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This is just a test of my tardis rig please leave feedback.
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- dw tardis crashing
- crashing
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PLEASE HELP!!! please watch the video before you comment. ok so now you see, please tell me how to fix this! its so annoying because i spent time and effort on those rigs!
- 4 replies
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- help
- mineimator
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Mine-imator log, please paste this into your bug report! 5:35:39 PM version: 1.0.5 5:35:39 PM gm_version: 1.4.1690 5:35:39 PM build date: 1/13/2016 2:11:39 PM 5:35:39 PM YYC: yes 5:35:39 PM LAA: yes 5:35:39 PM working_directory: C:\Users\StoneBlaise\Mine-imator\ 5:35:39 PM file_directory: C:\Users\StoneBlaise\AppData\Roaming\Mine_imator\ 5:35:39 PM OS: Windows_NT 5:35:39 PM os_version: 393218 5:35:39 PM os_is_network_connected: yes 5:35:39 PM os_get_language: en 5:35:39 PM os_get_region: US 5:35:39 PM USERDOMAIN: XXGRANDREAPERXX 5:35:39 PM USERNAME: StoneBlaise 5:35:39 PM USERPROFILE: C:\Users\StoneBlaise 5:35:39 PM APPDATA: C:\Users\StoneBlaise\AppData\Roaming 5:35:39 PM NUMBER_OF_PROCESSORS: 4 5:35:39 PM PROCESSOR_ARCHITECTURE: x86 5:35:39 PM PROCESSOR_IDENTFIER: 5:35:39 PM PROCESSOR_LEVEL: 6 5:35:39 PM PROCESSOR_REVISION: 4501 5:35:39 PM video_adapter_0_name: Intel(R) HD Graphics Family 5:35:39 PM video_adapter_0_driver_version_high: 655378 5:35:39 PM video_adapter_0_device_name: \\.\DISPLAY1 5:35:39 PM video_adapter_0_driver_version_low: 658772 5:35:39 PM Old log found 5:35:39 PM DLL init
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When I start using Mine-Imator, after about 5 minutes of using it, it crashes. This is really frustrating as the project is not saved. This happens all the time and it won't stop, is this a bug or did something go wrong with my installation. My most recent crash was this (by the way I had just started it 5 minutes before): 2:45:41 PM version: 1.0.4 (official) 2:45:41 PM gm_version: 1.4.1542 2:45:41 PM build date: 11/20/2015 2:33:35 AM 2:45:41 PM YYC: yes 2:45:41 PM LAA: no 2:45:41 PM OS: Windows_NT 2:45:41 PM USERDOMAIN: KITCHEN 2:45:41 PM USERNAME: ifsla_000 2:45:41 PM USERPROFILE: C:\Users\ifsla_000 2:45:41 PM APPDATA: C:\Users\ifsla_000\AppData\Roaming 2:45:41 PM video_adapter_0_name: Intel(R) HD Graphics 4000 2:45:41 PM video_adapter_0_driver_version_high: 655378 2:45:41 PM video_adapter_0_device_name: \\.\DISPLAY1 2:45:41 PM video_adapter_0_driver_version_low: 659636 2:45:41 PM os_version: 393218 2:45:41 PM os_is_network_connected: yes 2:45:41 PM os_get_language: en 2:45:41 PM os_get_region: US 2:45:41 PM working_directory: C:\Users\ifsla_000\Mine-imator\ 2:45:41 PM file_directory: C:\Users\ifsla_000\AppData\Roaming\Mine_imator\ 2:45:41 PM Old log found 2:45:41 PM DLL init 2:45:41 PM file.dll 2:45:41 PM gzunzip.dll 2:45:41 PM movie.dll 2:45:41 PM Movie init 2:45:41 PM window.dll 2:45:41 PM texture.dll 2:45:41 PM Texture init 2:45:43 PM open_url: http://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/ 2:45:43 PM open_url: C:\Users\ifsla_000\AppData\Roaming\Mine_imator\log_previous.txt 2:45:43 PM exe_directory: C:\Users\ifsla_000\Mine-imator\ 2:45:43 PM Trying to save files 2:45:43 PM surface_save OK 2:45:43 PM texture_create OK 2:45:43 PM file_delete_dll OK 2:45:43 PM Shader init 2:45:43 PM shaders_are_supported: yes 2:45:43 PM shader_high_ssao_blur compiled: yes 2:45:43 PM shader_high_ssao compiled: yes 2:45:43 PM shader_high_ssao_depth_normal compiled: yes 2:45:43 PM shader_high_light_apply compiled: yes 2:45:43 PM shader_high_light_night compiled: yes 2:45:43 PM shader_high_light_point compiled: yes 2:45:43 PM shader_high_light_spot compiled: yes 2:45:43 PM shader_high_light_sun compiled: yes 2:45:43 PM shader_high_fog_apply compiled: yes 2:45:43 PM shader_high_fog compiled: yes 2:45:43 PM shader_high_dof compiled: yes 2:45:43 PM shader_high_aa compiled: yes 2:45:43 PM shader_replace compiled: yes 2:45:43 PM