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  1. This anim I created just now. Took me a couple hours to make. Please give feedbac on how should I improve!
  2. Just a short animation I made. I use a more frame by frame technique, I'm more used to that being a 2D animator. Here's one I did testing a gun item I made. Basic slingshot web thing I did. I had another version where I animated the webs, but It's too much work to upload again given my slow upload speeds. Another spidey one... That's all for now folks. A demo of the landing animation. Took some advice and tried to go smoother. I'm still using 15 FPS and a frame by frame technique for the character animations All Skins were created by me, for me alone. All animation work was done in the comunity build, no editing was done. All animated in tempo 15. I don't know what the usual standard is, but 15 fits into 30FPS the smoothest when doing these frame by frame things. ALSO If a mod could teach me how to do spoilers if needed... that'd be great. I'm not used to this forum, hence why I came in a few months ago and just started asking for stuff, I'm not used to being a nobody. I used to be well known on WTFTeam, and Shuniu.
  3. I have been playing around with mine-imator community build lately and well I really want to make realistic or decent looking lighting. Does this look good or should I improve on my lighting techniques? Thanks and I these are my better images that I have tested with!
  4. I am quite excited to show you this, I spent most of today working on it and am happy to get it done. Hope ya like it! Btw: As @Mike said in the original poster/model disclosure, it is indeed hell to animate.
  5. Was just reading some beginner tips, and I read all the comments here : So this happened to me in less than 10 minutes.
  6. I've been experimenting with animation, and I found the Mine-imator community build. It helps with lots of things. Its only about 40 seconds with a filler 10 seconds, but this is more of a style test than a animation. If any of you could guild me with some tip or tutorials, I need all the help I can get. Just know, this portion will be much smoother and clean once I fix it for the final and completed trailer. Anyway, take a look. I hope you enjoy
  7. Everything is in the title.
  8. Hey people of Mine-imator! I released a test for a (kind of) face test and new animations test. Enjoy!
  9. I think I made the arms swing faster Anyways....These is Inspired by AnxiousCynic's walk animations....I slowed one of his animations down and tried to imitate the walk cycle.... As always, critisicism I need those
  10. Hey everyone! I'm gonna let you vote on which animation test is the best. I can't wait to see the votes!
  11. test: this one is an experiment,i dont know if everyone like it or not: bye
  12. I made 4 (Kind of like 5) test animations that I think look good. https://www.youtube.com/watch?v=uGK2yovFJJE Block Test https://www.youtube.com/watch?v=nkTGr-HfCWg Mob Test https://www.youtube.com/watch?v=uzpghV_WzHI Weapon Test https://www.youtube.com/watch?v=ACK3Pn4li0s Big Buildings Test (Work In Progress Version) https://www.youtube.com/watch?v=iPux05iWkf4 Big Buildings Test (Completed Version) Hope you enjoy any of them!
  13. Just made a test animation for an idle/breathing pose and i'm looking for critique/feedback. Here's a video presentation I made for it:
  14. I'm sorry for scarring you bro
  15. My first Mine-Imator : CE animation uploaded to the public.
  16. Who knows, I might make this rig public. Next up: Lucas.
  17. Here is a pretty cool test I did with bloom, depth of field, and slow motion. Please tell me how I can improve this animation! ~Tim_Buckrue
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