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Found 18 results

  1. I'm not dead yet! So basically this sound pack has a lot of sci-fi sound effects taken from the flash game Crystalien Conflict. Enjoy! http://www.mediafire.com/download/cs2ntoaywadt7lc/CrystAlien_Sounds.zip
  2. Kwazedilla

    BB-8 [1.0.5]

    Download: http://www.mediafire.com/download/8cr9rbedzugdyu8/BB-8.zip
  3. Just a sped-up video of me rigging BB-8. I don't know where to put this so I'll put this in Tips and Tricks, if anyone wants to use a few methods I used for their own rigs. Sorry for the low quality, but my toaster can't handle much.
  4. I'm back! http://i.imgur.com/EDYVnBe.gifv <--- Animated version Download: http://www.mediafire.com/download/sb8lshk5xy5izku/Force_Field.zip (If you increase the shield size, you might want to fiddle with the particle and texture setting so that it doesn't look wonky. Also, I forgot to include an .object file... good thing there's an .mproj in there... sorry)
  5. A test for camera movement, but because I actually made scenery and put detail into it, I'm putting it here. Shane's Wasteland Scavenger Rig: http://www.mineimatorforums.com/index.php?/topic/47423-wasteland-scavenger-rig/#comment-547308 Skin: MobKiller135 Music: Ice Planet theme from Robocraft
  6. Complete with stupid-looking motion blur. Credits to ÜberKiller (or whoever made) the skysphere and provided the texture.
  7. This is my first OC. Not much else to say. Created for MK's upcoming Air Warriors animation(s.)
  8. If you have watched the two videos for some time, the Movie Maker video glitches out at the end, and the frames "don't update." Anyone know what causes this?
  9. Alien Striker A fragile yet very fast aircraft. NO TEXTURING. http://www.mediafire.com/download/av4wibgchk6t670/Alien+Striker.object Alien Deployer A huge flying saucer, designed to drop the other two vehicles into battle. NO TEXTURING. http://www.mediafire.com/download/1kneawm36816km6/Alien+Deployer.object (Note: For optimum rig performance, set it to a size of 12.) Alien Mech A slow, yet huge mech designed to destroy everything in it's path. Features SteampunkSkeleton's Railgun Rig (http://www.mineimatorforums.com/index.php?/topic/41896-robocraft-rail-cannon-delta-science-amplified-rail-laser-initiative/) TEXTURES INCLUDED. http://www.mediafire.com/download/z5irmc88473nsab/Alien+Mech.object + http://www.mediafire.com/view/r61404z50j77h9f/characterirongolem.png (Note: For optimum rig performance, set it to a size of 2.)
  10. I am attempting to remake my old Alex rig (which the new 1.0.0 broke.) In my Alex rig, I used a Steve body and textured the arms so that they are 3 pixels wide. It still works in the new 1.0.0, with a fatal flaw: With no bend: It would be most grateful if David would add an Alex model, or at least fixed this bug. Skin here: EDIT: It appears to work with only the left arm from Alex's perspective (your right if looking at Alex head-on.) The other arm is unaffected and behaves normally.
  11. Movie Maker hates me. https://www.youtube.com/watch?v=sfAARVnCE8k Why isn't this turning into a video??! EDIT: Changed privacy settings. Should be OK now.
  12. Now that I think of it, I shouldn't have made my signature that large... If you want my Alex rig, it's broken in 1.0.0 FULL. I've fixed it partially, but the left arm is wonky and the hair texture is off (you can notice it.) Only used paint.net to add some glow, the vignette, and the signature. Hope you enjoy it.
  13. I was planning on making an animation, but I decided after I made this sneaking scene that I just wanted regular walking. Have fun watching!
  14. (Time to get banned for double-posting...) With the recent release of 1.0.0, I've decided to test the new rendering engine. The results are promising: Never knew AO would be so fancy. (Minester's Rift Armor by KicksBrickster, everything else by me.) By the way, I did upgrade. I just put the watermark there to fill up some empty space in the corner. Also, it looks nice (to me.)
  15. Here is my Halloween wallpaper. The lighting sucks. The inner "story" is sketchy. Everything was rushed. Good game.
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