shader_draw_texture compiled: yes 2:45:43 PM shader_depth compiled: yes 2:45:43 PM shader_color_fog_lights compiled: yes 2:45:43 PM shader_color_fog compiled: yes 2:45:43 PM shader_blend_fog compiled: yes 2:45:43 PM shader_blend compiled: yes 2:45:43 PM shader_border compiled: yes 2:45:43 PM Create vertex format 2:45:43 PM Render init 2:45:43 PM Ground model init 2:45:43 PM Character models init 2:45:43 PM Windows init 2:45:43 PM Lists init 2:45:43 PM Load language file: C:\Users\ifsla_000\Mine-imator\Other\Languages\english.txt 2:45:43 PM Make transitions 2:45:43 PM linear 2:45:43 PM instant 2:45:43 PM easeinquad 2:45:43 PM easeoutquad 2:45:43 PM easeinoutquad 2:45:43 PM easeincubic 2:45:43 PM easeoutcubic 2:45:43 PM easeinoutcubic 2:45:43 PM easeinquart 2:45:43 PM easeoutquart 2:45:43 PM easeinoutquart 2:45:43 PM easeinquint 2:45:43 PM easeoutquint 2:45:43 PM easeinoutquint 2:45:43 PM easeinsine 2:45:43 PM easeoutsine 2:45:43 PM easeinoutsine 2:45:43 PM easeinexpo 2:45:43 PM easeoutexpo 2:45:43 PM easeinoutexpo 2:45:44 PM easeincirc 2:45:44 PM easeoutcirc 2:45:44 PM easeinoutcirc 2:45:44 PM easeinelastic 2:45:44 PM easeoutelastic 2:45:44 PM easeinoutelastic 2:45:44 PM easeinback 2:45:44 PM easeoutback 2:45:44 PM easeinoutback 2:45:44 PM easeinbounce 2:45:44 PM easeoutbounce 2:45:44 PM easeinoutbounce 2:45:44 PM linear 2:45:44 PM instant 2:45:44 PM easeinquad 2:45:44 PM easeoutquad 2:45:44 PM easeinoutquad 2:45:44 PM easeincubic 2:45:44 PM easeoutcubic 2:45:44 PM easeinoutcubic 2:45:44 PM easeinquart 2:45:44 PM easeoutquart 2:45:44 PM easeinoutquart 2:45:44 PM easeinquint 2:45:44 PM easeoutquint 2:45:44 PM easeinoutquint 2:45:44 PM easeinsine 2:45:44 PM easeoutsine 2:45:44 PM easeinoutsine 2:45:44 PM easeinexpo 2:45:44 PM easeoutexpo 2:45:44 PM easeinoutexpo 2:45:44 PM easeincirc 2:45:44 PM easeoutcirc 2:45:44 PM easeinoutcirc 2:45:44 PM easeinelastic 2:45:44 PM easeoutelastic 2:45:44 PM easeinoutelastic 2:45:44 PM easeinback 2:45:44 PM easeoutback 2:45:44 PM easeinoutback 2:45:44 PM easeinbounce 2:45:44 PM easeoutbounce 2:45:44 PM easeinoutbounce 2:45:44 PM Transitions OK 2:45:44 PM Globals init 2:45:44 PM Opening pack from folder: C:\Users\ifsla_000\Mine-imator\Other\Textures\ 2:45:44 PM mob_texture 2:45:44 PM block_texture 2:45:44 PM colormap_grass_texture 2:45:44 PM colormap_foliage_texture 2:45:44 PM item_texture 2:45:44 PM particles_texture 2:45:44 PM block_preview_texture 2:45:44 PM sun_texture 2:45:44 PM moonphases_texture 2:45:44 PM moon_texture 2:45:44 PM clouds_texture 2:45:44 PM Pack opened 2:45:44 PM Found key_file: C:\Users\ifsla_000\Mine-imator\Other\key.file 2:45:45 PM Loading settings: C:\Users\ifsla_000\Mine-imator\Other\settings.file 2:45:45 PM load_format: 3 2:45:45 PM Loading recent: C:\Users\ifsla_000\Mine-imator\Other\recent.file 2:45:45 PM Loading closed alerts: C:\Users\ifsla_000\Mine-imator\Other\alerts.file 2:45:45 PM Startup OK 2:45:45 PM Resetting project 2:45:45 PM Destroying instances 2:45:45 PM Project resetted 2:45:45 PM Show popup: startup 2:46:19 PM Opening project: C:\Users\ifsla_000\Mine-imator\Projects\Animation 1\Animation 1.mproj 2:46:19 PM load_folder: C:\Users\ifsla_000\Mine-imator\Projects\Animation 1 2:46:19 PM load_format: 10 2:46:19 PM Resetting project 2:46:19 PM Destroying instances 2:46:19 PM Project resetted 2:46:19 PM save_folder: C:\Users\ifsla_000\Mine-imator\Projects\Animation 1 2:46:19 PM load_iid_offset: 0 2:46:19 PM Templates: 3 2:46:19 PM Timelines: 17 2:46:19 PM Resources: 3 2:46:19 PM Opening pack from folder: C:\Users\ifsla_000\Mine-imator\Projects\Animation 1\§1§lHuahwi's InFinite 16x Edit by Ian\ 2:46:19 PM mob_texture 2:46:19 PM block_texture 2:46:19 PM colormap_grass_texture 2:46:19 PM colormap_foliage_texture 2:46:19 PM item_texture 2:46:19 PM particles_texture 2:46:20 PM block_preview_texture 2:46:20 PM sun_texture 2:46:20 PM moonphases_texture 2:46:20 PM moon_texture 2:46:20 PM clouds_texture 2:46:20 PM Pack opened 2:46:20 PM Get template iids 2:46:20 PM Get particle type iids 2:46:20 PM Get keyframe iids 2:46:20 PM Get timeline iids 2:46:20 PM