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  1. I am remaking this topic due to lack of lighting. And I was too lazy to edit it. So here. I fixed the lighting. Oh. It also isn't unlisted anymore. Feedback is always welcome!
  2. Some animation test. I call this as unfinished, because I failed at improving it, in other words - I can't make it better. Anyways, I hope I won't get downvotes at this. Criticism is appreciated, as always.
  3. Really nothing much, just some posing practice to get me back into M-I.
  4. What's up my hamslices. I made an animation out of boredom recently. Give me some dank feedback on if it sucks nuggets or not. Please like too because I need rep Ok bye
  5. I figured I should get back into animating, so I started with a few transition tests and a few tests for the new MI features (also just for trippy stuff i guess) from the description: " And yes, I do realize that the GameCube logo is slightly messed up. I rendered it a while back before compiling these animations together and it seems I forgot to correct but it's a bit too late for correcting it now. "
  6. Just a test, who can give me some suggestion? https://www.youtube.com/watch?v=cao6Xy2RTHw&feature=youtu.be
  7. Howdy Y'all I have made an animation using my new character OC rig not much to say honestly criticism and feedback is appreciated
  8. This is a test running animation. As I said before, I would appreciate anybody's criticism and advice for animating on this vid.
  9. Got lazy towards the end. Enjoy! Leave feedback if needed!
  10. This is more of a lighting test than an actual wallpaper but what the heck, here you go! Edited in After Effects. Use this however you like, just don't claim it as yours, thanks! ;3
  11. credits: @Mike for the backpack rig
  12. Sorry I haven't posted in a while. I got hooked on games like Blockland and ROBLOX. What do you think? I bet it's an improovement.
  13. Some experimental animation test for practicing animating and to prepare animating our short movie "2042". Feedbacks and suggestions are appreciated!
  14. Tjis is my first ever animation. Tips and suggestions much appreciated https://youtu.be/IgEIP9t6eFo
  15. Hello haven't posted any animation in a while here one it a fighting animation test although im really bad at it anyways here the animation 10/10 ThumbNail that it for now... Bye
  16. This anim I created just now. Took me a couple hours to make. Please give feedbac on how should I improve!
  17. Just a short animation I made. I use a more frame by frame technique, I'm more used to that being a 2D animator. Here's one I did testing a gun item I made. Basic slingshot web thing I did. I had another version where I animated the webs, but It's too much work to upload again given my slow upload speeds. Another spidey one... That's all for now folks. A demo of the landing animation. Took some advice and tried to go smoother. I'm still using 15 FPS and a frame by frame technique for the character animations All Skins were created by me, for me alone. All animation work was done in the comunity build, no editing was done. All animated in tempo 15. I don't know what the usual standard is, but 15 fits into 30FPS the smoothest when doing these frame by frame things. ALSO If a mod could teach me how to do spoilers if needed... that'd be great. I'm not used to this forum, hence why I came in a few months ago and just started asking for stuff, I'm not used to being a nobody. I used to be well known on WTFTeam, and Shuniu.
  18. I have been playing around with mine-imator community build lately and well I really want to make realistic or decent looking lighting. Does this look good or should I improve on my lighting techniques? Thanks and I these are my better images that I have tested with!
  19. I am quite excited to show you this, I spent most of today working on it and am happy to get it done. Hope ya like it! Btw: As @Mike said in the original poster/model disclosure, it is indeed hell to animate.
  20. Just a simple test of my improved character rig (fingers are round) and my recent 1911 rig.
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