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  1. Sticky has set on a spiritual journey to gather all the infinity stones in order to eliminate half of the forum members to bring balance to the website. The forum's finest heroes, developers, veterans, newbies and members of all types must set aside their differences and join forces in the forum's most ambitious crossover event to stop this imminent threat! MASSIVE THANKS to EVERYONE who were so kind to share their skins and character rigs for me to use in this wallpaper, this includes @BaconSandwich, @BoltedJames, @BBruce7815, @Che3syPlayz, @Rollo, @EthanForeverAlone, @Jake_28, @KaryuGraphics, @mbanders, @MachineGunInc, @MYSELF3200, @Nimi (I love you magneficent bastard), @Pigeon_, @9redwoods, @Skjold, @Swift, @tditdatdwt, @YoshiHunter, and fellow discord buddies Gabe, Hozq and Tug the Fox. And oh what the hell I'm gonna thank @david for giving us Mine-Imator. 23 People in a wallpaper heh? Total pain in the butt to ask one for one permission to use their character and pose them afterwards, but hot damn it was worth it. For the occasion I wanted to make a different type of "more-than-one-member-wallpaper", because since I saw that these types of wallpapers often include only people who are in a certain group/server/team, I wanted to include a large variety of forum members themselves to represent how diverse the community is. All the rigging styles, all skin styles, everything clashing together in one wallpaper. Thank you all very much! V V Get your own Infinity Gauntlet rig down here! V V DOWNLOAD No need to credit for the rig, enjoy it. Don't claim as your own. Thank you, everyone.
  2. post our animations made from mine-imator I want david add this update look like useful
  3. v0.1 Support the Rig Pack, give it a Rep Want Steve Rigged in your Animation? Click the Banner Below Hello again, this is Zuexs and today I have the Zuexs Advanced Mob Facial Rig Pack by:ME! This rig is designed to be simple for beginners, but have a very advanced background for more experienced users. -Ability to move Pupils -Ability to Use both Eyelids -Mouth is movable by RESIZING INDIVIDUAL PARTS -Eye Sockets are deep in the head allowing for better pupil and lid movement -Comes with a custom terrain.png for all of the textures -3D Teeth and indented mouth -Smiling and other Facial Emotions -Double Eyelids -Skeleton uses the Advanced Bow Rig by Stevepocalyptic -More Mobs To us on... . The Mobs Currently Rigged (Download Here): Agressive Mobs Peaceful and Passive Mobs Custom Mobs By Zuexs: How to Install (For ALL Versions and Rigs): Videos Made With the Rigs (Message Me To Get Your Video Featured!)
  4. add panda add loom add cat add pillager edit villager texture changed texture for minecraft
  5. So whenever I try to open it, it says I do not have permission to access it. I tried Run as Administrator, but it didn't work. Help @david!
  6. For some reason, when I bend my character's arm, I crash! Please fix this, if you can.
  7. hey mine-imator creator if u read this i want to request can u make mine-imator for Mac and if u have tutorial just comment down
  8. Hi David. I am a Mine-Imator user and i have seen a lot of 3D Minecraft photos made with Cinema4D. I am curious if you can do an 3D option too. If you can please reply me. ty
  9. From left to right: Allemn, Allemine, Iron Axe (representing @Simonic66ci), Iron Pickaxe (representing James from SimonAndJames), Allemn head (because, @willingsas), @Mooshim's and @BloxTheRigger's head, and @David with the Mine-imator logo. Textures for the Iron Axe and Iron Pickaxe: Don't forget to credit me for the textures you use above.