Update program 2:46:20 PM Project loaded 2:46:28 PM Saving project: C:\Users\ifsla_000\Mine-imator\Projects\Animation 1\Animation 1.mproj 2:46:28 PM load_folder: C:\Users\ifsla_000\Mine-imator\Projects\Animation 1 2:46:28 PM save_folder: C:\Users\ifsla_000\Mine-imator\Projects\Animation 1 2:46:28 PM Project saved 2:46:28 PM Show alert: Project saved!, , 78 2:46:36 PM Action: action_tl_select 2:46:42 PM Action: action_tl_select 2:46:45 PM Action: action_tl_select 2:46:47 PM Action: action_tl_extend 2:46:48 PM Action: action_tl_extend 2:46:50 PM Action: action_tl_parent 2:46:52 PM Saving project: C:\Users\ifsla_000\Mine-imator\Projects\Animation 1\Animation 1.mproj 2:46:52 PM load_folder: C:\Users\ifsla_000\Mine-imator\Projects\Animation 1 2:46:52 PM save_folder: C:\Users\ifsla_000\Mine-imator\Projects\Animation 1 2:46:52 PM Project saved 2:46:52 PM Show alert: Project saved!, , 78 2:47:05 PM Action: action_tl_select 2:47:12 PM Action: action_tl_select 2:47:29 PM Action: action_tl_select 2:47:30 PM Saving project: C:\Users\ifsla_000\Mine-imator\Projects\Animation 1\Animation 1.mproj 2:47:30 PM load_folder: C:\Users\ifsla_000\Mine-imator\Projects\Animation 1 2:47:30 PM save_folder: C:\Users\ifsla_000\Mine-imator\Projects\Animation 1 2:47:30 PM Project saved 2:47:30 PM Show alert: Project saved!, , 78 2:47:35 PM Action: action_tl_select 2:47:37 PM Action: action_tl_select 2:47:39 PM Action: action_tl_select 2:47:44 PM Action: action_tl_select 2:47:49 PM Action: action_tl_select 2:47:53 PM Action: action_tl_select 2:48:03 PM Saving project: C:\Users\ifsla_000\Mine-imator\Projects\Animation 1\Animation 1.mproj 2:48:03 PM load_folder: C:\Users\ifsla_000\Mine-imator\Projects\Animation 1 2:48:03 PM save_folder: C:\Users\ifsla_000\Mine-imator\Projects\Animation 1 2:48:03 PM Project saved 2:48:03 PM Show alert: Project saved!, , 78 2:48:05 PM Action: action_tl_select 2:48:09 PM Action: action_tl_select 2:48:12 PM Action: action_tl_select 2:48:15 PM Action: action_tl_select 2:48:25 PM Action: action_tl_select 2:48:38 PM Action: action_tl_extend 2:48:39 PM Action: action_tl_extend 2:48:41 PM Action: action_tl_extend 2:48:42 PM Action: action_tl_extend 2:48:43 PM Action: action_tl_extend 2:48:47 PM Action: action_tl_select 2:48:51 PM Action: action_tl_deselect_all 2:48:52 PM Action: action_tl_deselect_all 2:48:53 PM Action: action_tl_deselect_all 2:48:54 PM Action: action_tl_deselect_all 2:48:58 PM Action: action_tl_deselect_all 2:49:00 PM Action: action_tl_deselect_all 2:49:04 PM Action: action_tl_select
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Mine-imator log, please paste this into your bug report! 14:17:32 version: 1.0.4 (official) 14:17:32 gm_version: 1.4.1542 14:17:32 build date: 11/19/2015 11:33:35 14:17:32 YYC: yes 14:17:32 LAA: no 14:17:32 OS: Windows_NT 14:17:32 USERDOMAIN: LUKESGAMINGPC 14:17:32 USERNAME: Luke 14:17:32 USERPROFILE: C:\Users\Luke 14:17:32 APPDATA: C:\Users\Luke\AppData\Roaming 14:17:32 video_adapter_0_name: Intel(R) HD Graphics 5500 14:17:32 video_adapter_0_driver_version_high: 655378 14:17:32 video_adapter_0_device_name: \\.\DISPLAY1 14:17:32 video_adapter_0_driver_version_low: 987296 14:17:32 os_version: 393218 14:17:32 os_is_network_connected: yes 14:17:32 os_get_language: en 14:17:32 os_get_region: US 14:17:32 working_directory: C:\Users\Luke\Mine-imator\ 14:17:32 file_directory: C:\Users\Luke\AppData\Roaming\Mine_imator\ 14:17:32 Old log found 14:17:32 DLL init 14:17:32 file.dll 14:17:32 gzunzip.dll 14:17:32 movie.dll 14:17:32 Movie init 14:17:32 window.dll 14:17:32 texture.dll 14:17:32 Texture init 14:17:33 exe_directory: C:\Users\Luke\Mine-imator\ 14:17:33 Trying to save files 14:17:33 surface_save OK 14:17:33 texture_create OK 14:17:33 file_delete_dll OK 14:17:33 Shader init 14:17:33 shaders_are_supported: yes 14:17:33 shader_high_ssao_blur compiled: yes 14:17:33 shader_high_ssao compiled: yes 14:17:33 shader_high_ssao_depth_normal compiled: yes 14:17:33 shader_high_light_apply compiled: yes 14:17:33 shader_high_light_night compiled: yes 14:17:33 shader_high_light_point compiled: yes 