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Showing results for tags 'basic'.
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I decided to add armor to my model to make it "complete" instead of only releasing it with a helmet. So here is that model but with armor now! (in order to change armor you must swap the textures.) and along the way I found other Issues which are now fixed! Download: https://drive.google.com/file/d/19ITVX4Kf7nHw8sFnPDEgCraPPbCeLkcI/view?usp=sharing It includes:
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Hey everyone, this is my own character rig, It is not so good but this was my first rig ever! Take a look please... OVERALL LOOK (BASIC VERSION) 3D SHOES AND HAIR (ALSO OTHER EXTRUTIONS) OVERALL LOOK (ADVANCED VERSION) FINGERS REALISTIC FEET NOTE:- All features in 'Advanced Version' and 'Basic Version' are same except for "shoes" and "fingers". Comment for download link...! As said, this is my first rig and not that good. Also, the textures are simple as I am not an expert of that. Suggest me some ways to improve it! *_|...|_* Thanks For Visiting *_|...|_*
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Basic Steve Rig Download : https://www.mediafire.com/file/2gy290uf8rrvl1z/Basic_Steve_Rig.zip/file Futures: Eyes Lips Tongue Teeth ------------------------------------------------------- Subscribe to my YouTube Channel it's Free Now
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Yeah it sucks. I rushed this one. But anyways here have a sword. Pretty basic. Plus a surprise, my older rig. A gun. N'joy I guess. I don't know why you'd want to, but here's the download.
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Just another universal face rig. I'm obviously not the first one to do this. Nimi was. This uses a common and relatively new method, using render depth and the Alpha Glitch Here's an image of the updated version: Also, this looks best when you remove the face from the skin, by re-coloring them. EDIT: I used Nimi's as a reference to help with making this rig, as my previous attempts failed. So, there's gonna be an update to make this rig able to frown/smile. UPDATE: The rig can now frown/smile! All you need is to set the cheek alpha to at least 5, and rotate the cheeks to smile/frown! You can resize the cheeks to make it better. Download!
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I don't know where the fitting place would be for this, it's basically mine-imator + 99% Paint.NET ... I tried to do something simple, and then, I kept on going, and then it didn't become as simple as I'd hope, but I like the outcome of it ^^
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Hello! A project I'm working on requires as close to a seamless transition from PixelCam captured movement to an animation as possible. The showcases and how-to content here are great, but they all lean toward fancier effects. What I'm after is for the viewer not to immediately know they're no longer watching machinima. Then, as the scene develops, more complex effects ensue. Does anyone know of some work I can look at and study? A tutorial would be wonderful, but I'm not holding my breath. Cheers! Lich
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Just Some Basic Tests for Parkour and Simple Movement Give anyway on how i can improve Also feel free to subscribe to my Channel!! https://www.youtube.com/watch?v=2_J9mSYriYU Channel Link: https://www.youtube.com/channel/UCuwtuP4icd-ItakifufF94g
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Another Background made by me, not as great as the other one, but it will do nicely. : ) Background: http://i.imgur.com/FQEV21Q.png
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What to do How it Looks Created by iChibi ~~~~~
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Same as yesterday, and the day before, this is another wall paper. Enjoy! Wallpaper: http://i.imgur.com/d9X9dNi.png
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This background isn't that much awesome, but it's at least pretty to look at. Background: http://i.imgur.com/R3AnLml.png
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Hello players and users, im starting an account in mine imator for share my creations, but.. I dont always have ideas. Request rigs to me to create him, But.. Im not too good creating it.. So make it basic, ok? Ok.. this is all for this topic to say. Bye, moshrooms!
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WARNING TOO SIMPLE, YOU CAN DIE! OKNO I want to show my steve rig, so here is it. Download... if you want... http://www.mediafire.com/download/i4rsavcuirtqw5b/Steve.rar