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  1. Hi guys so i was doing something in mine imator and this thing came out.... Plz dun h8 Link:https://youtu.be/ygd-My3HVUs
  2. I'm back with some more stuff everyone.. This is the first animation I made in the new 1.0.0 so it's just a test but I've been trying make my walk/run cycles better and this was the outcome. I hope you like it and tell me what you think. --SUBSCRIBE-- https://www.youtube.com/user/MineRockerAnimations
  3. This is a test that I made for a new running cycle! It's not much, but I got bored! Also, did you notice I made a new into? I figured out how to do a green screen effect!
  4. I animated what I think beast run is(you know, the one from Sky's server?). I know this animation isn't that good, I feel I didn't put enough time into this project. But im wish to lean from any mistakes I made. Could someone please critique me work? Thanks.
  5. I had my buddy Effusion help me get the general layout of this run then I smoothed it out etc. I really like how it came out, feel free to tell me what you think about it and give your feedbacks.
  6. Tell me what you think!
  7. Here it is... Hope ya guys enjoyed! Peace out
  8. Collab finished, to see the final result, go .
  9. Ok i posted this because i saw everyone else and im a guy who likes to be part of a crowd not one who likes being alone I mean who does... So i posted this Enjoy!!
  10. this is my entry for the urban run collab! https://www.youtube.com/watch?v=MmxW6-L-c18&list=UUqDpa9XRNS6VQ1s7hQjmSWQ programs used mine-imator adobe after effects cs6 special thanks to SKIBBZ for helping me with after effects
  11. Okay, so last time I made a walking tutorial, but now, I decided to have the second tutorial on RUNNING such better than much walking Example: This is a walk, to run, to stop. So anyways, Step 1: Create a simple, short walking animation; Step 2: Extend the pattern of the walk throughout the area in which your character will run. This is the pattern for the walk that you should use while making a run. Step 3: Drag all of the character's keyframes back, so that the length of each portion of walk is half of what it used to be. Also, adjust the leg and arm movements so they're more forceful. Make the legs extend further, make the arms bend more sharply. Remember to keep the first bit of walking, though, to lead into the running. Step 4: Make a keyframe between them on the leg that's moving forward, adding a sharp bend, and moving the leg a bit forward. Step 5: Rinse and repeat this process until you've reached where you'll come to an end, and ease out into a stopping position there. Hope this helped, and/or made sense! I used less pictures than I thought I would. Suggest another tutorial for me to do, if you want me to continue!
  12. I like having slimes in my animations,but its pretty annoying that i must animate the jumps every time! And i really need to make many people run! so i really hope this gets added!
  13. do i deserve a rep for 3 hours of making this picture?
  14. Hey guys! As you know, the walking preset animation is already in Mine-Imator, but for action animations and movies, it isn't great. That's why I'd like to have a running preset too. I volunteer to make it if David wants a running model, or even open a little competition and we'll vote for the best running animation. The best one will then be the running model, if David agrees, of course. I would gladly open the contest and judge the best one. What do you guys think?
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