14:17:33 shader_high_light_spot compiled: yes 14:17:33 shader_high_light_sun compiled: yes 14:17:33 shader_high_fog_apply compiled: yes 14:17:33 shader_high_fog compiled: yes 14:17:33 shader_high_dof compiled: yes 14:17:33 shader_high_aa compiled: yes 14:17:33 shader_replace compiled: yes 14:17:33 shader_draw_texture compiled: yes 14:17:33 shader_depth compiled: yes 14:17:33 shader_color_fog_lights compiled: yes 14:17:33 shader_color_fog compiled: yes 14:17:33 shader_blend_fog compiled: yes 14:17:33 shader_blend compiled: yes 14:17:33 shader_border compiled: yes 14:17:33 Create vertex format 14:17:33 Render init 14:17:33 Ground model init 14:17:33 Character models init 14:17:33 Windows init 14:17:33 Lists init 14:17:33 Load language file: C:\Users\Luke\Mine-imator\Other\Languages\english.txt 14:17:33 Make transitions 14:17:33 linear 14:17:33 instant 14:17:33 easeinquad 14:17:33 easeoutquad 14:17:33 easeinoutquad 14:17:33 easeincubic 14:17:33 easeoutcubic 14:17:33 easeinoutcubic 14:17:33 easeinquart 14:17:33 easeoutquart 14:17:33 easeinoutquart 14:17:33 easeinquint 14:17:33 easeoutquint 14:17:33 easeinoutquint 14:17:33 easeinsine 14:17:33 easeoutsine 14:17:33 easeinoutsine 14:17:33 easeinexpo 14:17:33 easeoutexpo 14:17:33 easeinoutexpo 14:17:33 easeincirc 14:17:33 easeoutcirc 14:17:33 easeinoutcirc 14:17:33 easeinelastic 14:17:33 easeoutelastic 14:17:33 easeinoutelastic 14:17:33 easeinback 14:17:33 easeoutback 14:17:33 easeinoutback 14:17:33 easeinbounce 14:17:33 easeoutbounce 14:17:33 easeinoutbounce 14:17:33 linear 14:17:33 instant 14:17:33 easeinquad 14:17:33 easeoutquad 14:17:33 easeinoutquad 14:17:33 easeincubic 14:17:33 easeoutcubic 14:17:33 easeinoutcubic 14:17:33 easeinquart 14:17:33 easeoutquart 14:17:33 easeinoutquart 14:17:33 easeinquint 14:17:33 easeoutquint 14:17:33 easeinoutquint 14:17:33 easeinsine 14:17:33 easeoutsine 14:17:33 easeinoutsine 14:17:33 easeinexpo 14:17:33 easeoutexpo 14:17:33 easeinoutexpo 14:17:33 easeincirc 14:17:33 easeoutcirc 14:17:33 easeinoutcirc 14:17:33 easeinelastic 14:17:33 easeoutelastic 14:17:33 easeinoutelastic 14:17:33 easeinback 14:17:33 easeoutback 14:17:33 easeinoutback 14:17:33 easeinbounce 14:17:33 easeoutbounce 14:17:33 easeinoutbounce 14:17:33 Transitions OK 14:17:33 Globals init 14:17:33 Opening pack from folder: C:\Users\Luke\Mine-imator\Other\Textures\ 14:17:33 mob_texture 14:17:33 block_texture 14:17:34 colormap_grass_texture 14:17:34 colormap_foliage_texture 14:17:34 item_texture 14:17:34 particles_texture 14:17:34 block_preview_texture 14:17:34 sun_texture 14:17:34 moonphases_texture 14:17:34 moon_texture 14:17:34 clouds_texture 14:17:34 Pack opened 14:17:34 Loading settings: C:\Users\Luke\Mine-imator\Other\settings.file 14:17:34 load_format: 3 14:17:34 Loading recent: C:\Users\Luke\Mine-imator\Other\recent.file 14:17:34 Loading closed alerts: C:\Users\Luke\Mine-imator\Other\alerts.file 14:17:34 Startup OK 14:17:34 Resetting project 14:17:34 Destroying instances 14:17:34 Project resetted 14:17:34 Show popup: startup 14:19:46 Opening project: C:\Users\Luke\Mine-imator\Projects\Funz\E\E.mproj 14:19:46 load_folder: C:\Users\Luke\Mine-imator\Projects\Funz\E 14:19:46 load_format: 10 14:19:46 Resetting project 14:19:46 Destroying instances 14:19:46 Project resetted 14:19:46 save_folder: C:\Users\Luke\Mine-imator\Projects\Funz\E 14:19:46 load_iid_offset: 0 14:19:46 Templates: 4 14:19:46 Timelines: 18 14:19:46 Resources: 2 14:19:46 Get template iids 14:19:46 Get particle type iids 14:19:46 Get keyframe iids 14:19:46 Get timeline iids 14:19:46 Update program 14:19:46 Project loaded 14:19:49 Action: action_tl_select 14:19:50 Action: action_tl_select
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Help me! Everytime I open mine imator It says: ''Runtime Error! Program: This application has requested the Runtime to terminate it in an unusual way. Please contact the application's support team for more information.'' ( I downloaded The zip file, The installer, and the 64bit, And it still says the same thing ) Please Help me, I really want to know why it doesn't work.
