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Found 5 results

  1. Im thinking about saving my money to buy ram or gpu. So which should i buy to make mine imator run smoothly?
  2. Soo I download this last year and a few weeks my laptop got an error I got a bit scared so I when you a computer shop and show it and they say to reset it so I did and everything fix and I have 4 GB ram and 1.60 GHz Core I 5 and saw its 8GB ram needed can you make the program it like 4 GB I really like to animate and never animate in 3D? I hope I can use it again love your program. PS: I broke my laptop 3 times one This, Two Wifi always get lose, and One I Don't Know
  3. Haven't made a detailed rig in a while now, so here's something i've been working on for a few weeks now (on and off that is) More images Rem Ram What the heck is Re:zero Rem? This is basically a character from a Light novel/manga called Re:zero that's also turned into a popular anime. Rem is one of the twin maids that the whiny main character Subaru meets (Rem is the blue haired, and Ram which is her sister is the one with pink hair) they are nearly identical to each other, and just looks like a mirror reflection of each other, with minor difference as hair color and, eye color, and some difference in body parts. *cough* Process of making (this all sounds crazy if you have no experience in rigging ) Rig consist mostly of Sheets, it's pretty insane how much sheets can do if you start understanding how they work, mouth and eyelocks are not sheets though, they are mainly of blocks with skin color, and inside of the mouth is a inverted red block, with teeth and tongue which is also resized blocks, Skirt is made out of bent arms retextured to look like a skirt, same goes for the eyebrows, they are bent human arms colored to their hair color (would recommend using skeleton arms on this one though), breast are also skin colored blocks, everything else is textures from sheets, size of the whole sheet is 512x512 which is 2x the size of a normal sheet, which i usually tend to use as it has a lot more breathing room to work around. The Character skin, of the whole body and head and arm textures are 256x128 which is 3x times the normal size if i'm not mistaken, this makes it easy to add small texture details, like the blushes on the face, and some white lines on the dress. Credits One of the biggest struggles of making the rig was surprisingly the skirt, i had really no clue how to make it, and @Juno, who i personally thing have made the best female rig on the forums, nailed the skirt really well on his female rig, so full inspiration comes from his rigs skirt. Everything is made by me, skins and textures. Reference images i used If you notice any mistakes then be sure to pointed them out to me, unless your talking about me, I already know that.. d-don't need to point that out... anyways If you have any idea of something you want me to rig, tell me, I'm always up to rig something as long as i have time or interest in it.
  4. Basically, my problem is that my computer's RAM is completely used up before my animation's rendering is complete. I know that I could adjust my settings so that the process is less resource-intensive, but the outcome just wouldn't be acceptable to me. Is there a way I could have the animation render in different sections? It would be easy to bring them together in a movie-editing program, and I know that my computer could handle it in smaller amounts... If this option doesn't exist, will it in a future update?
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