes 5:00:02 PM shader_color_fog compiled: yes 5:00:02 PM shader_blend_fog compiled: yes 5:00:02 PM shader_blend compiled: yes 5:00:02 PM shader_border compiled: yes 5:00:02 PM Create vertex format 5:00:02 PM Render init 5:00:02 PM Ground model init 5:00:02 PM Character models init 5:00:02 PM Windows init 5:00:02 PM Lists init 5:00:02 PM Load language file: C:\Users\Maxwell\Documents\Mine-imator 64-bit\Mine-imator\Other\Languages\english.txt 5:00:02 PM Make transitions 5:00:02 PM linear 5:00:02 PM instant 5:00:02 PM easeinquad 5:00:02 PM easeoutquad 5:00:02 PM easeinoutquad 5:00:02 PM easeincubic 5:00:02 PM easeoutcubic 5:00:02 PM easeinoutcubic 5:00:02 PM easeinquart 5:00:02 PM easeoutquart 5:00:02 PM easeinoutquart 5:00:02 PM easeinquint 5:00:02 PM easeoutquint 5:00:02 PM easeinoutquint 5:00:02 PM easeinsine 5:00:02 PM easeoutsine 5:00:02 PM easeinoutsine 5:00:02 PM easeinexpo 5:00:02 PM easeoutexpo 5:00:02 PM easeinoutexpo 5:00:02 PM easeincirc 5:00:02 PM easeoutcirc 5:00:02 PM easeinoutcirc 5:00:02 PM easeinelastic 5:00:02 PM easeoutelastic 5:00:02 PM easeinoutelastic 5:00:02 PM easeinback 5:00:02 PM easeoutback 5:00:02 PM easeinoutback 5:00:02 PM easeinbounce 5:00:02 PM easeoutbounce 5:00:02 PM easeinoutbounce 5:00:02 PM linear 5:00:02 PM instant 5:00:02 PM easeinquad 5:00:02 PM easeoutquad 5:00:02 PM easeinoutquad 5:00:02 PM easeincubic 5:00:02 PM easeoutcubic 5:00:02 PM easeinoutcubic 5:00:02 PM easeinquart 5:00:02 PM easeoutquart 5:00:02 PM easeinoutquart 5:00:02 PM easeinquint 5:00:02 PM easeoutquint 5:00:02 PM easeinoutquint 5:00:02 PM easeinsine 5:00:02 PM easeoutsine 5:00:02 PM easeinoutsine 5:00:02 PM easeinexpo 5:00:02 PM easeoutexpo 5:00:02 PM easeinoutexpo 5:00:02 PM easeincirc 5:00:02 PM easeoutcirc 5:00:02 PM easeinoutcirc 5:00:02 PM easeinelastic 5:00:02 PM easeoutelastic 5:00:02 PM easeinoutelastic 5:00:02 PM easeinback 5:00:02 PM easeoutback 5:00:02 PM easeinoutback 5:00:02 PM easeinbounce 5:00:02 PM easeoutbounce 5:00:02 PM easeinoutbounce 5:00:02 PM Transitions OK 5:00:02 PM Globals init 5:00:02 PM Opening pack from folder: C:\Users\Maxwell\Documents\Mine-imator 64-bit\Mine-imator\Other\Textures\ 5:00:02 PM mob_texture 5:00:02 PM block_texture 5:00:03 PM colormap_grass_texture 5:00:03 PM colormap_foliage_texture 5:00:03 PM item_texture 5:00:03 PM particles_texture 5:00:03 PM block_preview_texture 5:00:03 PM sun_texture 5:00:03 PM moonphases_texture 5:00:03 PM moon_texture 5:00:03 PM clouds_texture 5:00:03 PM Pack opened 5:00:03 PM Found key_file: C:\Users\Maxwell\Documents\Mine-imator 64-bit\Mine-imator\Other\key.file 5:00:04 PM Loading settings: C:\Users\Maxwell\Documents\Mine-imator 64-bit\Mine-imator\Other\settings.file 5:00:04 PM load_format: 3 5:00:04 PM Loading recent: C:\Users\Maxwell\Documents\Mine-imator 64-bit\Mine-imator\Other\recent.file 5:00:04 PM Loading closed alerts: C:\Users\Maxwell\Documents\Mine-imator 