- 2 replies
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- mine-imator
- crashing
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7:06:01 PM version: 1.0.4 (official) 7:06:01 PM gm_version: 1.4.1542 7:06:01 PM build date: 11/19/2015 1:33:35 PM 7:06:01 PM YYC: yes 7:06:02 PM LAA: no 7:06:02 PM OS: Windows_NT 7:06:02 PM USERDOMAIN: HENRY4LYFE 7:06:02 PM USERNAME: Henry O 7:06:02 PM USERPROFILE: C:\Users\Henry O 7:06:02 PM APPDATA: C:\Users\Henry O\AppData\Roaming 7:06:02 PM video_adapter_0_name: Intel(R) HD Graphics 7:06:02 PM video_adapter_0_driver_version_high: 655378 7:06:02 PM video_adapter_0_device_name: \\.\DISPLAY1 7:06:02 PM video_adapter_0_driver_version_low: 659285 7:06:02 PM os_version: 393218 7:06:02 PM os_is_network_connected: yes 7:06:02 PM os_get_language: en 7:06:02 PM os_get_region: US 7:06:02 PM working_directory: C:\Users\Henry O\Downloads\Mine-imator\Mine-imator\ 7:06:02 PM file_directory: C:\Users\Henry O\AppData\Roaming\Mine_imator\ 7:06:02 PM Old log found 7:06:02 PM DLL init 7:06:02 PM file.dll 7:06:02 PM gzunzip.dll 7:06:02 PM movie.dll 7:06:02 PM Movie init 7:06:02 PM window.dll 7:06:02 PM texture.dll 7:06:02 PM Texture init 7:06:11 PM exe_directory: C:\Users\Henry O\Downloads\Mine-imator\Mine-imator\ 7:06:11 PM Trying to save files 7:06:11 PM surface_save OK 7:06:11 PM texture_create OK 7:06:11 PM file_delete_dll OK 7:06:11 PM Shader init 7:06:11 PM shaders_are_supported: yes 7:06:11 PM shader_high_ssao_blur compiled: yes 7:06:11 PM shader_high_ssao compiled: yes 7:06:11 PM shader_high_ssao_depth_normal compiled: yes 7:06:11 PM shader_high_light_apply compiled: yes 7:06:11 PM shader_high_light_night compiled: yes 7:06:11 PM shader_high_light_point compiled: yes 7:06:11 PM shader_high_light_spot compiled: yes 7:06:11 PM shader_high_light_sun compiled: yes 7:06:11 PM shader_high_fog_apply compiled: yes 7:06:11 PM shader_high_fog compiled: yes 7:06:11 PM shader_high_dof compiled: yes 7:06:11 PM shader_high_aa compiled: yes 7:06:11 PM shader_replace compiled: yes 7:06:11 PM shader_draw_texture compiled: yes 7:06:11 PM shader_depth compiled: yes 7:06:11 PM shader_color_fog_lights compiled: yes 7:06:11 PM shader_color_fog compiled: yes 7:06:11 PM shader_blend_fog compiled: yes 7:06:11 PM shader_blend compiled: yes 7:06:11 PM shader_border compiled: yes 7:06:11 PM Create vertex format 7:06:11 PM Render init 7:06:11 PM Ground model init 7:06:11 PM Character models init 7:06:11 PM Windows init 7:06:11 PM Lists init 7:06:11 PM Load language file: C:\Users\Henry O\Downloads\Mine-imator\Mine-imator\Other\Languages\english.txt 7:06:12 PM Make transitions 7:06:12 PM linear 7:06:12 PM instant 7:06:12 PM easeinquad 7:06:12 PM easeoutquad 7:06:12 PM easeinoutquad 7:06:12 PM easeincubic 7:06:12 PM easeoutcubic 7:06:12 PM easeinoutcubic 7:06:12 PM easeinquart 7:06:12 PM easeoutquart 7:06:12 PM easeinoutquart 7:06:12 PM easeinquint 7:06:12 PM easeoutquint 7:06:12 PM easeinoutquint 7:06:12 PM easeinsine 7:06:12 PM easeoutsine 7:06:12 PM easeinoutsine 7:06:12 PM easeinexpo 7:06:12 PM easeoutexpo 7:06:12 PM easeinoutexpo 7:06:12 PM easeincirc 7:06:12 PM easeoutcirc 7:06:12 PM easeinoutcirc 7:06:12 PM easeinelastic 7:06:12 PM easeoutelastic 7:06:12 PM easeinoutelastic 7:06:12 PM easeinback 7:06:12 PM easeoutback 7:06:12 PM easeinoutback 7:06:12 PM easeinbounce 7:06:12 PM easeoutbounce 7:06:12 PM easeinoutbounce 7:06:12 PM linear 7:06:12 PM instant 7:06:12 PM easeinquad 7:06:12 PM easeoutquad 7:06:12 PM easeinoutquad 7:06:12 PM easeincubic 7:06:12 PM easeoutcubic 7:06:12 PM easeinoutcubic 7:06:12 PM easeinquart 7:06:12 PM easeoutquart 7:06:12 PM easeinoutquart 7:06:12 PM easeinquint 7:06:12 PM easeoutquint 7:06:12 PM easeinoutquint 7:06:12 PM easeinsine 7:06:12 PM easeoutsine 7:06:12 PM easeinoutsine 7:06:12 PM easeinexpo