  10. An Undertale fight in Mine-imator, nothing else... Starring.... @David pls watch... .-.
  11. Hello! Simple suggestion pretty much. Like leaves, it would be nice if you could toggle it so other objects(cubes & other misc. shapes) could change colour based on biome. These objects already have a toggle to be effected by leaves. This will be really useful when trying to create plant life and other shrubbery. Just a quick suggestion! I bet that this would pretty easily be implemented since this is already a thing for leaves. @David
  12. Mine-imator log, please paste this into your bug report! 9:05:05 PM version: 1.0.5 9:05:05 PM gm_version: 1.4.1690 9:05:05 PM build date: 1/13/2016 12:11:39 PM 9:05:05 PM YYC: yes 9:05:05 PM LAA: yes 9:05:05 PM working_directory: C:\Users\Edrian\Mine-imator\ 9:05:05 PM file_directory: C:\Users\Edrian\AppData\Roaming\Mine_imator\ 9:05:05 PM OS: Windows_NT 9:05:05 PM os_version: 393218 9:05:05 PM os_is_network_connected: yes 9:05:05 PM os_get_language: en 9:05:05 PM os_get_region: US 9:05:05 PM USERDOMAIN: DANVIANNDRIAN 9:05:05 PM USERNAME: Edrian 9:05:05 PM USERPROFILE: C:\Users\Edrian 9:05:05 PM APPDATA: C:\Users\Edrian\AppData\Roaming 9:05:05 PM NUMBER_OF_PROCESSORS: 2 9:05:05 PM PROCESSOR_ARCHITECTURE: x86 9:05:05 PM PROCESSOR_IDENTFIER: 9:05:05 PM PROCESSOR_LEVEL: 6 9:05:05 PM PROCESSOR_REVISION: 3c03 9:05:05 PM video_adapter_0_name: Intel(R) HD Graphics 9:05:05 PM video_adapter_0_driver_version_high: 655378 9:05:05 PM video_adapter_0_device_name: \\.\DISPLAY1 9:05:05 PM video_adapter_0_driver_version_low: 658739 9:05:05 PM DLL init 9:05:05 PM file.dll 9:05:05 PM movie.dll 9:05:06 PM Movie init 9:05:06 PM window.dll 9:05:06 PM texture.dll 9:05:06 PM Texture init 9:05:06 PM exe_directory: C:\Users\Edrian\Mine-imator\ 9:05:06 PM Trying to save files 9:05:06 PM surface_save OK 9:05:06 PM texture_create OK 9:05:06 PM file_delete_dll OK 9:05:06 PM Shader init 9:05:06 PM shaders_are_supported: yes 9:05:06 PM shader_high_ssao_blur compiled: yes 9:05:06 PM shader_high_ssao compiled: yes 9:05:06 PM shader_high_ssao_depth_normal compiled: yes 9:05:06 PM shader_high_light_apply compiled: yes 9:05:06 PM shader_high_light_night compiled: yes 9:05:06 PM shader_high_light_point compiled: yes 9:05:06 PM shader_high_light_spot compiled: yes 9:05:06 PM shader_high_light_sun compiled: yes 9:05:06 PM shader_high_fog_apply compiled: yes 9:05:06 PM shader_high_fog compiled: yes 9:05:06 PM shader_high_dof compiled: yes 9:05:06 PM shader_high_aa compiled: yes 9:05:06 PM shader_replace compiled: yes 9:05:06 PM shader_draw_texture compiled: yes 9:05:06 PM shader_depth compiled: yes 9:05:06 PM shader_color_fog_lights compiled: yes 9:05:06 PM shader_color_fog compiled: yes 9:05:06 PM shader_blend_fog compiled: yes 9:05:06 PM shader_blend compiled: yes 9:05:06 PM shader_border compiled: yes 9:05:06 PM Create vertex format 9:05:06 PM Render init 9:05:06 PM Ground model init 9:05:06 PM Character models init 9:05:06 PM Windows init 9:05:06 PM Lists init 9:05:06 PM Load language file: C:\Users\Edrian\Mine-imator\Data\Languages\english.txt 9:05:06 PM Make transitions 9:05:07 PM Transitions OK 9:05:07 PM Globals init 9:05:07 PM Opening pack from folder: C:\Users\Edrian\Mine-imator\Data\Textures\ 9:05:07 PM mob_texture 9:05:07 PM block_texture 9:05:08 PM colormap_grass_texture 9:05:08 PM colormap_foliage_texture 9:05:08 PM item_texture 9:05:08 PM particles_texture 9:05:08 PM block_preview_texture 9:05:08 PM sun_texture 9:05:08 PM moonphases_texture 9:05:08 PM moon_texture 9:05:08 PM clouds_texture 9:05:08 PM Pack opened 9:05:08 PM Loading settings: C:\Users\Edrian\Mine-imator\Data\settings.file 9:05:08 PM load_format: 3 9:05:08 PM Loading recent: C:\Users\Edrian\Mine-imator\Data\recent.file 9:05:08 PM Loading closed alerts: C:\Users\Edrian\Mine-imator\Data\alerts.file 9:05:08 PM Startup OK 9:05:08 PM Resetting project 9:05:08 PM Destroying instances 9:05:08 PM Project resetted 9:05:08 PM Show popup: startup 9:05:17 PM HTTP: [] 9:18:42 PM Saving settings: C:\Users\Edrian\Mine-imator\Data\settings.file 9:18:43 PM Saving closed: C:\Users\Edrian\Mine-imator\Data\alerts.file 9:18:43 PM Closing...
  13. This wallpaper is basicly deticated to David moving on to other projects.
  14. its been sad with no update on this program but the mine-imating lives on thanks you david for everything this is my final wallpaper theres is more wallpaper in My Deviantart soo plz go to my devianart (LINK:http://elkenew1131.deviantart.com/) hope you enjoy this topic thanks you and happy new year my friends
  15. I´m making this little thank you to David and if he has his dev. team since you guys made an epic tool for beginers and can make them better in less than a year and for helping me in my dream (even if i have not made it full yet) but i want to be in video making (cinematography). And also i just went to check about the watermark removal and i saw it was free so it´s not that im cheap it´s just that i´m poor and can´t afford to donate but i would just do it to help this big project. David and dev. team if he has, Thank you (=
  16. This collab is about the art of parkour. Everyone is invited. and the scenery for this collab is completly up to you! just have fun. Make sure to import as an avi. that way i can merge the clips together The due date is about a Month from now And please have the link trough Mediafire, and also, message me the download link.