64-bit\Mine-imator\Other\alerts.file 5:00:04 PM Startup OK 5:00:04 PM Resetting project 5:00:04 PM Destroying instances 5:00:04 PM Project resetted 5:00:04 PM Show popup: startup 5:00:06 PM Opening project: C:\Users\Maxwell\Documents\Mine-imator 64-bit\Mine-imator\Projects\Grandma Cabin\Grandma Cabin.mproj 5:00:06 PM load_folder: C:\Users\Maxwell\Documents\Mine-imator 64-bit\Mine-imator\Projects\Grandma Cabin 5:00:06 PM load_format: 10 5:00:06 PM Resetting project 5:00:06 PM Destroying instances 5:00:06 PM Project resetted 5:00:06 PM save_folder: C:\Users\Maxwell\Documents\Mine-imator 64-bit\Mine-imator\Projects\Grandma Cabin 5:00:06 PM load_iid_offset: 0 5:00:06 PM Templates: 2 5:00:06 PM Timelines: 260 5:00:06 PM Resources: 0 5:00:06 PM Get template iids 5:00:06 PM Get particle type iids 5:00:06 PM Get keyframe iids 5:00:06 PM Get timeline iids 5:00:06 PM Update program 5:00:06 PM Project loaded 5:00:08 PM Action: action_tl_deselect_all 5:00:09 PM Action: action_tl_keyframes_select_area 5:00:09 PM Action: action_tl_deselect_all 5:00:10 PM Action: action_tl_keyframes_select_area 5:00:16 PM Action: action_tl_deselect_all 5:00:17 PM Action: action_tl_deselect_all 5:00:19 PM Action: action_tl_keyframes_select_area 5:00:21 PM Saving project: C:\Users\Maxwell\Documents\Mine-imator 64-bit\Mine-imator\Projects\Grandma Cabin\Grandma Cabin.mproj 5:00:21 PM load_folder: C:\Users\Maxwell\Documents\Mine-imator 64-bit\Mine-imator\Projects\Grandma Cabin 5:00:21 PM save_folder: C:\Users\Maxwell\Documents\Mine-imator 64-bit\Mine-imator\Projects\Grandma Cabin 5:00:21 PM Project saved 5:00:21 PM Show alert: Project saved!, , 78 5:00:23 PM Action: action_tl_folder 5:00:23 PM Action: action_tl_parent 5:00:23 PM Action: action_tl_select
  8. ever since i undid to many things at once (i think it was that) and the program crashed, i just cannot get on it at all, please help me. the log: 12:30:23 version: 1.0.4 (official) 12:30:23 gm_version: 1.4.1542 12:30:23 build date: 19/11/2015 19:33:35 12:30:23 YYC: yes 12:30:23 LAA: no 12:30:23 OS: Windows_NT 12:30:23 USERDOMAIN: LUCKYMINER98_PC 12:30:23 USERNAME: luckyminer98 12:30:23 USERPROFILE: C:\Users\luckyminer98 12:30:23 APPDATA: C:\Users\luckyminer98\AppData\Roaming 12:30:23 video_adapter_0_name: Intel(R) HD Graphics Family 12:30:23 video_adapter_0_driver_version_high: 655378 12:30:23 video_adapter_0_device_name: \\.\DISPLAY1 12:30:23 video_adapter_0_driver_version_low: 658772 12:30:23 os_version: 393218 12:30:23 os_is_network_connected: yes 12:30:23 os_get_language: en 12:30:23 os_get_region: GB 12:30:23 working_directory: C:\Users\luckyminer98\Mine-imator\ 12:30:23 file_directory: C:\Users\luckyminer98\AppData\Roaming\Mine_imator\ 12:30:23 Old log found 12:30:23 DLL init 12:30:23 file.dll 12:30:23 gzunzip.dll 12:30:23 movie.dll 12:30:23 Movie init 12:30:23 window.dll 12:30:23 texture.dll 12:30:23 Texture init 