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Whenever I copy one object, a folder, or multiple projects the thing crashes. or when i put something in a folder. or when i start up. lots of things are making me crash. Mine-imator log, please paste this into your bug report! 5:00:01 PM version: 1.0.4 (official laa) 5:00:01 PM gm_version: 1.4.1542 5:00:01 PM build date: 11/19/2015 1:08:24 PM 5:00:01 PM YYC: yes 5:00:01 PM LAA: yes 5:00:01 PM OS: Windows_NT 5:00:01 PM USERDOMAIN: LENOVO-IDEAPAD 5:00:01 PM USERNAME: Maxwell 5:00:01 PM USERPROFILE: C:\Users\Maxwell 5:00:01 PM APPDATA: C:\Users\Maxwell\AppData\Roaming 5:00:01 PM video_adapter_0_name: Intel(R) HD Graphics 4000 5:00:01 PM video_adapter_0_driver_version_high: 655378 5:00:01 PM video_adapter_0_device_name: \\.\DISPLAY1 5:00:01 PM video_adapter_0_driver_version_low: 658981 5:00:01 PM os_version: 393218 5:00:01 PM os_is_network_connected: yes 5:00:01 PM os_get_language: en 5:00:01 PM os_get_region: US 5:00:01 PM working_directory: C:\Users\Maxwell\Documents\Mine-imator 64-bit\Mine-imator\ 5:00:01 PM file_directory: C:\Users\Maxwell\AppData\Roaming\Mine_imator\ 5:00:01 PM Old log found 5:00:01 PM DLL init 5:00:01 PM file.dll 5:00:01 PM gzunzip.dll 5:00:01 PM movie.dll 5:00:01 PM Movie init 5:00:01 PM window.dll 5:00:01 PM texture.dll 5:00:01 PM Texture init 5:00:02 PM exe_directory: C:\Users\Maxwell\Documents\Mine-imator 64-bit\Mine-imator\ 5:00:02 PM Trying to save files 5:00:02 PM surface_save OK 5:00:02 PM texture_create OK 5:00:02 PM file_delete_dll OK 5:00:02 PM Shader init 5:00:02 PM shaders_are_supported: yes 5:00:02 PM shader_high_ssao_blur compiled: yes 5:00:02 PM shader_high_ssao compiled: yes 5:00:02 PM shader_high_ssao_depth_normal compiled: yes 5:00:02 PM shader_high_light_apply compiled: yes 5:00:02 PM shader_high_light_night compiled: yes 5:00:02 PM shader_high_light_point compiled: yes 5:00:02 PM shader_high_light_spot compiled: yes 5:00:02 PM shader_high_light_sun compiled: yes 5:00:02 PM shader_high_fog_apply compiled: yes 5:00:02 PM shader_high_fog compiled: yes 5:00:02 PM shader_high_dof compiled: yes 5:00:02 PM shader_high_aa compiled: yes 5:00:02 PM shader_replace compiled: yes 5:00:02 PM shader_draw_texture compiled: yes 5:00:02 PM shader_depth compiled: yes 5:00:02 PM shader_color_fog_lights compiled: yes 5:00:02 PM shader_color_fog compiled: yes 5:00:02 PM shader_blend_fog compiled: yes 5:00:02 PM shader_blend compiled: yes 5:00:02 PM shader_border compiled: yes 5:00:02 PM Create vertex format 5:00:02 PM Render init 5:00:02 PM Ground model init 5:00:02 PM Character models init 5:00:02 PM Windows init 5:00:02 PM Lists init 5:00:02 PM Load language file: C:\Users\Maxwell\Documents\Mine-imator 64-bit\Mine-imator\Other\Languages\english.txt 5:00:02 PM Make transitions 5:00:02 PM linear 5:00:02 PM instant 5:00:02 PM easeinquad 5:00:02 PM easeoutquad 5:00:02 PM easeinoutquad 5:00:02 PM easeincubic 5:00:02 PM easeoutcubic 5:00:02 PM easeinoutcubic 5:00:02 PM easeinquart 5:00:02 PM easeoutquart 5:00:02 PM easeinoutquart 5:00:02 PM easeinquint 5:00:02 PM easeoutquint 5:00:02 PM easeinoutquint 5:00:02 PM easeinsine 5:00:02 PM easeoutsine 5:00:02 PM easeinoutsine 5:00:02 PM easeinexpo 5:00:02 PM easeoutexpo 5:00:02 PM easeinoutexpo 5:00:02 PM easeincirc 5:00:02 PM easeoutcirc 5:00:02 PM easeinoutcirc 5:00:02 PM easeinelastic 5:00:02 PM easeoutelastic 5:00:02 PM easeinoutelastic 5:00:02 PM easeinback 5:00:02 PM easeoutback 5:00:02 PM easeinoutback 5:00:02 PM easeinbounce 5:00:02 PM easeoutbounce 5:00:02 PM easeinoutbounce 5:00:02 PM linear 5:00:02 PM instant 5:00:02 PM easeinquad 5:00:02 PM easeoutquad 