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Found 2 results

  1. I have a problem: I can't save a model, because i "have" parts with the same name but it don't. Can you fix it? @Nimi, help me, please(
  2. I keep on getting this please help! Mine-imator log, please paste this into your bug report! 7:08:31 AM version: 1.0.3 (official) 7:08:31 AM gm_version: 1.4.1657 7:08:31 AM build date: 11/12/2015 12:26:42 PM 7:08:31 AM YYC: yes 7:08:31 AM OS: Windows_NT 7:08:31 AM USERDOMAIN: Kids-PC 7:08:31 AM USERNAME: Kids 7:08:31 AM USERPROFILE: C:\Users\Kids 7:08:31 AM APPDATA: C:\Users\Kids\AppData\Roaming 7:08:31 AM video_adapter_0_name: Intel(R) G33/G31 Express Chipset Family 7:08:31 AM video_adapter_0_driver_version_high: 458767 7:08:31 AM video_adapter_0_device_name: \\.\DISPLAY1 7:08:31 AM video_adapter_0_driver_version_low: 656968 7:08:31 AM os_version: 393216 7:08:31 AM os_is_network_connected: yes 7:08:31 AM os_get_language: en 7:08:31 AM os_get_region: US 7:08:31 AM working_directory: C:\Users\Kids\Mine-imator\ 7:08:31 AM file_directory: C:\Users\Kids\AppData\Roaming\Mine_imator\ 7:08:31 AM Old log found 7:08:31 AM DLL init 7:08:31 AM file.dll 7:08:31 AM gzunzip.dll 7:08:31 AM movie.dll 7:08:31 AM Movie init 7:08:31 AM window.dll 7:08:31 AM texture.dll 7:08:31 AM Texture init 7:08:31 AM open_url: http://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/ 7:08:31 AM open_url: C:\Users\Kids\AppData\Roaming\Mine_imator\log_previous.txt 7:08:31 AM exe_directory: C:\Users\Kids\Mine-imator\ 7:08:31 AM Trying to save files 7:08:31 AM Files saved 7:08:31 AM Shader init 7:08:31 AM shaders_are_supported: yes 7:08:31 AM shader_high_ssao_blur compiled: no 7:08:31 AM Shader compilation failed 7:08:31 AM open_url: https://support.microsoft.com/en-us/kb/179113 And this! ############################################################################################ FATAL ERROR in Fragment Shader compilation ShaderName: shader_high_dof C:\Users\Kids\Mine-imator\memory(150,6): error X3511: unable to unroll loop, loop does not appear to terminate in a timely manner (36 iterations), use the [unroll(n)] attribute to force an exact higher number ############################################################################################
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