12:30:34 open_url: http://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/ 12:30:34 open_url: C:\Users\luckyminer98\AppData\Roaming\Mine_imator\log_previous.txt 12:30:35 exe_directory: C:\Users\luckyminer98\Mine-imator\ 12:30:35 Trying to save files 12:30:35 surface_save OK 12:30:35 texture_create OK 12:30:35 file_delete_dll OK 12:30:35 Shader init 12:30:35 shaders_are_supported: yes 12:30:35 shader_high_ssao_blur compiled: yes 12:30:35 shader_high_ssao compiled: yes 12:30:35 shader_high_ssao_depth_normal compiled: yes 12:30:35 shader_high_light_apply compiled: yes 12:30:35 shader_high_light_night compiled: yes 12:30:35 shader_high_light_point compiled: yes 12:30:35 shader_high_light_spot compiled: yes 12:30:35 shader_high_light_sun compiled: yes 12:30:35 shader_high_fog_apply compiled: yes 12:30:35 shader_high_fog compiled: yes 12:30:35 shader_high_dof compiled: yes 12:30:35 shader_high_aa compiled: yes 12:30:35 shader_replace compiled: yes 12:30:35 shader_draw_texture compiled: yes 12:30:35 shader_depth compiled: yes 12:30:35 shader_color_fog_lights compiled: yes 12:30:35 shader_color_fog compiled: yes 12:30:35 shader_blend_fog compiled: yes 12:30:35 shader_blend compiled: yes 12:30:35 shader_border compiled: yes 12:30:35 Create vertex format 12:30:35 Render init 12:30:35 Ground model init 12:30:35 Character models init 12:30:35 Windows init 12:30:35 Lists init 12:30:35 Load language file: C:\Users\luckyminer98\Mine-imator\Other\Languages\english.txt 12:30:35 Make transitions 12:30:35 linear 12:30:35 instant 12:30:35 easeinquad 12:30:35 easeoutquad 12:30:35 easeinoutquad 12:30:35 easeincubic 12:30:35 easeoutcubic 12:30:35 easeinoutcubic 12:30:35 easeinquart 12:30:35 easeoutquart 12:30:35 easeinoutquart 12:30:35 easeinquint 12:30:35 easeoutquint 12:30:35 easeinoutquint 12:30:35 easeinsine 12:30:35 easeoutsine 12:30:35 easeinoutsine 12:30:35 easeinexpo 12:30:35 easeoutexpo 12:30:35 easeinoutexpo 12:30:35 easeincirc 12:30:35 easeoutcirc 12:30:35 easeinoutcirc 12:30:35 easeinelastic 12:30:35 easeoutelastic 12:30:35 easeinoutelastic 12:30:35 easeinback 12:30:35 easeoutback 12:30:35 easeinoutback 12:30:35 easeinbounce 12:30:35 easeoutbounce 12:30:35 easeinoutbounce 12:30:35 linear 12:30:35 instant 12:30:35 easeinquad 12:30:35 easeoutquad 12:30:35 easeinoutquad 12:30:35 easeincubic 12:30:35 easeoutcubic 12:30:35 easeinoutcubic 12:30:35 easeinquart 12:30:35 easeoutquart 12:30:35 easeinoutquart 12:30:35 easeinquint 12:30:36 easeoutquint 12:30:36 easeinoutquint 12:30:36 easeinsine 12:30:36 easeoutsine 12:30:36 easeinoutsine
  9. Hello I Am Death, good As here Bugs says and I will report Problems my Crashing Good When I press To travel / run First Does not react Running and Then Crashing The Code of the error is: FATAL ERROR in action number 1 of Draw Event for object app: second index out of bounds request 0,3 maximum size is 1.
  • Create New...