5:00:02 PM easeinoutquad 5:00:02 PM easeincubic 5:00:02 PM easeoutcubic 5:00:02 PM easeinoutcubic 5:00:02 PM easeinquart 5:00:02 PM easeoutquart 5:00:02 PM easeinoutquart 5:00:02 PM easeinquint 5:00:02 PM easeoutquint 5:00:02 PM easeinoutquint 5:00:02 PM easeinsine 5:00:02 PM easeoutsine 5:00:02 PM easeinoutsine 5:00:02 PM easeinexpo 5:00:02 PM easeoutexpo 5:00:02 PM easeinoutexpo 5:00:02 PM easeincirc 5:00:02 PM easeoutcirc 5:00:02 PM easeinoutcirc 5:00:02 PM easeinelastic 5:00:02 PM easeoutelastic 5:00:02 PM easeinoutelastic 5:00:02 PM easeinback 5:00:02 PM easeoutback 5:00:02 PM easeinoutback 5:00:02 PM easeinbounce 5:00:02 PM easeoutbounce 5:00:02 PM easeinoutbounce 5:00:02 PM Transitions OK 5:00:02 PM Globals init 5:00:02 PM Opening pack from folder: C:\Users\Maxwell\Documents\Mine-imator 64-bit\Mine-imator\Other\Textures\ 5:00:02 PM mob_texture 5:00:02 PM block_texture 5:00:03 PM colormap_grass_texture 5:00:03 PM colormap_foliage_texture 5:00:03 PM item_texture 5:00:03 PM particles_texture 5:00:03 PM block_preview_texture 5:00:03 PM sun_texture 5:00:03 PM moonphases_texture 5:00:03 PM moon_texture 5:00:03 PM clouds_texture 5:00:03 PM Pack opened 5:00:03 PM Found key_file: C:\Users\Maxwell\Documents\Mine-imator 64-bit\Mine-imator\Other\key.file 5:00:04 PM Loading settings: C:\Users\Maxwell\Documents\Mine-imator 64-bit\Mine-imator\Other\settings.file 5:00:04 PM load_format: 3 5:00:04 PM Loading recent: C:\Users\Maxwell\Documents\Mine-imator 64-bit\Mine-imator\Other\recent.file 5:00:04 PM Loading closed alerts: C:\Users\Maxwell\Documents\Mine-imator 64-bit\Mine-imator\Other\alerts.file 5:00:04 PM Startup OK 5:00:04 PM Resetting project 5:00:04 PM Destroying instances 5:00:04 PM Project resetted 5:00:04 PM Show popup: startup 5:00:06 PM Opening project: C:\Users\Maxwell\Documents\Mine-imator 64-bit\Mine-imator\Projects\Grandma Cabin\Grandma Cabin.mproj 5:00:06 PM load_folder: C:\Users\Maxwell\Documents\Mine-imator 64-bit\Mine-imator\Projects\Grandma Cabin 5:00:06 PM load_format: 10 5:00:06 PM Resetting project 5:00:06 PM Destroying instances 5:00:06 PM Project resetted 5:00:06 PM save_folder: C:\Users\Maxwell\Documents\Mine-imator 64-bit\Mine-imator\Projects\Grandma Cabin 5:00:06 PM load_iid_offset: 0 5:00:06 PM Templates: 2 5:00:06 PM Timelines: 260 5:00:06 PM Resources: 0 5:00:06 PM Get template iids 5:00:06 PM Get particle type iids 5:00:06 PM Get keyframe iids 5:00:06 PM Get timeline iids 5:00:06 PM Update program 5:00:06 PM Project loaded 5:00:08 PM Action: action_tl_deselect_all 5:00:09 PM Action: action_tl_keyframes_select_area 5:00:09 PM Action: action_tl_deselect_all 5:00:10 PM Action: action_tl_keyframes_select_area 5:00:16 PM Action: action_tl_deselect_all 5:00:17 PM Action: action_tl_deselect_all 5:00:19 PM Action: action_tl_keyframes_select_area 5:00:21 PM Saving project: C:\Users\Maxwell\Documents\Mine-imator 64-bit\Mine-imator\Projects\Grandma Cabin\Grandma Cabin.mproj 5:00:21 PM load_folder: C:\Users\Maxwell\Documents\Mine-imator 64-bit\Mine-imator\Projects\Grandma Cabin 5:00:21 PM save_folder: C:\Users\Maxwell\Documents\Mine-imator 64-bit\Mine-imator\Projects\Grandma Cabin 5:00:21 PM Project saved 5:00:21 PM Show alert: Project saved!, , 78 5:00:23 PM Action: action_tl_folder 5:00:23 PM Action: action_tl_parent 5:00:23 PM Action: action_tl_select