  17. Log Mine-imator: 9:53:20 version: 1.0.2 (official) 9:53:20 gm_version: EA 1.99.416 9:53:20 build date: 06.11.2015 13:36:17 9:53:20 YYC: yes 9:53:20 OS: Windows_NT 9:53:20 USERDOMAIN: KLER 9:53:20 USERNAME: 1 9:53:20 USERPROFILE: C:\Users\1 9:53:20 APPDATA: C:\Users\1\AppData\Roaming 9:53:20 video_adapter_0_name: NVIDIA GeForce GTX 760 9:53:20 video_adapter_0_driver_version_high: 655378 9:53:20 video_adapter_0_device_name: \\.\DISPLAY1 9:53:20 video_adapter_0_driver_version_low: 857322 9:53:20 os_version: 393218 9:53:21 os_is_network_connected: yes 9:53:21 os_get_language: ru 9:53:21 os_get_region: RU 9:53:21 working_directory: D:\Mine-imator1\ 9:53:21 file_directory: C:\Users\1\AppData\Roaming\Mine_imator\ 9:53:21 Old log found 9:53:21 DLL init 9:53:21 file.dll 9:53:21 gzunzip.dll 9:53:21 movie.dll 9:53:21 Movie init 9:53:21 window.dll 9:53:21 texture.dll 9:53:21 Texture init 9:53:21 open_url: http://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/ 9:53:22 open_url: C:\Users\1\AppData\Roaming\Mine_imator\log_previous.txt 9:53:22 exe_directory: D:\Mine-imator1\ 9:53:22 Trying to save files 9:53:22 Files saved 9:53:22 Shader init 9:53:22 shaders_are_supported: yes 9:53:22 shader_high_ssao_blur compiled: yes 9:53:22 shader_high_ssao compiled: yes 9:53:22 shader_high_ssao_depth_normal compiled: yes 9:53:22 shader_high_light_apply compiled: yes 9:53:22 shader_high_light_night compiled: yes 9:53:22 shader_high_light_point compiled: yes 9:53:22 shader_high_light_spot compiled: yes 9:53:22 shader_high_light_sun compiled: yes 9:53:22 shader_high_fog_apply compiled: yes 9:53:22 shader_high_fog compiled: yes 9:53:22 shader_high_dof compiled: yes 9:53:22 shader_high_aa compiled: yes 9:53:22 shader_replace compiled: yes 9:53:22 shader_draw_texture compiled: yes 9:53:22 shader_depth compiled: yes 9:53:22 shader_color_fog_lights compiled: yes 9:53:22 shader_color_fog compiled: yes 9:53:22 shader_blend_fog compiled: yes 9:53:22 shader_blend compiled: yes 9:53:22 shader_border compiled: yes 9:53:22 Create vertex format 9:53:22 Render init 9:53:22 Ground model init 9:53:22 Character models init 9:53:22 Windows init 9:53:22 Lists init 9:53:22 Load language file: D:\Mine-imator1\Other\Languages\english.txt 9:53:22 Make transitions 9:53:22 Globals init 9:53:22 Opening pack from folder: D:\Mine-imator1\Other\Textures\ 9:53:23 Found key_file: D:\Mine-imator1\Other\key.file 9:53:23 Loading settings: D:\Mine-imator1\Other\settings.file 9:53:23 load_format: 2 9:53:23 Loading recent: D:\Mine-imator1\Other\recent.file 9:53:23 Loading closed alerts: D:\Mine-imator1\Other\alerts.file 9:53:23 Startup OK 9:53:23 Resetting project 9:53:23 Destroying instances 9:53:23 Project resetted 9:53:23 Show popup: startup i press ctrl+c and crash programm.
  18. Kler

    Open project problem

    I open the project after a while open another:
  19. Okay! So I downloaded the new version of Mine-imator, yes I got the zip. But when I create a new project, Open project comes up, so I hit browse and scroll to my project. I click and open it... And the project loads... And then open new project comes up...again So I hit cancel, It asks me if I want to save, I hit yes. It comes up again I hit yes. Then open project comes up again! I've restarted mine-imator THREE TIMES! It just won't stop doing this! Someone help!
  20. https://www.youtube.com/watch?v=eqdiLirsvl4 link to the video Thank you to SKIBBZ for the Blood particles!
  21. At the moment, I am working on a very special! In the last topic, I showed screenshot #1. So here's screenshot #2: Clue Word: Apocalypse
  22. At the moment, StarMiner (me) is working on a very special project. But this is not any ordinary project! The only information that will be given until further development will be given in screenshots, five to be exact, along with a clue word! Here is screenshot #1: Clue Word: Catastrophe
  23. [4K] Try to get the job but, David walks to graveyard and... Try to disguises with his mask... Programs used: Mine-Imator Story: Maybe, his job is: " Try to protect the Forum! " But maybe, he walks alone and comes to graveyard.. I think David will #Getrekt Also, test Realistic Night Sky. If you love, please kick that button, it would help me alot! | V
  24. I just wanted to know when the next demo of mine-imator will be released and what new features will be on it?
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