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  1. Its my first Mine--imator animation, tell me how I could improve! -> Test video <-
  2. Alright This Topic will be about UPDATES to my test rig IMAGES: Added 3D Teeth Added Button to the Chest (bow tie Coming Soon) Added Ears Added Bigger Pupils MORE COMING SOON I'LL POST IT ON HERE TO SHOW YOU GUYS I Might also Update the rig's costume itself
  3. Yet another test animation. I created this in about 3 hours. Any feedback would be appreciated. (I got a little lazy on this one not gonna lie). Credit to @EnderSculptor for his M1911.
  4. I was bored so I spent 2 hours making this
  5. Made this test, might make more renders like this or with more of a scene.
  6. It's another yummy test animation! This one's actually for Ninja Dino's Anvil collab. Any feedback would be appreciated it! Enjoy!
  7. Test #2 - Cannon Movement [A Normal Person] Hello, today I present a test I did months ago but I never dared to go up. In this test I present a cannon firing, the movement is based on the cannons of the game: New Super Mario Bros. Wii. From now on, The tests will have their origin next to the name (the project). It will not necessarily be used solely for that project. Any suggestion or recommendation I will take into account to improve the movement.
  8. I decided to make another test animation, but with a little PIZZAZ I added a couple of capes, dramatic camera, sounds, and a classic feel! Please leave any feedback you have below! Thanks!
  9. So here is just a small test I did today, any feedback is appreciated (And the Wilhelm scream was needed in my personal opinion). The scenery was made by @WitherCube for his old Survival Fight Collab and the Bow and Arrow Rig was made by @AnxiousCynic (I ain't claiming the scenery and bow rig as my own) Video is in the Spoiler: Hope you are having a nice day and thanks for viewing.
  10. Well, I ordered a weapon from @EnderSculptor a month ago, and it finally came in the mail! Let's just say I've got to get used to the knockback. In all seriousness thought, I would like to thank EnderSculptor for working on the KRISS Vector for me. If you would like to see more guns made by him, or request one, check out The Modelbench Armory: Texture Pack Used: - Name: Rodrigo's Pack 8x8 - Author: @Rodrigo_Al_ (twitter) - Download: planetminecraft.com/texture_pack/8x8-rodrigos-pack-pvp/ As always, Constructive Criticism is appreciated!
  11. Hey guys! Ya missed me? I'm back from playing mega-tons of Blockland, Roblox, Minecraft, etc. I haven't used MI lately, and I decided to brush up!
  12. Lip sync/facial expressions test thingo that i felt like randomly making whilst listening to the song, enjoy ignore that it's literally 5 seconds long
  13. Hey! I am a new person here on the forums and to minecraft animating and making rigs. Here is my first one! Download: http://www.mediafire.com/file/x046573ajx2u7x9/Human_Rig_(My_First_Rig).miobject https://imgur.com/a/Xx4hBp1 Test: ( I know its not much but its just a test ) Hate on it all you like, its just a face rig but also my first one. Thanks to everyone who supports
  14. Well hello again, I finally finished this small test animation. I wanted to try something diferent, to animate a large crowd of characters and apparently it turned out pretty good. I was also testing some lighting, usage of music and most importantly, camera movement by using folders. All this useful knowledge will be implemented in my future projects so yeah, I'm not doing this test just because I feel like doing a small animation (like most people use this subforum for), I'm doing this because I'm genuinely curious as to how these stuffs work. Honestly, I'd call this testing a success so here you go, take a look at it: So yes, apparently a huge crowd of animated characters is entirely possible in Mine-Imator. Haven't really seen anyone do this before so I dunno...
  15. 2D Geometry Dash test This is just a small test animation. I'm trying out 2D animation with MI and I'm kinda interested in making GD animations since it's a game I've gotten quite into recently + there's barely any animations in the GD community. Now why am I posting this here? Because I thought it might be interesting to have a look at some 2D in Mine-imator =)
  16. This is a test of a Modelbench model I whipped up just for the sake of testing out, well, Modelbench. As always, Constructive Criticism is appreciated! (I hope a tutorial is made soon)
  17. Here is an animation test for my lawn mower. Feedback and constructive criticism is appreciated to improve upon it, or to just make it better.
  18. Just testing a Door model for the Dodge Charger rig. That's it....
  19. Don't mind the crappy sound effect. Hope you enjoy! or something
  20. This is my last post today. :T (I know... the text isn't centered)
  21. Howdy Doody My Friendly M-I User Im back again with another Non-Edited Render I hope you enjoyed it ;D Hours Spent: more than 10 hours Map: Me Rigs in the render: Batman4014's Trashcan rig, Baseball rig Motorcycle Rig by https://www.youtube.com/channel/UCiVL0cSwemV1YaHjUDREXHA and some human rigs that are privates Texture: the internet duh Critisim are Welcome ;v
  22. I made this when I got REALLY into Dragon Ball Xenoverse 2 and Street Fighter V. Feedback and/or criticism is appreciated!
  23. Sorry about the inactivity everybody! I had family things to do and such. Here's a nice complimentary video for all! {Sorry about wierd things in the render, I hid them inside the program but they seemed to appear once again. Even after I unchecked the show hidden objects button.} Feedback and/or criticism is appreciated!
  24. Im trying to make an animation with Rolling and i want you to rate my Roll Animation Test . Yea , So tell me if its good or bad and i will try working on it..
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