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ever since i undid to many things at once (i think it was that) and the program crashed, i just cannot get on it at all, please help me. the log: 12:30:23 version: 1.0.4 (official) 12:30:23 gm_version: 1.4.1542 12:30:23 build date: 19/11/2015 19:33:35 12:30:23 YYC: yes 12:30:23 LAA: no 12:30:23 OS: Windows_NT 12:30:23 USERDOMAIN: LUCKYMINER98_PC 12:30:23 USERNAME: luckyminer98 12:30:23 USERPROFILE: C:\Users\luckyminer98 12:30:23 APPDATA: C:\Users\luckyminer98\AppData\Roaming 12:30:23 video_adapter_0_name: Intel(R) HD Graphics Family 12:30:23 video_adapter_0_driver_version_high: 655378 12:30:23 video_adapter_0_device_name: \\.\DISPLAY1 12:30:23 video_adapter_0_driver_version_low: 658772 12:30:23 os_version: 393218 12:30:23 os_is_network_connected: yes 12:30:23 os_get_language: en 12:30:23 os_get_region: GB 12:30:23 working_directory: C:\Users\luckyminer98\Mine-imator\ 12:30:23 file_directory: C:\Users\luckyminer98\AppData\Roaming\Mine_imator\ 12:30:23 Old log found 12:30:23 DLL init 12:30:23 file.dll 12:30:23 gzunzip.dll 12:30:23 movie.dll 12:30:23 Movie init 12:30:23 window.dll 12:30:23 texture.dll 12:30:23 Texture init 12:30:34 open_url: http://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/ 12:30:34 open_url: C:\Users\luckyminer98\AppData\Roaming\Mine_imator\log_previous.txt 12:30:35 exe_directory: C:\Users\luckyminer98\Mine-imator\ 12:30:35 Trying to save files 12:30:35 surface_save OK 12:30:35 texture_create OK 12:30:35 file_delete_dll OK 12:30:35 Shader init 12:30:35 shaders_are_supported: yes 12:30:35 shader_high_ssao_blur compiled: yes 12:30:35 shader_high_ssao compiled: yes 12:30:35 shader_high_ssao_depth_normal compiled: yes 12:30:35 shader_high_light_apply compiled: yes 12:30:35 shader_high_light_night compiled: yes 12:30:35 shader_high_light_point compiled: yes 12:30:35 shader_high_light_spot compiled: yes 12:30:35 shader_high_light_sun compiled: yes 12:30:35 shader_high_fog_apply compiled: yes 12:30:35 shader_high_fog compiled: yes 12:30:35 shader_high_dof compiled: yes 12:30:35 shader_high_aa compiled: yes 12:30:35 shader_replace compiled: yes 12:30:35 shader_draw_texture compiled: yes 12:30:35 shader_depth compiled: yes 12:30:35 shader_color_fog_lights compiled: yes 12:30:35 shader_color_fog compiled: yes 12:30:35 shader_blend_fog compiled: yes 12:30:35 shader_blend compiled: yes 12:30:35 shader_border compiled: yes 12:30:35 Create vertex format 12:30:35 Render init 12:30:35 Ground model init 12:30:35 Character models init 12:30:35 Windows init 12:30:35 Lists init 12:30:35 Load language file: C:\Users\luckyminer98\Mine-imator\Other\Languages\english.txt 12:30:35 Make transitions 12:30:35 linear 12:30:35 instant 12:30:35 easeinquad 12:30:35 easeoutquad 12:30:35 easeinoutquad 12:30:35 easeincubic 12:30:35 easeoutcubic 12:30:35 easeinoutcubic 12:30:35 easeinquart 12:30:35 easeoutquart 12:30:35 easeinoutquart 12:30:35 easeinquint 12:30:35 easeoutquint 12:30:35 easeinoutquint 12:30:35 easeinsine 12:30:35 easeoutsine 12:30:35 easeinoutsine 12:30:35 easeinexpo 12:30:35 easeoutexpo 12:30:35 easeinoutexpo 12:30:35 easeincirc 12:30:35 easeoutcirc 12:30:35 easeinoutcirc 12:30:35 easeinelastic 12:30:35 easeoutelastic 12:30:35 easeinoutelastic 12:30:35 easeinback 12:30:35 easeoutback 12:30:35 easeinoutback 12:30:35 easeinbounce 12:30:35 easeoutbounce 12:30:35 easeinoutbounce 12:30:35 linear 12:30:35 instant 12:30:35 easeinquad 12:30:35 easeoutquad 12:30:35 easeinoutquad 12:30:35 easeincubic 12:30:35 easeoutcubic 12:30:35 easeinoutcubic 12:30:35 easeinquart 12:30:35 easeoutquart 12:30:35 easeinoutquart 12:30:35 easeinquint 12:30:36 easeoutquint 12:30:36 easeinoutquint 12:30:36 easeinsine 12:30:36 easeoutsine 12:30:36 easeinoutsine
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Hello I Am Death, good As here Bugs says and I will report Problems my Crashing Good When I press To travel / run First Does not react Running and Then Crashing The Code of the error is: FATAL ERROR in action number 1 of Draw Event for object app: second index out of bounds request 0,3 maximum size is 1.